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1_1.tmx
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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1 year ago |
1_1_test.tmx
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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1 year ago |
1_1_test2.tmx
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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1 year ago |
1_1_v2.tmx
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Make lerp functions require both arguments to be the same for deduced return type. Fix buggy monster spawns to account for monster sizes. BOTTOM RIGHT EDGE FOR COORDINATES ??? Release Build 11794.
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3 months ago |
1_2.tmx
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Fix missing tile in 1-2. Fix Chapter 3 bonus stage stage plate.
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2 months ago |
1_3.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
1_4.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
1_5.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
1_6.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
1_7.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
1_8.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
1_B1.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
1_B2.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
2_1.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
2_2.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
2_3.tmx
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hub border, border extension in 1 random map, chapter 4 presets almost finished.
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3 months ago |
2_4.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
2_5.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
2_6.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
2_7.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
2_8.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
2_B1.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
3_1.tmx
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Monster Spawns for 3_1.
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3 months ago |
3_2.tmx
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3_2 Monste spawns finished. 3_3 - 3_6 Spawn Groups placed.
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3 months ago |
3_3.tmx
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Monster Spawns for 3_3 and 3_4 added. Spawn Group locations for all chapter 3 maps finished.
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3 months ago |
3_4.tmx
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Monster Spawns for 3_3 and 3_4 added. Spawn Group locations for all chapter 3 maps finished.
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3 months ago |
3_5.tmx
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Fix arc not showing up. 3-5 had a missing spawn point set. More Octopus Arm behavior fixes. Release Build 11808.
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2 months ago |
3_6.tmx
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Monster spawns done for 3_5, 3_6 & 3_B1
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3 months ago |
3_7.tmx
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Monstespawns for 3_7 & 3_8 finished.
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3 months ago |
3_8.tmx
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Monstespawns for 3_7 & 3_8 finished.
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3 months ago |
3_B1.tmx
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Monster spawns done for 3_5, 3_6 & 3_B1
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3 months ago |
4_1.tmx
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4_2 added.
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2 months ago |
4_2.tmx
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4_5 & 4_6 added.
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1 month ago |
4_3.tmx
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4_5 & 4_6 added.
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1 month ago |
4_4.tmx
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4_5 & 4_6 added.
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1 month ago |
4_5.tmx
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4_5 & 4_6 added.
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1 month ago |
4_6.tmx
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4_5 & 4_6 added.
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1 month ago |
4_7.tmx
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4_7 added.
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1 month ago |
4_8.tmx
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4_8 added.
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3 weeks ago |
4_B1.tmx
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4_5 & 4_6 added.
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1 month ago |
Boss_1.tmx
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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1 year ago |
Boss_1_B.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
Boss_1_v2.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
Boss_2.tmx
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Updated all BGM tracks with newest versions. Release Build 11330.
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5 months ago |
Boss_2_B.tmx
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Implement default audio event property to stages. Add fanfare transition and post-boss song event to the game. Add appropriate triggers for when boss fight completes. Addresses Issue #66. Release Build 11576.
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5 months ago |
Boss_3.tmx
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Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946.
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2 weeks ago |
Boss_3_B.tmx
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Make lerp functions require both arguments to be the same for deduced return type. Fix buggy monster spawns to account for monster sizes. BOTTOM RIGHT EDGE FOR COORDINATES ??? Release Build 11794.
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3 months ago |
Hub.tmx
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hub border, border extension in 1 random map, chapter 4 presets almost finished.
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3 months ago |
Hub_v2.tmx
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Added Training Dummies to camp. Release Build 11085.
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5 months ago |
Intro_Map.tmx
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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5 months ago |
World_Map.png
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First half of Boar AI completed.
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10 months ago |
World_Map.tmx
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Remove chapter settings from State_OverworldMap class' control and add a Chapter change and set player world location command to the Visual Novel parser. Add base camp location to Chapter 3 area. Release Build 11917.
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4 weeks ago |
objects.tsx
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small Tileset change for map start/end
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10 months ago |