374 Commits

Author SHA1 Message Date
d601f0945a Scuffed lambda function passing for tile group handling. Need to prep multi-layer rendering for tile groups. 2023-09-07 03:28:37 -05:00
c75e56d642 Setup King Slime encounter, Boss room map setup with spawn and player, made non-infinite. Implemented enemy iframes and added phase framework for the boss. 2023-09-07 01:35:23 -05:00
c9fa25a823 Slime King Graphics prepared. 2023-09-06 23:57:14 -05:00
36fb89e556 Code analysis suggestions implemented. 2023-09-06 23:07:15 -05:00
c8dba733d0 Added in config parameters for slime king
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-09-06 20:03:22 +00:00
dd78b8f56d Linux build requires C++20 standard and GL compile flag
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-09-04 19:26:32 -05:00
1a18463962 Windows and emscripten mouse handling outside window now works! 2023-09-04 19:11:16 -05:00
c951d2f0e7 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 2023-09-04 18:24:23 -05:00
6dcc7e736d Stupid bullet. Also fixed WIZARD_IDLE animations missing. 2023-09-04 18:24:21 -05:00
Quapsel
1a8baf42e9 1_1_v2 progress 2023-08-31 17:10:36 +02:00
Quapsel
da35becb19 1-1 v2 started 2023-08-22 17:24:53 +02:00
cbfcb2793f Player animations now load dynamically from configuration files. 2023-08-19 11:57:02 -05:00
023c6f9005 Implement Z axis for monster rendering. Fix up shadow sizing for the player. 2023-08-13 23:01:23 -05:00
49940fdba1 Mobs can now have ifreames. Add in documentation for slime king encounter and prep a spritesheet for it. 2023-08-13 22:32:04 -05:00
b1885a1c1e Fixed Bullet fixed step movement. Corrected Warrior Block Cooldown (accidently got changed), implemented Turret Monster Strategy. 2023-08-13 22:05:34 -05:00
6cfb40d642 Add custom monster strategy properties for monster config files. 2023-08-13 20:53:39 -05:00
b6d914151f Removed static from struct. Emscripten build now uses C++20. Removed stray safemap cpp file. 2023-08-13 03:04:30 -05:00
6a12a45cb2 Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident. 2023-08-13 02:12:19 -05:00
13eff22485 Super big refactor of the animation storage and monster storage system using configuration files. 2023-08-06 19:00:09 -05:00
1c2106135d Player configuration file implemented. 2023-08-06 15:20:54 -05:00
b2d363cdef Ranger configuration file implemented. Added per-step bullet collisions. Fix Release Desktop project setup. 2023-08-06 15:07:53 -05:00
017a72b8cc Added retreat configuration variables.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-08-01 20:21:24 +00:00
ac1896b671 Start implemnting ranger config
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-31 20:31:27 +00:00
d38422b9da Wizard fire bolt explosion damage multiplier was not very well explained. Corrected explanation and adopted better formula
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-31 17:57:27 +00:00
Quapsel
2287b186f1 Boss Stage 1 v2 2023-07-30 16:20:54 +02:00
e96514e0d4 Fix Warrior slowdown cancel bug (#16). Added debug configuration options to display collision and hidden player info on-screen. Release Build 935. 2023-07-29 10:21:53 -05:00
b4692769a0 Add configuration parameters for Wizard Meteor ability. 2023-07-29 09:44:38 -05:00
49b802fc99 Added in Wizard Lightning Bolt Configuration Parameters 2023-07-29 08:45:27 -05:00
9d65f5ba93 Fix Warrior Auto attack damage multiplier config value not being adjustable. 2023-07-28 18:12:14 -05:00
8e46d7698e Fix Warrior Auto attack damage multiplier config value not being adjustable. 2023-07-28 18:10:55 -05:00
694cb310f2 Implement Wizard Ability 1 (Firebolt) configuration parameters. 2023-07-28 18:02:30 -05:00
bd407aca83 Implement a few more properties
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-28 20:17:09 +00:00
3617ec3c5b Add an updated release build to appease the Quapsel gods. 2023-07-28 05:12:54 -05:00
10575436e1 Fix line break when temporarily debugging from earlier. 2023-07-28 04:46:43 -05:00
cacf169668 Add in extra debug access option when reading configuration properties. Implement Wizard Auto attack and teleport configuration options. 2023-07-28 04:41:18 -05:00
a86362c801 Warrior ability custom parameters implemented. 2023-07-28 03:28:42 -05:00
c6cddd88b8 Update to latest release build. 2023-07-27 18:33:04 -05:00
3223c3e879 Oh, let's not actually include a bad config file. 2023-07-27 18:30:56 -05:00
904f5bc5df <<std::endl 2023-07-27 18:30:30 -05:00
b32e37649d Include error handling to make detecting bugs or typos easier due to missing configuration items. 2023-07-27 18:26:23 -05:00
eb1ceb31dd Start incorporating Warrior ability properties into config file.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-27 21:21:39 +00:00
44281bac19 Added casting time parameters to ability configuration files. 2023-07-26 20:51:07 -05:00
5a406bc469 Read all basic skill data from class configuration files. 2023-07-26 20:22:33 -05:00
690171497f Refactored class initializations so reading into class list data from config files works properly. 2023-07-26 19:46:39 -05:00
3cb8c43da1 Setup class config file directory structure
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-26 21:08:17 +00:00
1e08589403 Include all map initializations and use configuration file
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-26 20:37:52 +00:00
68393d2b07 Fix indexing and use _ identifiers to please the compiler
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-26 19:53:34 +00:00
11aa50105c Reorganize data file specs and implement custom operator syntax
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-26 18:08:06 +00:00
f7f29196c5 Graphics configuration file and initial configuration layout setup. 2023-07-26 01:58:00 -05:00
a0916cfe9b Switch to smart pointer implementation for damage numbers to handle damage combo'ing quick attack displays. 2023-07-25 19:48:24 -05:00