199 Commits

Author SHA1 Message Date
c065e9f6fb Fix State_OverworldMap dependency in TMXParser.h 2023-10-29 17:00:54 -05:00
35526016bb Merge World Map. 2023-10-29 14:52:17 -05:00
76136a3f68 Added overworld map connection point reading to TMXParser. 2023-10-29 14:50:22 -05:00
Quapsel
eeab618be7 Some work at world map 2023-10-29 15:00:45 +01:00
cedb465c79 Toggle Interface implementation. Class toggling connections created and class switching via class selection menu completed. 2023-10-24 04:52:24 -05:00
02c7165b37 Add in class display labels, animated sprite icons, and title of the window. 2023-10-24 03:03:34 -05:00
800a5767f2 Add destructors for all menu components and sub components. Finish menu navigation for class selection window and class info window. 2023-10-22 23:19:47 -05:00
e189d4b516 Class ability descriptions added. Full render image paths now defined. Moved some class information around. 2023-10-22 02:07:03 -05:00
0fdfa65ddf Extracted base health, base attack,and growth rates from being tied to the player directly. Values update on class changes. 2023-10-22 00:48:09 -05:00
e779725106 Define health and growth rates of each class. 2023-10-21 00:33:46 -05:00
3ee6d03728 Add in Rotating character display component 2023-10-20 23:48:55 -05:00
1f40e846ac Typo on Accessories. Initialize listener categories
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-10-18 17:51:08 +00:00
04d6f42526 Handled dynamic adding and removing of inventory items and syncing with menu systems. 2023-10-17 05:35:19 -05:00
6656e3d036 Keyboard/Controller input left direction bugfix. Using setter/getter for mouse navigation to handl storing of position whenever mouse navigation is called. 2023-10-17 01:21:00 -05:00
daf94db505 Added functional scrollbar. 2023-10-15 14:59:35 -05:00
ff3f4ba1c0 Setup framework for scrollbar and buttons in ScrollableWindowComponent. Fixed a bug where disabled buttons would not increment selection check loop. CreateMenu function instead of creating pointer and returning, so windows can add stuff to menus easily. 2023-10-15 12:58:39 -05:00
b08002e61b full knight image revision 2023-10-14 19:01:32 -05:00
fe076322e0 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 2023-10-14 18:36:37 -05:00
a2bf705480 Knight full image drafts 2023-10-14 18:36:36 -05:00
Quapsel
6420053d4e Progress on worldmap 2023-10-14 16:32:46 +02:00
472e8eceda Rendering of decal portions now controllable via point check overrides. 2023-10-12 20:16:22 -05:00
1c4ec84d75 Implement dummy items and scrollablewindowcomponent setup 2023-10-12 18:35:45 -05:00
803a0189d8 Inventory Drag and Drop Management implemented. 2023-10-07 18:28:19 -05:00
Quapsel
1281704898 worldmap progress 2023-10-07 15:37:43 +02:00
ba6505b266 Item category, script, and all other information relating to items now load properly with error-handling and proper property overriding. 2023-10-06 18:46:13 -05:00
877c44c372 Setup Items, item categories, and item scripts, and all associated configuration files for them. 2023-10-06 17:19:02 -05:00
d3f26d4bb0 Render all background windows, foreground window is the only one with direct focus. Background windows are darkened. 2023-10-05 00:42:28 -05:00
d70297578c Added map enum types and setup stage plate object and connectors. 2023-10-04 04:47:49 -05:00
203290c94a Added static tileset world optimization and generation features. 2023-10-04 04:22:04 -05:00
ee5f6f9598 Added detection of tile sizes and world sizes so different sizes of maps can be rendered. 2023-10-04 03:00:02 -05:00
9246852c25 Theme keys are now sorted when loading so they appear in the right order down the line. 2023-10-04 01:14:50 -05:00
2224065304 Fix relative file location for stage plate image. Infinite toggle turned off for World Map. 2023-10-04 00:28:01 -05:00
Quapsel
4556fc903c Stage Plate Tileset updated 2023-10-03 13:55:17 +02:00
10cfb009f7 Added scaling/tiling capabilities for themes. Safe maps have unordered version. 2023-10-03 04:09:42 -05:00
999855c6e8 Proper theming controls added, attributes are now an inheritable interface for anything. 2023-10-03 02:34:26 -05:00
bff7eabef5 Debug map toggle configuration paramater added. Added in tiled and scaled versions of interface 9-patch patterning.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-10-02 19:54:21 +00:00
17838ffb8b 9-patch interface code added
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-10-02 16:50:53 +00:00
3cbb0d1e17 Implement framework for menu system
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-09-28 21:13:04 +00:00
Quapsel
e846c61c53 terrain finished for 1_2 2023-09-26 14:40:13 +02:00
c4db27a78d Boss name overlays added to map editor and game. 2023-09-26 05:22:04 -05:00
13c20abc1c Add in ranger ability icons 2023-09-26 04:28:01 -05:00
66f182ac38 Implemented Wizard HUD ability icons. 2023-09-26 03:57:44 -05:00
9d08c2547f Added Warrior HUD ability icons 2023-09-26 03:23:07 -05:00
388cf0ba2d Mana costs and ability short names are now displayed on the HUD. 2023-09-26 00:32:54 -05:00
Quapsel
13dece2844 1_2 Update 2023-09-24 14:24:57 +02:00
c68bdcc673 Cooldown icon indicators. 2023-09-24 05:55:13 -05:00
f48a6a89b2 Added DrawPie function, fix up invisible foreground tiles (was not rendering). 2023-09-24 05:23:49 -05:00
1cabb34b94 Added tile render depth ordering for bullets and effects to prevent ordering weirdness. 2023-09-24 04:01:04 -05:00
bc23188d60 Hitbox fade hints implemented for colliding terrain. 2023-09-24 02:23:15 -05:00
3f60180b68 Build 1418. Slime King fight is fully implemented. 2023-09-23 16:27:10 -05:00