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c6c5efbc74
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Tied level entry button to map loading and gameplay.
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2023-11-13 00:15:00 -06:00 |
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88e01b8503
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Render the spawn list and stage name/chapter name in level select.
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2023-11-12 22:23:54 -06:00 |
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c41ae8aaf9
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Remove memoryleak.txt debug file from the repo.
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2023-11-11 17:35:36 -06:00 |
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30a5cdc488
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Correct memory leak in consuming items from inventory. Added overworld menu layout. Warrior Up walk animation has head bobbing like all the others now. Fixed alignment of items for ScrollableWindowComponents, fix scrollbar resizing when parent component has offsets.
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2023-11-11 17:31:53 -06:00 |
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2fe9f17cdc
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Background rendering added (again?). Was removed during reflection implementation. Fixed camera shake not reverting back to player targeting after completion. Fixed lost camera targeting upon class switching. Build 2637
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2023-11-11 07:09:40 -06:00 |
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380582dfeb
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Implemented automatic memory leak detection and reporting for CRT.
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2023-11-11 04:03:48 -06:00 |
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c065e9f6fb
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Fix State_OverworldMap dependency in TMXParser.h
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2023-10-29 17:00:54 -05:00 |
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35526016bb
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Merge World Map.
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2023-10-29 14:52:17 -05:00 |
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76136a3f68
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Added overworld map connection point reading to TMXParser.
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2023-10-29 14:50:22 -05:00 |
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Quapsel
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eeab618be7
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Some work at world map
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2023-10-29 15:00:45 +01:00 |
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cedb465c79
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Toggle Interface implementation. Class toggling connections created and class switching via class selection menu completed.
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2023-10-24 04:52:24 -05:00 |
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02c7165b37
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Add in class display labels, animated sprite icons, and title of the window.
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2023-10-24 03:03:34 -05:00 |
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800a5767f2
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Add destructors for all menu components and sub components. Finish menu navigation for class selection window and class info window.
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2023-10-22 23:19:47 -05:00 |
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e189d4b516
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Class ability descriptions added. Full render image paths now defined. Moved some class information around.
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2023-10-22 02:07:03 -05:00 |
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0fdfa65ddf
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Extracted base health, base attack,and growth rates from being tied to the player directly. Values update on class changes.
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2023-10-22 00:48:09 -05:00 |
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e779725106
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Define health and growth rates of each class.
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2023-10-21 00:33:46 -05:00 |
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3ee6d03728
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Add in Rotating character display component
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2023-10-20 23:48:55 -05:00 |
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1f40e846ac
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Typo on Accessories. Initialize listener categories
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-10-18 17:51:08 +00:00 |
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04d6f42526
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Handled dynamic adding and removing of inventory items and syncing with menu systems.
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2023-10-17 05:35:19 -05:00 |
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6656e3d036
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Keyboard/Controller input left direction bugfix. Using setter/getter for mouse navigation to handl storing of position whenever mouse navigation is called.
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2023-10-17 01:21:00 -05:00 |
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daf94db505
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Added functional scrollbar.
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2023-10-15 14:59:35 -05:00 |
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ff3f4ba1c0
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Setup framework for scrollbar and buttons in ScrollableWindowComponent. Fixed a bug where disabled buttons would not increment selection check loop. CreateMenu function instead of creating pointer and returning, so windows can add stuff to menus easily.
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2023-10-15 12:58:39 -05:00 |
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b08002e61b
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full knight image revision
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2023-10-14 19:01:32 -05:00 |
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fe076322e0
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler
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2023-10-14 18:36:37 -05:00 |
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a2bf705480
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Knight full image drafts
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2023-10-14 18:36:36 -05:00 |
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Quapsel
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6420053d4e
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Progress on worldmap
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2023-10-14 16:32:46 +02:00 |
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472e8eceda
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Rendering of decal portions now controllable via point check overrides.
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2023-10-12 20:16:22 -05:00 |
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1c4ec84d75
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Implement dummy items and scrollablewindowcomponent setup
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2023-10-12 18:35:45 -05:00 |
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803a0189d8
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Inventory Drag and Drop Management implemented.
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2023-10-07 18:28:19 -05:00 |
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Quapsel
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1281704898
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worldmap progress
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2023-10-07 15:37:43 +02:00 |
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ba6505b266
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Item category, script, and all other information relating to items now load properly with error-handling and proper property overriding.
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2023-10-06 18:46:13 -05:00 |
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877c44c372
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Setup Items, item categories, and item scripts, and all associated configuration files for them.
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2023-10-06 17:19:02 -05:00 |
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d3f26d4bb0
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Render all background windows, foreground window is the only one with direct focus. Background windows are darkened.
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2023-10-05 00:42:28 -05:00 |
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d70297578c
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Added map enum types and setup stage plate object and connectors.
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2023-10-04 04:47:49 -05:00 |
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203290c94a
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Added static tileset world optimization and generation features.
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2023-10-04 04:22:04 -05:00 |
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ee5f6f9598
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Added detection of tile sizes and world sizes so different sizes of maps can be rendered.
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2023-10-04 03:00:02 -05:00 |
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9246852c25
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Theme keys are now sorted when loading so they appear in the right order down the line.
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2023-10-04 01:14:50 -05:00 |
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2224065304
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Fix relative file location for stage plate image. Infinite toggle turned off for World Map.
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2023-10-04 00:28:01 -05:00 |
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Quapsel
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4556fc903c
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Stage Plate Tileset updated
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2023-10-03 13:55:17 +02:00 |
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10cfb009f7
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Added scaling/tiling capabilities for themes. Safe maps have unordered version.
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2023-10-03 04:09:42 -05:00 |
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999855c6e8
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Proper theming controls added, attributes are now an inheritable interface for anything.
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2023-10-03 02:34:26 -05:00 |
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bff7eabef5
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Debug map toggle configuration paramater added. Added in tiled and scaled versions of interface 9-patch patterning.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-10-02 19:54:21 +00:00 |
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17838ffb8b
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9-patch interface code added
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-10-02 16:50:53 +00:00 |
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3cbb0d1e17
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Implement framework for menu system
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-09-28 21:13:04 +00:00 |
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Quapsel
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e846c61c53
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terrain finished for 1_2
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2023-09-26 14:40:13 +02:00 |
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c4db27a78d
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Boss name overlays added to map editor and game.
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2023-09-26 05:22:04 -05:00 |
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13c20abc1c
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Add in ranger ability icons
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2023-09-26 04:28:01 -05:00 |
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66f182ac38
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Implemented Wizard HUD ability icons.
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2023-09-26 03:57:44 -05:00 |
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9d08c2547f
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Added Warrior HUD ability icons
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2023-09-26 03:23:07 -05:00 |
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388cf0ba2d
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Mana costs and ability short names are now displayed on the HUD.
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2023-09-26 00:32:54 -05:00 |
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