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Monsters
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Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946.
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1 month ago |
16x16px_grid_Props_No_Shadow_12x12.tsx
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Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions.
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1 year ago |
24x24_Waterfall.tsx
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Add collision to waterfall tiles.
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12 months ago |
64x64px_No_Shadow_Campfire_12x12.tsx
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Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
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1 year ago |
112x96_Forge_No_Shadow_12x12.tsx
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Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue #33. Release Build 7521.
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1 year ago |
Chapter_4_Details.tsx
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Add placeholder item graphics for chapter 4 items. Setup map classes for chapter 4 maps. Add in force set position function for monsters. Release Build 12001.
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3 weeks ago |
Chapter_4_Ground.tsx
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Add placeholder item graphics for chapter 4 items. Setup map classes for chapter 4 maps. Add in force set position function for monsters. Release Build 12001.
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3 weeks ago |
Chapter_4_Objects_24x24.tsx
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Add placeholder item graphics for chapter 4 items. Setup map classes for chapter 4 maps. Add in force set position function for monsters. Release Build 12001.
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3 weeks ago |
Chapter_4_water_coasts_24x24.tsx
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hub border, border extension in 1 random map, chapter 4 presets almost finished.
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4 months ago |
Chapter_4_water_detilazation_24x24.tsx
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Add placeholder item graphics for chapter 4 items. Setup map classes for chapter 4 maps. Add in force set position function for monsters. Release Build 12001.
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3 weeks ago |
Chapter_5_1.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_2.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_3.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_4.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_5.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_6.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_7.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_8.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_9.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_10.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_11.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_12.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_13.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_14.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_15.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Chapter_5_16.tsx
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Chapter 5 Tilesets added. First Steps on Chapter 5 Presets.
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1 week ago |
Decorations_c1_No_Shadow24x24.tsx
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Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595.
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5 months ago |
Decorations_c1_No_Shadow24x24as12x12.tsx
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Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
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1 year ago |
End_of_Map.tmx
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Implement a ViewPort for the minimap as a full circle. Fix a bug with ViewPort PGEX having hardcoded 4 sides for displaying decals. Release Build 8815.
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10 months ago |
End_of_Map.tsx
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changes on End_of_Map Tileset and grass transition at map end for 1_1.
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11 months ago |
Minifantasy_TinyOverworldAllProps.tsx
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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1 year ago |
Minifantasy_TinyOverworldAllTiles.tsx
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Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue #33. Release Build 7521.
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1 year ago |
Minifantasy_TinyOverworldConstructions.tsx
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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1 year ago |
Monster_Presets.tmx
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Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946.
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1 month ago |
Monsters.tsx
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Add rotation parameter and hit iframe time to bullets. Iframe timers now compares current iframes to the new duration and keeps only the larger amount. Fix bug allowing monsters with jump attacks to still cause knockback and iframes even when the hit does not land. Fly Across attack implemented for second bonus boss. Release Build 9447.
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9 months ago |
Stage_Plate.png
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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1 year ago |
Stage_Plate.tsx
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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1 year ago |
Tile_Presets.tmx
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1_4 Border added
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1 year ago |
Tile_Presets_2.tmx
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Boss Stage - Chapter 2 - Bonus Boss
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10 months ago |
Tile_Presets_3.tmx
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fixed some errors in chapter 3 presets. added 3_1.
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6 months ago |
Tile_Presets_4.tmx
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4_5 & 4_6 added.
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2 months ago |
Tile_Presets_5.tmx
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Chapter 5 Presets progress.
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4 days ago |
Tilesheet_No_Shadow24x24.tsx
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Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595.
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5 months ago |
Tilesheet_No_Shadow24x24as12x12.tsx
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Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
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1 year ago |
chapter2-props.png
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Implement map tile repeating factors and implement animated blocked off map region animation frames. Release Build 8917.
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10 months ago |
monsters-tileset.png
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Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946.
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1 month ago |
objects.tsx
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Implement map tile repeating factors and implement animated blocked off map region animation frames. Release Build 8917.
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10 months ago |
palm_trees.tsx
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Setup Palm trees to be foreground objects. Prepare all Artificer window dialogs. Release Build 10424.
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7 months ago |