@ -44,7 +44,7 @@ Ranger
Casting Range = 0
Casting Size = 0
}
Ability 3
Ability
{
Name = Multishot
Cooldown = 25
@ -83,7 +83,7 @@ namespace olc::utils
inline const std::string GetString(const size_t nItem = 0) const
if (nItem >= m_vContent.size()){
std::cout<<"WARNING! Accesing out-of-bounds list item "<<nItem<<" of "<<lastAccessedProperty<<"!";
std::cout<<"WARNING! Accesing out-of-bounds list item "<<nItem<<" of "<<lastAccessedProperty<<"!"<<std::endl;
return "";
else