Commit Graph

1051 Commits (68ed4d2b5d853e9360af7684e22ff5318d5952af)
 

Author SHA1 Message Date
sigonasr2 68ed4d2b5d Added VSync toggle to Settings windows. Release Build 8464. 8 months ago
sigonasr2 9fb5946369 Warrior auto attack swing now has a frontal sweep angle. Release Build 8457. 8 months ago
sigonasr2 3329d1a0e0 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 8 months ago
sigonasr2 fe52623a17 Warrior sword swing now lingers for the entirety of the animation instead of only applying damage immediately on use. Release Build 8451. 8 months ago
Quapsel b3e4f99754 Small progress on Chapter 2 presets. 8 months ago
sigonasr2 b8339ff9cc Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 8 months ago
sigonasr2 8e595546ab Fix tutorial task input prompts being too large. Release Build 8445. Rebuild with official pack key. 8 months ago
sigonasr2 d0366c21c7 Fix linux build and distribution release processes. 8 months ago
sigonasr2 0f2deb5f99 Open Binding panel when controller configuration is selected. Move steam API initialization to the beginning of the program's execution. Release Build 8442. 8 months ago
sigonasr2 66cb19abc5 Correct issues with not returning early when an invalid item slot is detected in the level complete window. Release Build 8427. 8 months ago
sigonasr2 19ceff257a Fix lightbar settings, add failsafe retry loading for icons and action button handles when the icons fail to load for reasons. Fix sin wave breathing for lightbar on death screen, misplaced division operation. Release Build 8418. 8 months ago
sigonasr2 412a88d294 Release builds of the game should hide the debug console by default and instead log to a debugging file. Release Build 8413. 8 months ago
sigonasr2 df0d7d680f Add controller lightbar response based on ingame events. Release Build 8399. 8 months ago
sigonasr2 07d4dbf1b4 Add in controller rumble for steam API controllers. Release Build 8398. 8 months ago
sigonasr2 dcc101296b Game pauses when a controller is disconnected. Release Build 8395. 8 months ago
sigonasr2 0c80c13449 Enable Keyboard input overlay when using Steam Big Picture. Enable Fullscreen automatically when using Steam Big Picture. Release Build 8394. 8 months ago
sigonasr2 97f6987028 Fixed icon sizes on Blacksmith crafting window and consumable crafting windows being too small. Added attribution for Animated Slime sprite. Release Build 8369. 8 months ago
sigonasr2 1742fa50eb Fix Ranger Charged Shot and Multi Shot animations being overwritten by cast completion state resetting. Release Build 8367. 8 months ago
sigonasr2 d442095fde Add Steam input binding groups to tutorial tasks. Release Build 8357. 8 months ago
sigonasr2 41228265b2 Add Shoulder2 button hack to get the other controller button scroll up/down pair to appear in input helpers. Release Build 8351. 8 months ago
sigonasr2 f18cba0b97 Version number updated to 1.0.0. Handle analog input hints for steam icons. Release Build 8348. 8 months ago
sigonasr2 78227b9c4c Implemented proper steam icon displays for all users of DrawInput (base camp NPCs). Release Build 8339. 8 months ago
sigonasr2 3e35645b09 Added proper icon return based on button style game setting and proper icon translation when a current graphic of that button exists by default. Release Build 8336. 8 months ago
sigonasr2 b9c89e5715 Fix steam icons from being loaded too early if the game starts up quickly. Release Build 8330. 8 months ago
sigonasr2 3194ade0d8 Added icon displays for Steam. Removed the menu/gameplay action set split and condensed everything into one simple configuration. Release Build 8324. 8 months ago
sigonasr2 681e13dd12 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 8 months ago
sigonasr2 3d621fa95b Hot swapping/plugging controllers now working. Refresh action sets of all active controllers. Release Build 8298. 8 months ago
Quapsel 4c85f8bd4c initial shape for some Chapter 2 Tilepresets. 8 months ago
sigonasr2 8f17c3b0fc Implement analog control detection. Invert Y axis for right analog stick because steam wants it to be inverted by default? Release Build 8293. 8 months ago
sigonasr2 40983204eb Retrieve Steam icons from steam platform files. Update official controller configs. Release Build 8290. 8 months ago
sigonasr2 6a7b40dd67 KEY_BACK was not referencing steam input's BACK enum but KEY's BACK enum. Release Build 8283. 8 months ago
sigonasr2 1d1929a1cc Press, Held, and Release events from Steam API controllers properly respond. Fix a bug involving the steam input API not returning handles properly on initialization. Release Build 8281. 8 months ago
sigonasr2 7b3c6adcc5 Include switch pro config because Steam is dumb and auto-switches inputs on it. 8 months ago
sigonasr2 9fa6e7e44f Get input detection from controllers configured through Steam Input. Release Build 8264. 8 months ago
sigonasr2 4520737042 Add in all steam input requests to input lists. Release Build 8238. 8 months ago
sigonasr2 2c799d5ef6 Add in Steam Rich Presence. Fix Display names of stage plates to be consistent with original naming conventions. Release Build 8226. 8 months ago
sigonasr2 954aa1ccf6 Make sure steam_appid.txt exists in working directory so testing will launch the app in the debugger. 8 months ago
sigonasr2 66f91578cf If the game can be run through Steam, the app is restarted through Steam directly. Make sure OnUserDestroy() gets called if the game is killed when OnUserCreate() returns false to free all resources. Release Build 8224. 8 months ago
sigonasr2 ae6bab6176 Add check to ensure steam is running before attempting to use the Steam API. Release Build 8221. 8 months ago
sigonasr2 2a98097336 Add steam API to build. Release Build 8219. 8 months ago
sigonasr2 5ca9690028 Fix crash when immediately exiting a new save file without unlocking anything. Change default conflicting keybind of Item 3 to Select by default. Release Build 8212. 8 months ago
sigonasr2 bf2a2982c9 Fix crash when hovering over a blank item loadout slot in the item loadout menu. Tutorial tasks now are only drawn while a stage is being actively played. Tutorial tasks get cleared upon a stage completion. Release Build 8210. 8 months ago
sigonasr2 3aaa79eda4 Fix right-hand side checkbox labels in Settings menu being too wide, going behind the scrollbar. Release Build 8208. 8 months ago
sigonasr2 e6043416d1 Show item loadout inputs on the item loadout menu. Fix bug causing item loadout menu item descriptions/names to not update when hovering over the item icons. Release Version 8207. 8 months ago
sigonasr2 bd4bb4d822 Fix outer boundary tile transitions in Intro setpieces. 8 months ago
sigonasr2 6ee3518c58 All Warrior abilities now cancel casts. Added in a small velocity threshold where the player can regain control via movement after getting bumped around. Release Version 8193. 8 months ago
sigonasr2 7608e9dfe2 Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187. 8 months ago
Quapsel 83eabcae01 grass transition for 1_6 - 1_8 & 1_B1 8 months ago
Quapsel 0d210be144 Grass transition for 1_2 - 1_5 added. 8 months ago
Quapsel 97f2dddf45 changes on End_of_Map Tileset and grass transition at map end for 1_1. 8 months ago