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c2d9178de3
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Added Rings to equipment lists. Add randomized stats functionality.
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2023-12-31 15:29:05 -06:00 |
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9fef977a3a
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Add in consumable crafting. Allow specifying a quantity for item crafts. Add Flower Petals to Flower Turret drop table.
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2023-12-29 02:43:59 -06:00 |
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c876f8a6ea
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Fixed detection of craftable items that aren't enhanceable (failed out of bounds checks). Hide information about craftable items that have yet to be unlocked.
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2023-12-29 01:00:42 -06:00 |
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4e3c9877e7
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Implemented split between consumable crafting initialization and equipment enhancement initialization.
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2023-12-28 21:48:12 -06:00 |
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64694e1b63
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Implemented Crafting enhancement window, item enhancement checks, and enhancement implementation done.
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2023-12-28 06:10:46 -06:00 |
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8f41870b46
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Implement Crafting requirements display on equipment crafting window. Add in crafting requirement sample data for non-equipment items.
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2023-12-28 02:55:59 -06:00 |
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318719d46f
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Implement crafting requirement structures and dummy data for equipment.
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2023-12-27 01:12:48 -06:00 |
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c7e3115b89
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Implemented Mana and Atk Spd stats
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2023-12-27 00:24:39 -06:00 |
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3e3e96110c
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Added Equipment/Equipment Icons. Remove unused Graphics2D PGEX from project. Crit Dmg now displays as the extra amount added (50%) rather than the final multiplier (150%)
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2023-12-26 23:59:21 -06:00 |
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28079609b7
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CDR now adjusts the cooldown timing live instead of setting the cooldown on use. CDR formula properly applied.
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2023-12-26 03:51:05 -06:00 |
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2a72238e40
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Implemented all item stats.
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2023-12-24 06:04:49 -06:00 |
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668a5ca1b1
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Item Attribute systems reworked from being an enum class to being a class. Added support for the Buff Item Script to modify items. Implemented Damage Reduction proposal.
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2023-12-23 21:15:08 -06:00 |
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51cbf81204
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Fix applied buffs bug, older calls to create buffs/debuffs resulted in the wrong value getting set, leading to the intensity of buffs being completely wrong. Increased fade range.
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2023-12-23 14:06:39 -06:00 |
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852bbbc5a0
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Added the ability for items to be activated upon cast instead of on completion of cast. These item effects also get interrupted by any movement.
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2023-12-22 07:39:56 -06:00 |
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2b3c1ea1b4
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Added Merchant config files and parsing of config files to merchant structure.
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2023-12-17 20:49:22 -06:00 |
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f3bfa81198
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Created additional item icons for Item Database. Added Traveling Merchant config lists
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2023-12-17 17:46:49 -06:00 |
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46926be340
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Fix scrollbar boundary not updating upon switching to new menus. Fix bug with positions from keyboard/button maps not using original positions in scrollable components.
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2023-12-16 22:49:46 -06:00 |
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469bea4c5e
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Inventory display window tabs are implemented, inventory component is displayed. Ranger Backstep cancels casts. Casts are forced to be channeled for 0.2 seconds before walking can cancel them,
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2023-12-10 20:14:32 -06:00 |
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5a6080b98f
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Implement equip generated item descriptions.
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2023-12-09 04:36:00 -06:00 |
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0b912e199a
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Fix Equipment file comments to be on newlines. Parse item stat values based on provided stat values in config instead of hard-coding.
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2023-12-04 18:47:36 -06:00 |
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ece5454c96
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Modify Equipment config and add in Item Sets config to comply with engine design and future
flexibility
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2023-12-04 18:19:05 -06:00 |
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694a82701e
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Create new equipment images, read/parse equipment config file
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2023-12-02 01:45:34 -06:00 |
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298b0c4ca7
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Implemented equipping of items, reading of slot types from item database, and prepared set items and stats structures.
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2023-11-30 23:33:40 -06:00 |
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3605aa818d
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Display item loadout HUD information while playing. Fix item drops bugging out at lower frame rates.
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2023-11-26 15:51:13 -06:00 |
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45c6d22ee0
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Corrected amount values drawn from inventory amt function and GetItemCount() functions. Added ability for Loadout items to be used on the field. Treated as abilities, and setup keybinds.
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2023-11-26 14:46:24 -06:00 |
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933fc16cce
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Add in item drop overlays to HUD.
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2023-11-26 12:17:35 -06:00 |
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88b8f17edb
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Added square skill overlay icons, item drop magnet speed massively increased for the lazy players, and added a draw square pie cooldown function.
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2023-11-23 19:59:19 -06:00 |
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a3ac1243d7
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Item Drops implemented on monster kills.
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2023-11-22 15:49:41 -06:00 |
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403690747d
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Setup Item Drop rendering/physics. Handle items landing on the ground. Config file options related to item drops added. Added a spawning item function.
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2023-11-22 14:30:15 -06:00 |
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b61f9ddf96
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Setup monster drop config data and monster drop data structure.
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2023-11-21 22:03:48 -06:00 |
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6c16405908
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Finish level complete layout.
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2023-11-20 20:40:14 -06:00 |
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7e371f6779
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Add in loadout system to Player class.
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2023-11-13 19:48:39 -06:00 |
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1f40e846ac
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Typo on Accessories. Initialize listener categories
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-10-18 17:51:08 +00:00 |
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1c4ec84d75
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Implement dummy items and scrollablewindowcomponent setup
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2023-10-12 18:35:45 -05:00 |
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ba6505b266
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Item category, script, and all other information relating to items now load properly with error-handling and proper property overriding.
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2023-10-06 18:46:13 -05:00 |
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877c44c372
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Setup Items, item categories, and item scripts, and all associated configuration files for them.
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2023-10-06 17:19:02 -05:00 |
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