Implemented Crafting enhancement window, item enhancement checks, and enhancement implementation done.
parent
8f41870b46
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64694e1b63
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#pragma region License |
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/*
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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|
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Copyright 2018 - 2022 OneLoneCoder.com |
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|
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Redistribution and use in source and binary forms, with or without modification, |
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are permitted provided that the following conditions are met: |
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|
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1. Redistributions or derivations of source code must retain the above copyright |
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notice, this list of conditions and the following disclaimer. |
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|
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2. Redistributions or derivative works in binary form must reproduce the above |
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copyright notice. This list of conditions and the following disclaimer must be |
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reproduced in the documentation and/or other materials provided with the distribution. |
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|
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3. Neither the name of the copyright holder nor the names of its contributors may |
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be used to endorse or promote products derived from this software without specific |
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prior written permission. |
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|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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SUCH DAMAGE. |
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|
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Portions of this software are copyright © 2023 The FreeType |
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
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All rights reserved. |
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*/ |
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#pragma endregion |
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#include "Menu.h" |
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#include "EnhancementStatsLabel.h" |
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#include "RequiredMaterialsList.h" |
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void Menu::InitializeCraftItemWindow(){ |
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Menu*craftItemWindow=CreateMenu(CRAFT_ITEM,CENTERED,{240,120}); |
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craftItemWindow->ADD("Item Name Header",MenuLabel)({{2,-16},{craftItemWindow->size.x-4,12}},"Item Name",1.0f,ComponentAttr::SHADOW|ComponentAttr::OUTLINE|ComponentAttr::BACKGROUND)END; |
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craftItemWindow->ADD("Enhancement Level Header",MenuLabel)({{2,0},{craftItemWindow->size.x-4,12}},"Level X ->#00AA00 Y",1.f,ComponentAttr::SHADOW|ComponentAttr::FIXED_WIDTH_FONT)END; |
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craftItemWindow->ADD("Enhancement Stats Label",EnhancementStatsLabel)({{2,16},{craftItemWindow->size.x-4,72}},Item::BLANK,1.f)END; |
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craftItemWindow->ADD("Materials Requirement Outline",MenuComponent)({{2,86},{craftItemWindow->size.x-4,26}},"",DO_NOTHING,ButtonAttr::UNSELECTABLE)END; |
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craftItemWindow->ADD("Required Materials Label",MenuLabel)({{4,80},{craftItemWindow->size.x-8,0}},"Required Materials",1.0f,ComponentAttr::SHADOW)END; |
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craftItemWindow->ADD("Required Materials List",RequiredMaterialsList)({{4,88},{craftItemWindow->size.x-8,22}},Item::BLANK)END; |
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craftItemWindow->ADD("Back Button",MenuComponent)({{36,116},{48,12}},"Back",[](MenuFuncData data){Menu::CloseMenu();return true;})END; |
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craftItemWindow->ADD("Craft Button",MenuComponent)({{craftItemWindow->size.x-84,116},{48,12}},"Craft",[](MenuFuncData data){ |
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const std::weak_ptr<Item>item=Component<EnhancementStatsLabel>(data.menu.GetType(),"Enhancement Stats Label")->GetItem(); |
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if(item.lock()->CanEnhanceItem()){ |
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item.lock()->EnhanceItem(); |
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} |
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std::string label=""; |
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if(item.lock()->EnhancementIsPossible()&&item.lock()->GetEnhancementInfo().size()>item.lock()->EnhancementLevel()+1){ |
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label=std::format("Level {} ->#00AA00 {}",item.lock()->EnhancementLevel(),item.lock()->EnhancementLevel()+1); |
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} |
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Component<MenuLabel>(data.menu.GetType(),"Enhancement Level Header")->SetLabel(label); |
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data.component->SetGrayedOut(!item.lock()->CanEnhanceItem()); |
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return true; |
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})END; |
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} |
@ -0,0 +1,106 @@ |
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#pragma region License |
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/*
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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|
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Copyright 2018 - 2022 OneLoneCoder.com |
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|
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Redistribution and use in source and binary forms, with or without modification, |
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are permitted provided that the following conditions are met: |
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|
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1. Redistributions or derivations of source code must retain the above copyright |
||||
notice, this list of conditions and the following disclaimer. |
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|
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2. Redistributions or derivative works in binary form must reproduce the above |
||||
copyright notice. This list of conditions and the following disclaimer must be |
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reproduced in the documentation and/or other materials provided with the distribution. |
||||
|
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3. Neither the name of the copyright holder nor the names of its contributors may |
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be used to endorse or promote products derived from this software without specific |
||||
prior written permission. |
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|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
||||
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
||||
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
||||
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
||||
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
||||
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
||||
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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SUCH DAMAGE. |
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|
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Portions of this software are copyright © 2023 The FreeType |
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
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All rights reserved. |
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*/ |
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#pragma endregion |
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#pragma once |
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#include "MenuLabel.h" |
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#include "Item.h" |
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class EnhancementStatsLabel:public MenuLabel{ |
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std::weak_ptr<Item>itemRef; |
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public: |
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inline EnhancementStatsLabel(geom2d::rect<float>rect,const std::weak_ptr<Item>itemRef,float scale=1,ComponentAttr attributes=ComponentAttr::SHADOW|ComponentAttr::LEFT_ALIGN) |
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:MenuLabel(rect,"",scale,attributes),itemRef(itemRef){} |
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inline void SetItem(const std::weak_ptr<Item>itemRef){ |
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this->itemRef=itemRef; |
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} |
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inline const std::weak_ptr<Item>GetItem()const{ |
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return itemRef; |
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} |
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protected: |
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inline virtual void DrawDecal(ViewPort&window,bool focused)override final{ |
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MenuComponent::DrawDecal(window,focused); |
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vf2d adjustedScale={scale,scale}; |
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vf2d labelTextSize=vf2d(game->GetWrappedTextSizeProp(label,rect.size.x,adjustedScale)); |
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if(fitToLabel){ |
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float sizeRatio=((labelTextSize*adjustedScale).x)/(rect.size.x-2); |
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if(sizeRatio>1){ |
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adjustedScale.x/=sizeRatio; |
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} |
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labelTextSize=vf2d(game->GetTextSizeProp(label)*adjustedScale); |
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} |
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vf2d drawPos=rect.middle()-vf2d{labelTextSize}/2; //Assume centered.
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if(!centered){ |
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drawPos=vf2d{rect.pos.x+2,rect.pos.y}; |
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} |
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if(itemRef.lock()->EnhancementIsPossible()){ |
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float maxAttributeLabelSize=0; |
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std::for_each(itemRef.lock()->GetEnhancementInfo()[1].stats.begin(),itemRef.lock()->GetEnhancementInfo()[1].stats.end(),[&](const auto&data){ |
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auto&attr=data.first; |
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maxAttributeLabelSize=std::max(maxAttributeLabelSize,float(game->GetWrappedTextSizeProp(std::format("{}",attr.Name()),rect.size.x,adjustedScale).x)); |
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}); |
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for(float yOffset=0;const auto&[attr,value]:itemRef.lock()->GetEnhancementInfo()[itemRef.lock()->EnhancementLevel()].stats){ |
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std::string attributeLabel=std::format("{}",attr.Name()); |
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float attributeLabelWidth=game->GetTextSizeProp(attributeLabel).x; |
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window.DrawShadowStringPropDecal(drawPos+vf2d{maxAttributeLabelSize/2+24,yOffset}-vf2d{attributeLabelWidth/2,0},attributeLabel,WHITE,BLACK,adjustedScale,fitToLabel?std::numeric_limits<float>::max():rect.size.x,1.0f); |
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uint8_t nextEnhanceLevel=itemRef.lock()->EnhancementLevel()+1; |
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float nextStageValue=0; |
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if(itemRef.lock()->GetEnhancementInfo().size()>nextEnhanceLevel){ |
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nextStageValue=itemRef.lock()->GetEnhancementInfo()[nextEnhanceLevel].stats.get_readOnly(attr); |
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} |
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std::string percentageSign=attr.DisplayAsPercent()?"%":""; |
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window.DrawShadowStringDecal(drawPos+vf2d{maxAttributeLabelSize+4+24,yOffset},std::format("{:>5} ->#00AA00 {:<5}", |
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attr.ShowAsDecimal()?std::format("{:>4.1f}{}",value,percentageSign):std::format("{}{}",value,percentageSign), |
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nextStageValue!=0? |
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attr.ShowAsDecimal()?std::format("{:<4.1f}{}",nextStageValue,percentageSign):std::format("{}{}",nextStageValue,percentageSign) |
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:"MAX"), |
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WHITE,BLACK,adjustedScale,fitToLabel?std::numeric_limits<float>::max():rect.size.x,1.0f); |
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yOffset+=16; |
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} |
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}else{ |
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std::string text="Cannot be enhanced."; |
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float textWidth=game->GetTextSizeProp(text).x; |
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window.DrawShadowStringPropDecal(rect.middle()-vf2d{textWidth,0}/2,text,RED,BLACK,adjustedScale,fitToLabel?std::numeric_limits<float>::max():rect.size.x,1.0f); |
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} |
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} |
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}; |
@ -0,0 +1,93 @@ |
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#pragma region License |
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/*
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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|
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Copyright 2018 - 2022 OneLoneCoder.com |
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|
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Redistribution and use in source and binary forms, with or without modification, |
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are permitted provided that the following conditions are met: |
||||
|
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1. Redistributions or derivations of source code must retain the above copyright |
||||
notice, this list of conditions and the following disclaimer. |
||||
|
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2. Redistributions or derivative works in binary form must reproduce the above |
||||
copyright notice. This list of conditions and the following disclaimer must be |
||||
reproduced in the documentation and/or other materials provided with the distribution. |
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|
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3. Neither the name of the copyright holder nor the names of its contributors may |
||||
be used to endorse or promote products derived from this software without specific |
||||
prior written permission. |
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|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
||||
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
||||
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
||||
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
||||
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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SUCH DAMAGE. |
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|
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Portions of this software are copyright © 2023 The FreeType |
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
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All rights reserved. |
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*/ |
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#pragma endregion |
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#pragma once |
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#include "MenuLabel.h" |
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#include "Item.h" |
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class RequiredMaterialsList:public MenuLabel{ |
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std::weak_ptr<Item>itemRef; |
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public: |
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inline RequiredMaterialsList(geom2d::rect<float>rect,const std::weak_ptr<Item>itemRef,ComponentAttr attributes=ComponentAttr::SHADOW|ComponentAttr::LEFT_ALIGN) |
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:MenuLabel(rect,"",1.f,attributes),itemRef(itemRef){} |
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inline void SetItem(const std::weak_ptr<Item>itemRef){ |
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this->itemRef=itemRef; |
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} |
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inline const std::weak_ptr<Item>GetItem()const{ |
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return itemRef; |
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} |
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protected: |
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inline virtual void DrawDecal(ViewPort&window,bool focused)override final{ |
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MenuComponent::DrawDecal(window,focused); |
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vf2d adjustedScale={scale,scale}; |
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vf2d labelTextSize=vf2d(game->GetWrappedTextSizeProp(label,rect.size.x,adjustedScale)); |
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if(fitToLabel){ |
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float sizeRatio=((labelTextSize*adjustedScale).x)/(rect.size.x-2); |
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if(sizeRatio>1){ |
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adjustedScale.x/=sizeRatio; |
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} |
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labelTextSize=vf2d(game->GetTextSizeProp(label)*adjustedScale); |
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} |
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if(itemRef.lock()->EnhancementIsPossible()&&itemRef.lock()->GetEnhancementInfo().size()>itemRef.lock()->EnhancementLevel()+1){ |
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float drawWidth=rect.size.x/3; |
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int index=0; |
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for(const auto&item:itemRef.lock()->GetEnhancementInfo()[itemRef.lock()->EnhancementLevel()+1].craftingRequirement.GetItems()){ |
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Pixel textCol=WHITE; |
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if(Inventory::GetItemCount(item.ActualName())<item.Amt())textCol=RED; |
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vf2d drawPos=rect.pos+vf2d{drawWidth*(index%3),12.f*(index/3)}; |
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std::string labelText=std::format("{}",item.DisplayName()); |
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float labelWidth=game->GetTextSizeProp(labelText).x; |
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window.DrawShadowStringDecal(drawPos,std::format("{:>3}",item.Amt()),textCol,BLACK); |
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window.DrawShadowStringPropDecal(drawPos+vf2d{26,0},labelText,textCol,BLACK,{std::min(1.f,(drawWidth-26-2)/labelWidth),1.f}); |
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index++; |
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} |
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Pixel textCol=WHITE; |
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uint32_t goldAmt=itemRef.lock()->GetEnhancementInfo()[itemRef.lock()->EnhancementLevel()+1].craftingRequirement.GetCost(); |
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if(game->GetPlayer()->GetMoney()<goldAmt)textCol=RED; |
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vf2d drawPos=rect.pos+vf2d{drawWidth*(index%3),12.f*(index/3)}; |
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std::string goldAmtText=std::format("{:>3}",goldAmt); |
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std::string labelText=std::format("{}","Item.Currency Name"_S); |
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float goldAmtWidth=game->GetTextSize(goldAmtText).x; |
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window.DrawShadowStringDecal(drawPos,goldAmtText,textCol,BLACK); |
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window.DrawShadowStringPropDecal(drawPos+vf2d{goldAmtWidth+2,0},labelText,textCol,BLACK); |
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index++; |
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} |
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} |
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}; |
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