The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/maps
sigonasr2 05439de383 Add back in 2-1 and missing level entry and world map entry for 2-1 access. Added placeholder sprites and spawn templates for all chapter 2 enemies. 8 months ago
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Monsters Add back in 2-1 and missing level entry and world map entry for 2-1 access. Added placeholder sprites and spawn templates for all chapter 2 enemies. 8 months ago
16x16px_grid_Props_No_Shadow_12x12.tsx Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions. 11 months ago
24x24_Waterfall.tsx Add collision to waterfall tiles. 9 months ago
64x64px_No_Shadow_Campfire_12x12.tsx Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range. 11 months ago
112x96_Forge_No_Shadow_12x12.tsx Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue #33. Release Build 7521. 10 months ago
Decorations_c1_No_Shadow24x24.tsx Redo rendering pipeline so all tile groups are now interweaved with game objects such that objects in front of foreground tiles are now properly displayed after stuff in the background. Release Build 7635. 10 months ago
Decorations_c1_No_Shadow24x24as12x12.tsx Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range. 11 months ago
End_of_Map.tmx Implement a ViewPort for the minimap as a full circle. Fix a bug with ViewPort PGEX having hardcoded 4 sides for displaying decals. Release Build 8815. 8 months ago
End_of_Map.tsx changes on End_of_Map Tileset and grass transition at map end for 1_1. 9 months ago
Minifantasy_TinyOverworldAllProps.tsx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
Minifantasy_TinyOverworldAllTiles.tsx Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue #33. Release Build 7521. 10 months ago
Minifantasy_TinyOverworldConstructions.tsx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
Monster_Presets.tmx Add back in 2-1 and missing level entry and world map entry for 2-1 access. Added placeholder sprites and spawn templates for all chapter 2 enemies. 8 months ago
Stage_Plate.png Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
Stage_Plate.tsx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
Tile_Presets.tmx 1_4 Border added 11 months ago
Tile_Presets_2.tmx Details added to Chapter 2 Presets & v1 of 2_1 finished. 9 months ago
Tilesheet_No_Shadow24x24.tsx Fix staircase tile settings being incorrect, added small collision lining on standalone staircase tiles. Implement Chapter 2 level setups. Release Build 8601. 9 months ago
Tilesheet_No_Shadow24x24as12x12.tsx Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range. 11 months ago
chapter2-props.png Implement map tile repeating factors and implement animated blocked off map region animation frames. Release Build 8917. 8 months ago
objects.tsx Implement map tile repeating factors and implement animated blocked off map region animation frames. Release Build 8917. 8 months ago