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a6bd3c0c43
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Add collision to waterfall tiles.
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2024-03-04 17:59:09 -06:00 |
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a8b5b3f84a
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Added shadow underneath bridge for Stage I-I. Release Build 7902.
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2024-03-04 17:49:20 -06:00 |
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53b5c1f967
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Redo rendering pipeline so all tile groups are now interweaved with game objects such that objects in front of foreground tiles are now properly displayed after stuff in the background. Release Build 7635.
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2024-02-27 03:16:35 -06:00 |
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42d4e794c7
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Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue #33. Release Build 7521.
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2024-02-24 12:09:41 -06:00 |
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390e7fefbf
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Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions.
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2024-01-29 22:25:32 -06:00 |
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7a41361710
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Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
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2024-01-29 20:52:44 -06:00 |
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82b2b83007
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Mark new terrain tileset as terrain class.
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2024-01-29 19:41:07 -06:00 |
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cc0b16daa6
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-01-29 19:29:40 -06:00 |
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dcabc05702
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Creating a new character in the desktop build is now fixed. Added NPC interact functionality.
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2024-01-29 19:29:38 -06:00 |
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Quapsel
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dd7daec103
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recreated Hub as 12x12 and added 12x12 tilesets.
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2024-01-30 02:15:30 +01:00 |
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7162b151e4
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Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map.
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2024-01-27 13:55:00 -06:00 |
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Quapsel
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4f226357be
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Boss Stage Border + 2nd grass color for End_Of_Map Tileset
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2024-01-25 18:38:01 +01:00 |
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Quapsel
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f363b4b38e
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1_4 Border added
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2024-01-20 17:05:16 +01:00 |
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Quapsel
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afb05b9616
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End of Map Collision + 1_1 Borders added
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2024-01-16 13:21:05 +01:00 |
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Quapsel
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d2b799419f
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added tiles for Map Border.
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2024-01-12 15:58:36 +01:00 |
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20928b6867
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Add in floating-point support for collision boxes. Remove ceil() calls for transformed view DrawRectDecal and FillRectDecal functions (why are they there?)
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2024-01-11 01:26:58 -06:00 |
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9278c355b0
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Frog sprite.
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2024-01-10 12:01:20 -05:00 |
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Quapsel
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6088e2bf76
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Map border
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2024-01-10 15:59:29 +01:00 |
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c193aa7116
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Added collision handling for areas where there are no valid tiles.
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2024-01-10 03:11:03 -06:00 |
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Quapsel
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cb86417a38
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small collision changes
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2024-01-07 17:26:26 +01:00 |
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296ea1f2e6
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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2024-01-04 05:21:56 -06:00 |
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