Change checkmark from being two line decals to being a single decal. (Note: There is a bug with ViewPort PGEX's line clipping.) Fix scrolling navigation for menus where the navigation doesn't reset the actual scrolling. Corrects Issue #37. Added exit ring indicator on minimap. Auto Pause game setting added. Auto Pause behavior changed to only pause on taking damage when the window is not focused. Release Build 8901.
autoautoPauseToggleLabel=settingsList->ADD("Auto Pause Toggle Label",MenuLabel)(geom2d::rect<float>{{22.f,120},{windowSize.x/2-36.f,16.f}},"Pause if Hit When\nWindow Unfocused",1.f,ComponentAttr::SHADOW|ComponentAttr::LEFT_ALIGN)END;
settingsList->ADD("Button Set Toggle Box",MenuIconButton)(geom2d::rect<float>{{windowSize.x/2.f-windowSize.x/8.f-6.f,120.f},{windowSize.x/4.f,16.f}},GFX["themes/xb.png"].Decal(),[](MenuFuncDatadata){
settingsList->ADD("Button Set Toggle Box",MenuIconButton)(geom2d::rect<float>{{windowSize.x/2.f-windowSize.x/8.f-6.f,140.f},{windowSize.x/4.f,16.f}},GFX["themes/xb.png"].Decal(),[](MenuFuncDatadata){