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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria Tests
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sigonasr2
2fea77c66c
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Fix tests for GetAllEnchantsAffectingAbility. Release Build 12194.
2025-05-15 10:57:47 -05:00
..
Adventures in Lestoria Tests.vcxproj
Add a const at version for datafile getters. Retrieve values from actual datafile provided instead of assuming the variable is from base ability with the data translation function. Fix names not properly spacing/appending. Add in unit tests for GetNameWithPlayerModifiers() and GetDescriptionWithPlayerModifiers(). Applied towards PR
#79
. Release Build 12191.
2025-05-15 00:14:05 -05:00
Adventures in Lestoria Tests.vcxproj.filters
[demo] Remove hash verification functions from the game. See Issue
#68
. Release Build 11565.
2024-09-17 20:52:22 -05:00
BuffTests.cpp
Add in Curse and coin debuffs. Add in Pirate's Treasure spawn and collision check for placing and removing the curse. Adding buffs to the player will not immediately apply them but put them in a buff list to be applied on the next tick. AddBuff now returns the buff. GetOrAddBuff now properly uses the AddBuff function to add a buff to avoid any behavior discrepancies. Added a new test to check for buffs to be added. Fixed unit tests that broke due to waiting an extra game tick to apply buffs. 222/222 Tests Passing. Release Build 12049.
2025-02-21 00:40:36 -06:00
discord_game_sdk.dll.lib
Add in libs to git staging.
2025-04-24 15:51:59 -04:00
EnchantTests.cpp
Fix tests for GetAllEnchantsAffectingAbility. Release Build 12194.
2025-05-15 10:57:47 -05:00
EngineTests.cpp
Add StringToClass and ClassToString unit tests. Release Build 12192.
2025-05-15 00:38:25 -05:00
FileTests.cpp
[demo] Remove hash verification functions from the game. See Issue
#68
. Release Build 11565.
2024-09-17 20:52:22 -05:00
freetype.lib
Add in libs to git staging.
2025-04-24 15:51:59 -04:00
GameHelper.h
Add in Curse and coin debuffs. Add in Pirate's Treasure spawn and collision check for placing and removing the curse. Adding buffs to the player will not immediately apply them but put them in a buff list to be applied on the next tick. AddBuff now returns the buff. GetOrAddBuff now properly uses the AddBuff function to add a buff to avoid any behavior discrepancies. Added a new test to check for buffs to be added. Fixed unit tests that broke due to waiting an extra game tick to apply buffs. 222/222 Tests Passing. Release Build 12049.
2025-02-21 00:40:36 -06:00
GeometryTests.cpp
Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests.
2024-06-24 10:08:54 -05:00
ItemTests.cpp
Implement new enchant rolling rule: Same enchant may be chosen if the result ends up increasing at least of the supported stats. Release Build 11592.
2024-09-18 15:03:40 -05:00
MonsterTests.cpp
Separate ThrowingProjectiles from PoisonBottle class to create generic throwable item bullets. Added throwable projectile item script. Made Bomb item functional. Release Build 11748.
2024-10-18 00:16:55 -05:00
PlayerTests.cpp
Add in Curse and coin debuffs. Add in Pirate's Treasure spawn and collision check for placing and removing the curse. Adding buffs to the player will not immediately apply them but put them in a buff list to be applied on the next tick. AddBuff now returns the buff. GetOrAddBuff now properly uses the AddBuff function to add a buff to avoid any behavior discrepancies. Added a new test to check for buffs to be added. Fixed unit tests that broke due to waiting an extra game tick to apply buffs. 222/222 Tests Passing. Release Build 12049.
2025-02-21 00:40:36 -06:00
steam_api64.lib
Add in libs to git staging.
2025-04-24 15:51:59 -04:00