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c065e9f6fb
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Fix State_OverworldMap dependency in TMXParser.h
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2023-10-29 17:00:54 -05:00 |
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35526016bb
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Merge World Map.
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2023-10-29 14:52:17 -05:00 |
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76136a3f68
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Added overworld map connection point reading to TMXParser.
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2023-10-29 14:50:22 -05:00 |
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Quapsel
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eeab618be7
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Some work at world map
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2023-10-29 15:00:45 +01:00 |
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cedb465c79
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Toggle Interface implementation. Class toggling connections created and class switching via class selection menu completed.
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2023-10-24 04:52:24 -05:00 |
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02c7165b37
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Add in class display labels, animated sprite icons, and title of the window.
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2023-10-24 03:03:34 -05:00 |
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800a5767f2
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Add destructors for all menu components and sub components. Finish menu navigation for class selection window and class info window.
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2023-10-22 23:19:47 -05:00 |
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e189d4b516
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Class ability descriptions added. Full render image paths now defined. Moved some class information around.
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2023-10-22 02:07:03 -05:00 |
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0fdfa65ddf
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Extracted base health, base attack,and growth rates from being tied to the player directly. Values update on class changes.
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2023-10-22 00:48:09 -05:00 |
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e779725106
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Define health and growth rates of each class.
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2023-10-21 00:33:46 -05:00 |
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3ee6d03728
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Add in Rotating character display component
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2023-10-20 23:48:55 -05:00 |
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1f40e846ac
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Typo on Accessories. Initialize listener categories
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-10-18 17:51:08 +00:00 |
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04d6f42526
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Handled dynamic adding and removing of inventory items and syncing with menu systems.
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2023-10-17 05:35:19 -05:00 |
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6656e3d036
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Keyboard/Controller input left direction bugfix. Using setter/getter for mouse navigation to handl storing of position whenever mouse navigation is called.
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2023-10-17 01:21:00 -05:00 |
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daf94db505
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Added functional scrollbar.
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2023-10-15 14:59:35 -05:00 |
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ff3f4ba1c0
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Setup framework for scrollbar and buttons in ScrollableWindowComponent. Fixed a bug where disabled buttons would not increment selection check loop. CreateMenu function instead of creating pointer and returning, so windows can add stuff to menus easily.
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2023-10-15 12:58:39 -05:00 |
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b08002e61b
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full knight image revision
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2023-10-14 19:01:32 -05:00 |
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fe076322e0
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler
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2023-10-14 18:36:37 -05:00 |
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a2bf705480
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Knight full image drafts
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2023-10-14 18:36:36 -05:00 |
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Quapsel
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6420053d4e
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Progress on worldmap
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2023-10-14 16:32:46 +02:00 |
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472e8eceda
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Rendering of decal portions now controllable via point check overrides.
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2023-10-12 20:16:22 -05:00 |
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1c4ec84d75
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Implement dummy items and scrollablewindowcomponent setup
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2023-10-12 18:35:45 -05:00 |
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803a0189d8
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Inventory Drag and Drop Management implemented.
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2023-10-07 18:28:19 -05:00 |
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Quapsel
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1281704898
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worldmap progress
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2023-10-07 15:37:43 +02:00 |
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ba6505b266
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Item category, script, and all other information relating to items now load properly with error-handling and proper property overriding.
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2023-10-06 18:46:13 -05:00 |
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877c44c372
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Setup Items, item categories, and item scripts, and all associated configuration files for them.
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2023-10-06 17:19:02 -05:00 |
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d3f26d4bb0
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Render all background windows, foreground window is the only one with direct focus. Background windows are darkened.
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2023-10-05 00:42:28 -05:00 |
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d70297578c
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Added map enum types and setup stage plate object and connectors.
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2023-10-04 04:47:49 -05:00 |
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203290c94a
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Added static tileset world optimization and generation features.
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2023-10-04 04:22:04 -05:00 |
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ee5f6f9598
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Added detection of tile sizes and world sizes so different sizes of maps can be rendered.
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2023-10-04 03:00:02 -05:00 |
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9246852c25
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Theme keys are now sorted when loading so they appear in the right order down the line.
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2023-10-04 01:14:50 -05:00 |
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2224065304
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Fix relative file location for stage plate image. Infinite toggle turned off for World Map.
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2023-10-04 00:28:01 -05:00 |
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Quapsel
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4556fc903c
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Stage Plate Tileset updated
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2023-10-03 13:55:17 +02:00 |
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10cfb009f7
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Added scaling/tiling capabilities for themes. Safe maps have unordered version.
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2023-10-03 04:09:42 -05:00 |
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999855c6e8
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Proper theming controls added, attributes are now an inheritable interface for anything.
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2023-10-03 02:34:26 -05:00 |
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bff7eabef5
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Debug map toggle configuration paramater added. Added in tiled and scaled versions of interface 9-patch patterning.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-10-02 19:54:21 +00:00 |
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17838ffb8b
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9-patch interface code added
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-10-02 16:50:53 +00:00 |
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3cbb0d1e17
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Implement framework for menu system
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-09-28 21:13:04 +00:00 |
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Quapsel
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e846c61c53
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terrain finished for 1_2
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2023-09-26 14:40:13 +02:00 |
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c4db27a78d
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Boss name overlays added to map editor and game.
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2023-09-26 05:22:04 -05:00 |
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13c20abc1c
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Add in ranger ability icons
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2023-09-26 04:28:01 -05:00 |
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66f182ac38
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Implemented Wizard HUD ability icons.
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2023-09-26 03:57:44 -05:00 |
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9d08c2547f
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Added Warrior HUD ability icons
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2023-09-26 03:23:07 -05:00 |
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388cf0ba2d
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Mana costs and ability short names are now displayed on the HUD.
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2023-09-26 00:32:54 -05:00 |
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Quapsel
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13dece2844
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1_2 Update
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2023-09-24 14:24:57 +02:00 |
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c68bdcc673
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Cooldown icon indicators.
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2023-09-24 05:55:13 -05:00 |
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f48a6a89b2
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Added DrawPie function, fix up invisible foreground tiles (was not rendering).
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2023-09-24 05:23:49 -05:00 |
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1cabb34b94
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Added tile render depth ordering for bullets and effects to prevent ordering weirdness.
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2023-09-24 04:01:04 -05:00 |
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bc23188d60
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Hitbox fade hints implemented for colliding terrain.
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2023-09-24 02:23:15 -05:00 |
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3f60180b68
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Build 1418. Slime King fight is fully implemented.
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2023-09-23 16:27:10 -05:00 |
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