19 Commits

Author SHA1 Message Date
e3becbaaab Rendering other models. 2023-10-30 00:49:51 -05:00
14b50a5bbf Implement Phong Light Shading + Optimizations 2023-10-30 00:28:06 -05:00
ec680f42ca Setup Lighting Project 2023-10-29 21:55:05 -05:00
a6a1f61e22 Custom model loading 2023-10-29 00:33:51 -05:00
bb8439b513 Saturn with Ring. 2023-10-29 00:18:22 -05:00
1aa67c5f15 Torus! 2023-10-29 00:10:06 -05:00
05e821adc3 Render a sphere / Earth 2023-10-28 23:44:19 -05:00
a14516f74f Setup next chapter project files and experiment with active texture sample binding. 2023-10-28 23:25:31 -05:00
836b249bc6 CUPYAY 2023-10-27 19:50:24 -05:00
49038b9a88 Textured Square Pyramids 2023-10-27 17:50:30 -05:00
532483c6f9 Orbiting via 3D Transformations 2023-10-27 00:58:50 -05:00
4d952f035d Add in Square Pyramid render. 2023-10-26 23:50:16 -05:00
ac412093de Many cubes of doom. 2023-10-26 23:12:41 -05:00
173ac6e344 Expanding dot example 2023-10-25 20:17:44 -05:00
d493d60fe5 Consolidated all shader loading inside its own util. 2023-10-25 19:46:44 -05:00
3f8fd07eb3 External shader file loading. 2023-10-25 19:14:36 -05:00
3a2d18f731 Create basic vertex and fragment shader. Error handling. 2023-10-25 18:26:11 -05:00
182fe9c28c Add project files. 2023-10-25 17:53:29 -05:00
b5a85db192 Add .gitattributes and .gitignore. 2023-10-25 17:53:27 -05:00