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47319a99f8
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Fix unit tests, item script tests weren't properly updated. Mark Tests were properly killing targets, removing their marks. 105/105 Tests passing. Release Build 10302.
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2024-07-23 04:41:24 -05:00 |
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60b45cf6b1
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Add visual indicator/graphics for Trapper Mark on targets. Added TriggerMark and ApplyMark helper functions. Release Build 10264.
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2024-07-22 12:53:47 -05:00 |
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540f0c39ae
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Added TriggerMark convenience function and appropriate unit test for it.
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2024-07-22 08:23:13 -05:00 |
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1614022349
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Add unit testing for DOT effects, true damage effects, and applying mark tests to both player tests and monster tests. Fixed bugs related to DOTs not triggering proper damage events and not resetting DOT damage number timers over time. 105/105 unit tests passing. Release Build 10254.
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2024-07-22 00:01:20 -05:00 |
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7ae4fbea3a
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Goblin Bow users stop aiming 1/3rd of a second before firing, to allow the player to dodge and not cause them to suddenly turn. Added configurable parameter for Goblin Bow lock-in time. Release Build 10188.
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2024-07-19 20:49:16 -05:00 |
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7f4b949627
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Add Adrenaline Rush unit test.
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2024-07-19 12:51:52 -05:00 |
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b4fa870236
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Item Loadout Usage Tests added. 101/101 unit tests passing. Release Build 9947.
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2024-07-09 10:49:12 -05:00 |
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aaea75c6c6
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Added Item Tests file. Added a check to make sure item loadout slot is not blank when attempting to use the item loadout slot. 95/95 tests passing. Release Build 9944.
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2024-07-08 17:12:00 -05:00 |
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d008e4fefd
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Add Player HP Recovery tests. 90/90 tests passing.
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2024-07-08 16:34:00 -05:00 |
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b2ae457feb
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Finish all player set effect equipment tests. 87/87 tests passing.
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2024-07-08 10:48:00 -05:00 |
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e57f281ac4
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Add tests for CDR checking. Move Game State initialize change to Main Menu into the actual initialization function instead of hiding inside the Game State's Initialize function. 78/78 tests passing.
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2024-07-08 07:24:02 -05:00 |
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183b8ef29d
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Add in illegal stat buff checks and asserts when adding to an unsupported stat buff for both monsters and players. 77/77 tests passing.
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2024-07-07 10:07:13 -05:00 |
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fecc001140
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Fix bug where move spd % set bonus effect applied two times in a row. 56/56 tests passing. Release Build 9923.
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2024-07-07 09:41:46 -05:00 |
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ce445c7d41
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Monster tests to ensure Health % and Attack % modifiers work properly. 55/55 tests passing.
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2024-07-07 08:35:01 -05:00 |
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34515cec76
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Add Heal function for monsters. Make player stat functions const return. Add Missing Health bonus stat from buffs. Refactor names of stat functions to be more explicit. Add more stat buff and pct buff checks. Fix up discrepancies with how stat up buffs work for the player. 53/53 passing tests.
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2024-06-28 01:59:18 -05:00 |
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02523d5ebb
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Added tests for equipment stats, equipment set effects, and accessory random stat checks.
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2024-06-26 15:36:02 -05:00 |
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6410d837c7
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Player Equipment set effect tests added.
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2024-06-25 17:10:39 -05:00 |
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5193f382a3
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Fix bugs with static containers not being reset between unit test runs. Add in player test checks for seeded damage reduction test.
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2024-06-25 16:51:52 -05:00 |
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0dc68d7f0c
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Fix unit test crashing when loading from GFX.
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2024-06-25 15:27:52 -05:00 |
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c879cafe1e
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Targets already in the air should not be knocked back. Fix image loading dependencies internally within the engine so they work even during unit testing. Rearrange some item initializing functions to occur after the GFX map is reset so all graphics are loaded properly. Release Build 9835.
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2024-06-25 02:46:27 -05:00 |
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6274dcefb1
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Refactor ability use skills to be testable. Add in basic player damage check and ability use unit tests.
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2024-06-24 12:04:06 -05:00 |
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6cb3cb4e6d
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Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests.
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2024-06-24 10:08:54 -05:00 |
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2c7d69d1b5
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Added Monster unit tests relating to the damage formula, crit rates, and special survival cases.
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2024-06-22 10:49:17 -05:00 |
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f1fa126d1e
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Add in Monster Unit tests verifying move speed is adjusted properly.
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2024-06-22 10:15:50 -05:00 |
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b617120867
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Implement unit tests for the project. Fix Display Name bug (found in InternalNameCheck unit test). Add Monster Unit Tests.
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2024-06-22 09:45:59 -05:00 |
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