344 Commits

Author SHA1 Message Date
5ff64da26a Tweak Boar behavior. Fix bug with knockback velocity not being saved when player comes into contact with another monster. Release Build 9019. 2024-04-19 04:05:51 -05:00
ed0d5e2507 Boar test behaviors and general AI implemented. Release Build 8958. 2024-04-17 00:30:20 -05:00
c15fc769e1 Add animation utilities for getting current animation frame index and total animation duration. 2024-04-16 14:14:08 -05:00
a28f0706b3 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-04-15 20:58:53 -05:00
7330697806 First half of Boar AI completed. 2024-04-15 20:58:51 -05:00
Quapsel
4d01e983f1 added exp values for new Monsters. 2024-04-15 11:14:35 +02:00
483fe6b32d Include monster info for Goblin Boar Riders. Add copies of sprite for basic 4-animation tilesheet setup. Add in test spawn zone for 2-1. Release Build 8947. 2024-04-15 00:24:15 -05:00
05439de383 Add back in 2-1 and missing level entry and world map entry for 2-1 access. Added placeholder sprites and spawn templates for all chapter 2 enemies. 2024-04-15 00:14:11 -05:00
d98d127861 Implement visual novel Wizard player character. Change displayed character image based on class selection. Change image for display on Equip and class info window for the Wizard. Release Build 8925. 2024-04-14 15:43:18 -05:00
31ccdee2f5 Character art is now handled differently in visual novels to incorporate character art of any width. Release Build 8923. 2024-04-14 15:31:18 -05:00
7aa455a890 Add in breadcrumb re-exploration for minimaps. Release Build 8921. 2024-04-14 14:48:37 -05:00
eb9114406e Change checkmark from being two line decals to being a single decal. (Note: There is a bug with ViewPort PGEX's line clipping.) Fix scrolling navigation for menus where the navigation doesn't reset the actual scrolling. Corrects Issue #37. Added exit ring indicator on minimap. Auto Pause game setting added. Auto Pause behavior changed to only pause on taking damage when the window is not focused. Release Build 8901. 2024-04-13 11:27:29 -05:00
77e2a654f4 Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875. 2024-04-13 09:37:18 -05:00
0b25bf1d1b Implemented minimap HUD overlay and included miniature player marker. Rearranged initialization of player animations in loading process. Release Build 8851. 2024-04-11 19:42:57 -05:00
a37a7d41ce Minimap chunk revealing and updating is now stored in user save files. Fix minimap map alignment to match the tile size of the map (The camp has a different base tile size). Release Build 8825. 2024-04-11 15:09:50 -05:00
e59ace87f3 Implement a ViewPort for the minimap as a full circle. Fix a bug with ViewPort PGEX having hardcoded 4 sides for displaying decals. Release Build 8815. 2024-04-11 01:30:06 -05:00
205a974a7b Setup chunk data structure and move black minimap outline rendering to the sprite instead of doing it in the decal rendering. Release Build 8767. 2024-04-09 18:38:01 -05:00
Nic0Nic0Nii
c5f7cc1887 Issue#43 resolved. Steel weapons removed from blacksmith crafting list. 2024-04-01 18:17:24 +00:00
92da000b13 Added vignette effect when taking damage. Release Build 8614. 2024-03-31 20:39:51 -05:00
962ee84da9 Changed Bandages item description to include casting info. 2024-03-31 20:15:17 -05:00
b8790c16b6 Added analog controller precision movement for controllers. Fixed bugs with animation system involving movement velocities not being consistent nor updating correctly for up/down directions. New Steam Controller Configurations. Release Build 8577. 2024-03-29 19:38:53 -05:00
047819d548 Switch monster kill count tracking to use steam stats progress tracking. Release Build 8551. 2024-03-29 15:47:36 -05:00
e7c7504e6d Include Weapon Upgrade/Equipment related Achievements. Release Build 8548. 2024-03-29 10:47:49 -05:00
5742c03c4f Add class-specific level up achievements. Fix bug with recalculating next levelXP when obtaining multiple levels at once upon stage completion. Release Build 8534. 2024-03-29 06:30:32 -05:00
3840b28468 Implement monster-specific kill achievements. Release Build 8532. 2024-03-29 06:19:10 -05:00
e3f79e6965 Fix equipment upgrade tests, left them in by accident. Added kill amount achievements. Release Build 8530. 2024-03-29 06:00:03 -05:00
de52654380 Add achievement icons and setup achievement config file. Add in unlock area achievements.
Release Build 8524.
2024-03-29 05:23:48 -05:00
64a52d6910 Prep Time Trial system structure. Release Build 8492. 2024-03-27 19:08:38 -05:00
6258925932 Add in new base camp music and events. Added 3 unlock tiers for the base camp music progression. Release Build 8476. 2024-03-27 00:58:10 -05:00
9fb5946369 Warrior auto attack swing now has a frontal sweep angle. Release Build 8457. 2024-03-26 18:53:17 -05:00
fe52623a17 Warrior sword swing now lingers for the entirety of the animation instead of only applying damage immediately on use. Release Build 8451. 2024-03-26 17:31:34 -05:00
97f6987028 Fixed icon sizes on Blacksmith crafting window and consumable crafting windows being too small. Added attribution for Animated Slime sprite. Release Build 8369. 2024-03-25 04:47:34 -05:00
2c799d5ef6 Add in Steam Rich Presence. Fix Display names of stage plates to be consistent with original naming conventions. Release Build 8226. 2024-03-22 01:32:16 -05:00
6ee3518c58 All Warrior abilities now cancel casts. Added in a small velocity threshold where the player can regain control via movement after getting bumped around. Release Version 8193. 2024-03-20 01:11:07 -05:00
7608e9dfe2 Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187. 2024-03-20 00:33:30 -05:00
90a20d77af Modified pixel font to incorporate a copyright symbol. Removed copyright unicode character from credits file to avoid out-of-bounds check. Added copyright symbols to credits and splash screen. 2024-03-17 16:52:40 -05:00
4498cc39eb Add artists to Credits screen. Modify Scrolling behavior of ScrollableWindowComponents so you can click in the scroll region to move the scrollbar, not just the scrollbar itself. Release Build 8155. 2024-03-17 13:24:30 -05:00
d21352a633 Added low health warning visuals and sound effect. Release Build 8145. 2024-03-15 02:33:20 -05:00
73819416cc Audio casting sound volume did not respect SFX option setting. 2024-03-12 20:00:20 -05:00
e4e2a0c55e Lock icons implemented in equip menu. When a piece of gear is already equipped, prevent equip sounds/re-equipping of the same exact piece. Release Build 8105. 2024-03-10 16:28:56 -05:00
943996fd7d Add in lockin target time property to regular run towards monster strategy. Yellow Slime Jump target speed increased from 70 -> 90. Yellow Slime Jump lock-in target time increased from 0.0s -> 0.2s. Release Build 8087. 2024-03-09 17:08:15 -06:00
931f1db470 Jump targeting lock-on time implemented for Slime King script.
Slime King third jump delay increased from 0.6s -> 0.7s. Jump targeting speed increased from 400 -> 1900. Jump target lock-on time set to 0.5 seconds.

Release Build 8084.
2024-03-09 16:39:24 -06:00
2364176c79 Added Yellow Slime jump attack behavior. Release Build 8023. 2024-03-08 15:45:58 -06:00
dc6d333e5b Add monster jumping inside run towards monster strategy. 2024-03-08 20:29:30 +00:00
Quapsel
3e7b7ed06e „Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Bear:
Health = 210 -> 450
MoveSpd = 60% -> 75%
Yellow Slime:
Health = 175 -> 240
Slime King:
Health: 5000 -> 8000
2024-03-08 06:33:19 -06:00
e1088e9696 Warrior slash animation now extends based on actual attack range. Release Build 7997. 2024-03-07 05:29:02 -06:00
2c81cf15f2 Implemented locking of accessories in the inventory and merchant window to prevent immediate selling of an item. Fixed a bug that prevented custom menu actions to be performed on the menu select button when a button was clicked. Release Build 7966. Patch Version 0.4.5. 2024-03-05 06:05:28 -06:00
fba5274815 Warrior Battlecry Attack Range: 350->500, Battlecry Slowdown Duration: 5s -> 6s, Slowdown Amount: 30% -> 40% 2024-03-05 02:11:59 -06:00
da969118bb Loading a save file with an old connection point location will place the player at the starting conection point. Blue Slime Movespd: 80 -> 70. Release Build 7910. 2024-03-05 02:07:32 -06:00
0df14cf1e4 Ranger Backdash Iframe time 0.2s -> 0.22s. Ranger Backdash Distance 250 -> 300. 2024-03-05 01:57:52 -06:00