sigonasr2
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5f63f23635
|
Add missing item icons (placeholders). Add mounted parrot to Pirate Captain. Release Build 11649.
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2 months ago |
sigonasr2
|
d432966e3e
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Worked on Pirate Captain base AI. (Mounted Parrot AI still needs implemented).
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2 months ago |
sigonasr2
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c16dccc623
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Begin Pirate Captain AI implementation.
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2 months ago |
Quapsel
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888cea1581
|
„Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Chapter 3 Monster + Area Items added. (Consumables still missing)
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2 months ago |
sigonasr2
|
da2640fbc1
|
Health and mana indicators don't get squished strangely anymore due to floating point values. Release Build 11638.
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2 months ago |
sigonasr2
|
0e3a4c0ba7
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Implemented Pirate Buccaneer AI. Remove unnecessary Run Towards overrides in monsters list. Fix Charged Arrow to use proper last graphic when a custom one is specified. Release Build 11621.
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2 months ago |
sigonasr2
|
d6c2b6c87f
|
Implement Pirate Marauder AI. Release Build 11609.
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2 months ago |
sigonasr2
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9509f317c3
|
Implement Pirate strategy. Refactor Dagger Stab/Slash slightly. After loading a resource pack, if it previously failed to load attempt the load again to stop game crashes with modifications to the game pack. Release Build 11602.
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2 months ago |
sigonasr2
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90d9bc86b1
|
Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595.
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2 months ago |
sigonasr2
|
8f5973d836
|
Crab and Giant Crab monster entries added.
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2 months ago |
sigonasr2
|
21c5af80c2
|
Pirate Marauder entry added.
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2 months ago |
sigonasr2
|
612cda41c3
|
Pirate Marauder/Pirate Captain data added.
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2 months ago |
sigonasr2
|
07f431a5aa
|
Prep Pirate monster entry.
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2 months ago |
sigonasr2
|
880b8e4335
|
Implement default audio event property to stages. Add fanfare transition and post-boss song event to the game. Add appropriate triggers for when boss fight completes. Addresses Issue #66. Release Build 11576.
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3 months ago |
sigonasr2
|
004f896953
|
MonsterData should be loading graphics from Resource Packs instead. This should solve the issues with Issue #70. Release Build 11566.
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3 months ago |
sigonasr2
|
86e2976549
|
Added some menu scrolling helper functions. Implemented Artificer Enchant window. Added controller compatibility to Artificer Refining Window. Release Build 11652.
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3 months ago |
sigonasr2
|
1e7345d7b5
|
Implement skeleton for Enchant Confirm Window. Make original ability functions static for player class ability retrieval. Add private static access internal functions. Remove check for non-existing animations for player (would just not change the animation if it doesn't exist). Release Build 11598.
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3 months ago |
sigonasr2
|
796c0da6d0
|
Add back in correct World Map with stage plates for master branch.
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3 months ago |
sigonasr2
|
e89dfd168e
|
[demo] Update demo build to newest engine. Block off world map navigation beyond Camp II for demo build. Fix bug with file trimming ignoring escape backslash characters in hash causing invalid file hashes. Disable admin mode for demo release build. Release Build 11555.
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3 months ago |
sigonasr2
|
6788e3c523
|
Fix Charge Arrow's beam graphic to match its radius better. Release Build 11546.
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3 months ago |
sigonasr2
|
bc795ecb2b
|
Remove songs from git index into commercial assets. Update distribution and build scripts to not include songs commercial folder. Fix early destruction of audio buffer data causing a crash. Release Build 11544.
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3 months ago |
sigonasr2
|
9b69a4ebb3
|
ogg vorbis resource pack encoding/decoding implementation started (currently crashes during playback)
|
3 months ago |
sigonasr2
|
773c011eb9
|
Shift elements in refinement and enchanting windows around slightly. Add in framework for Accessory Enchanting window. Add in missing connection points for the boss stages of Chapter 3. Release Build 11493.
|
3 months ago |
sigonasr2
|
50820d34a5
|
Placeholder Story 2-1. Remove unncessary confirmation menus. Clear child item when reopening the Disassemble or Refine menus. Release Build 11417.
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3 months ago |
sigonasr2
|
da65f1525b
|
Implemented the Artificer Accessory Disassembling menu. Added support for children of RowInventoryScrollingWindowComponents to be selected. Added a MenuDecal menu component. Release Build 11414.
|
3 months ago |
sigonasr2
|
517f81c03f
|
Handle multiple connection points with the same map names all being handled correctly when dealing with visit notifications. Release Build 11361. Prepare framework for Artificer unlocks.
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3 months ago |
sigonasr2
|
e0d58aef04
|
Add in Comet Flare and remove restriction on Summon Comet and Solar Flare equip combination denying. Release Build 11357.
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3 months ago |
sigonasr2
|
050821b1d2
|
Expand Wizard's Meteor ability configuration parameters. Implemented Summon Comet and Solar Flare enchants. Added incompatibility checks for these two enchants as equipment. Add in unit tests to check for validity of equipping accessories. Release Build 11350.
|
3 months ago |
sigonasr2
|
bcaed9aed5
|
Updated all BGM tracks with newest versions. Release Build 11330.
|
3 months ago |
sigonasr2
|
4f18cd41fb
|
Fix sound effect bug when lightning bolt hits a player (doesn't currently happen in-game). Implement Chain Lightning. Release Build 11328.
|
3 months ago |
sigonasr2
|
6fbb8a8ed1
|
Implemented Trail of Fire enchant, added Trail of Fire effect. Fix effects not having their type set with the new Effect constructor arrangement. Adjusted Trail of Fire damage potency from 10% to 30% per tick. Release Build 11309.
|
3 months ago |
sigonasr2
|
901f2e38bc
|
Prepare Trail of Fire graphics and structures. Update lerp util to be generalized and introduce generalized Oscillator class. Release Build 11271.
|
3 months ago |
sigonasr2
|
5b7c25df46
|
Add in map_range util function. Fix up FadeInOutEffect to still behave with its old behavior for Poison Pool while enabling new oscillating behaviors for size/color. Add in unit test for map_range. Implement Black Hole Enchant. Release Build 11250.
|
3 months ago |
sigonasr2
|
94b324e7a2
|
Restructure Effect class. Add in black hole and portal graphics. Added custom code analysis ruleset. Implemented Blink Portal enchant. Release Build 11230.
|
3 months ago |
Quapsel
|
dd6d86dd66
|
3_7, 3_8 and chapter 3 Boss Stage added.
|
3 months ago |
sigonasr2
|
6d4de7940b
|
Implemented Curse of Doom. Release Build 11188.
|
3 months ago |
sigonasr2
|
88dea6fa84
|
Implement Poison Bounce enchant. Fix Poison Bounce physics when dealing with lower frame rates. Release Build 11180.
|
3 months ago |
sigonasr2
|
e8ead7e07b
|
Implemented Pooling Poison enchant. Fix True Damage and Dot flags ignoring dead monsters and still applying damage. 191/191 Unit Tests passing. Release Build 11173.
|
3 months ago |
sigonasr2
|
b0ee888b83
|
Implemented Spreading Pain enchant. Made applied buffs not immediately start ticking down on the same frame as they are applied since that causes some strange interactions with chained deaths. Release Build 11152.
|
3 months ago |
sigonasr2
|
dd38b8d58e
|
[demo] Add in safety checks for loading and saving files. Run saves/loads repeatedly until they actually complete. Demo Patch 5. Release Build 9546.
|
3 months ago |
sigonasr2
|
a90c7d3c5d
|
Fix Firebolt and Lightning bolt crashing the game. Implemented cat animation override for Nine Lives enchant. Implemented Nine Lives Enchant. Release Build 11130.
|
3 months ago |
sigonasr2
|
182e492991
|
Added Training Dummies to camp. Release Build 11085.
|
3 months ago |
sigonasr2
|
719ed53923
|
Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
|
3 months ago |
sigonasr2
|
d224740fd4
|
Implemented Shield mechanic into the game. Fix Special Mark Enchant test and Wizard's Soul Enchant test. Release Build 11062.
|
3 months ago |
Quapsel
|
eece43fd7f
|
3_5 added.
|
3 months ago |
Quapsel
|
f9ffd044a5
|
3_6 & 3_B1 added.
|
3 months ago |
Quapsel
|
95ccfe6b50
|
added Chapter 3 Bonus Boss Stage.
|
4 months ago |
sigonasr2
|
45e6027c9e
|
Move the player outline repeating timer into a new OnLevelStart() callback for the player. Fixes a bug where the player outline will no longer update after the initial stage. Added more player timer helper functions for better control. Release Build 11031.
|
4 months ago |
sigonasr2
|
f717abfa54
|
Lingering Scent enchant implemented.
|
4 months ago |
sigonasr2
|
58298839bf
|
Implemented Enfeebled Target enchant. Tests are corrected to use the new DamageNumber methods. Release Build 11017.
|
4 months ago |