This website requires JavaScript.
Explore
Help
Sign In
sigonasr2
/
AdventuresInLestoria
Watch
1
Star
1
Fork
0
You've already forked AdventuresInLestoria
Code
Issues
11
Pull Requests
Projects
1
Releases
Wiki
Activity
AdventuresInLestoria
/
Adventures in Lestoria Tests
History
sigonasr2
5193f382a3
Fix bugs with static containers not being reset between unit test runs. Add in player test checks for seeded damage reduction test.
2024-06-25 16:51:52 -05:00
..
Adventures in Lestoria Tests.vcxproj
Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests.
2024-06-24 10:08:54 -05:00
Adventures in Lestoria Tests.vcxproj.filters
Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests.
2024-06-24 10:08:54 -05:00
GeometryTests.cpp
Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests.
2024-06-24 10:08:54 -05:00
MonsterTests.cpp
Targets already in the air should not be knocked back. Fix image loading dependencies internally within the engine so they work even during unit testing. Rearrange some item initializing functions to occur after the GFX map is reset so all graphics are loaded properly. Release Build 9835.
2024-06-25 02:46:27 -05:00
PlayerTests.cpp
Fix bugs with static containers not being reset between unit test runs. Add in player test checks for seeded damage reduction test.
2024-06-25 16:51:52 -05:00