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317ea5a672
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Downstream merge with demo branch.
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2024-04-11 19:46:05 -05:00 |
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2e39c0a3f5
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Implemented minimap HUD overlay and included miniature player marker. Rearranged initialization of player animations in loading process. Release Build 8851.
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2024-04-11 19:42:57 -05:00 |
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64a25dc66c
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Minimap chunk revealing and updating is now stored in user save files. Fix minimap map alignment to match the tile size of the map (The camp has a different base tile size). Release Build 8825.
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2024-04-11 15:09:50 -05:00 |
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5d09e8d66a
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World map should connect to 2-1. Rebuilt executable with latest files. Release Build 8817.
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2024-04-11 11:30:11 -05:00 |
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df28a12c63
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Downstream merge from demo branch. Fixes Steam crash when Steam is not installed.
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2024-04-11 11:27:39 -05:00 |
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91a660c5b4
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Rebuild master branch build. Release Build 8667.
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2024-04-11 10:47:51 -05:00 |
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Quapsel
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626cf84d99
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small Tileset change for map start/end
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2024-04-11 16:25:12 +02:00 |
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60696e9956
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Implement a ViewPort for the minimap as a full circle. Fix a bug with ViewPort PGEX having hardcoded 4 sides for displaying decals. Release Build 8815.
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2024-04-11 01:30:06 -05:00 |
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c378939994
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Setup chunk data structure and move black minimap outline rendering to the sprite instead of doing it in the decal rendering. Release Build 8767.
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2024-04-09 18:38:01 -05:00 |
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90beda6807
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Color mode sampling on tiles to determine minimap colors. Release Build 8703.
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2024-04-02 21:14:19 -05:00 |
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d2079f2a90
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Minimap generation implemented. Release Build 8675.
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2024-04-02 18:21:02 -05:00 |
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Nic0Nic0Nii
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5abd80932e
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Upstream Merge branch 'demo'
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2024-04-02 13:20:06 +00:00 |
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28003c88a0
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Save file hash failing should log, not error. Release Build 8655.
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2024-04-01 18:50:32 -05:00 |
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35c269bd8b
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Address Issue#45. Pressing opposite movement keys now properly stops animation. Movement with analog stick now properly sets last moved direction key as well instead of facing last digital input direction. Velocity is now applied and footsteps factor in total velocity before playing. Fixed a bug where the game could be closed by the player during a file save, causing the hash of the file to potentially become corrupted and unplayable. Fix some tiles at the end of 1-1 to match the underlying color of the surrounding forest. Removed erroneous upwards path from base camp on the world map. Release Build 8630.
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2024-04-01 16:26:46 -05:00 |
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Nic0Nic0Nii
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24888f35db
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Issue#43 resolved. Steel weapons removed from blacksmith crafting list.
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2024-04-01 18:17:24 +00:00 |
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c362721096
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Added noise to grass/ground tiles of maps.
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2024-03-31 21:44:23 -05:00 |
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02e7d5665a
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Added vignette effect when taking damage. Release Build 8614.
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2024-03-31 20:39:51 -05:00 |
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d6e140cfb4
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Changed Bandages item description to include casting info.
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2024-03-31 20:15:17 -05:00 |
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7cdcebc71e
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Fix staircase tile settings being incorrect, added small collision lining on standalone staircase tiles. Implement Chapter 2 level setups. Release Build 8601.
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2024-03-31 14:02:49 -05:00 |
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Quapsel
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ba5c187ec7
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Details added to Chapter 2 Presets & v1 of 2_1 finished.
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2024-03-31 13:41:36 +02:00 |
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Quapsel
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cf6788a418
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start of 2_1 & some more basic shapes for the chapter 2 presets.
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2024-03-30 13:20:34 +01:00 |
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0a42be844b
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Auto-aim should lead slightly. Auto-retreat should attempt max distance retreat. Release Build 8598.
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2024-03-30 02:24:10 -05:00 |
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e052f6e089
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Added analog controller precision movement for controllers. Fixed bugs with animation system involving movement velocities not being consistent nor updating correctly for up/down directions. New Steam Controller Configurations. Release Build 8577.
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2024-03-29 19:38:53 -05:00 |
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2599cfd14b
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Switch monster kill count tracking to use steam stats progress tracking. Release Build 8551.
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2024-03-29 15:47:36 -05:00 |
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dfff1762f3
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Include Weapon Upgrade/Equipment related Achievements. Release Build 8548.
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2024-03-29 10:47:49 -05:00 |
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e15f23bad1
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Add class-specific level up achievements. Fix bug with recalculating next levelXP when obtaining multiple levels at once upon stage completion. Release Build 8534.
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2024-03-29 06:30:32 -05:00 |
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1c72a86945
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Implement monster-specific kill achievements. Release Build 8532.
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2024-03-29 06:19:10 -05:00 |
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21e0cd5b65
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Fix equipment upgrade tests, left them in by accident. Added kill amount achievements. Release Build 8530.
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2024-03-29 06:00:03 -05:00 |
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68e4934355
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Add achievement icons and setup achievement config file. Add in unlock area achievements.
Release Build 8524.
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2024-03-29 05:23:48 -05:00 |
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3256a686a3
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Add in some achievement icons and file hashing saving/loading of save files. Release Build 8515.
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2024-03-29 02:40:06 -05:00 |
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9a3cbc40f9
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Prep Time Trial system structure. Release Build 8492.
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2024-03-27 19:08:38 -05:00 |
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794d38cdb3
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Add in new base camp music and events. Added 3 unlock tiers for the base camp music progression. Release Build 8476.
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2024-03-27 00:58:10 -05:00 |
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18bfa4a26b
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Add tutorial button to use into the center of the display string instead of the beginning for clarity. Release Build 8472.
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2024-03-27 00:35:38 -05:00 |
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ee382488f9
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Warrior auto attack swing now has a frontal sweep angle. Release Build 8457.
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2024-03-26 18:53:17 -05:00 |
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02933fdc38
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-03-26 17:31:38 -05:00 |
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9ca52cbead
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Warrior sword swing now lingers for the entirety of the animation instead of only applying damage immediately on use. Release Build 8451.
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2024-03-26 17:31:34 -05:00 |
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Quapsel
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78c591f64e
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Small progress on Chapter 2 presets.
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2024-03-26 19:00:43 +01:00 |
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d348d6505c
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Fix tutorial task input prompts being too large. Release Build 8445. Rebuild with official pack key.
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2024-03-25 22:51:12 -05:00 |
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c291aff00a
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Fixed icon sizes on Blacksmith crafting window and consumable crafting windows being too small. Added attribution for Animated Slime sprite. Release Build 8369.
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2024-03-25 04:47:34 -05:00 |
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Quapsel
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5f56b14b4c
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initial shape for some Chapter 2 Tilepresets.
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2024-03-24 17:41:27 +01:00 |
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6593f43b96
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Add in Steam Rich Presence. Fix Display names of stage plates to be consistent with original naming conventions. Release Build 8226.
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2024-03-22 01:32:16 -05:00 |
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b13fa843de
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Fix crash when immediately exiting a new save file without unlocking anything. Change default conflicting keybind of Item 3 to Select by default. Release Build 8212.
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2024-03-21 23:46:11 -05:00 |
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51964406a7
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Fix outer boundary tile transitions in Intro setpieces.
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2024-03-20 01:22:35 -05:00 |
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a71978c819
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All Warrior abilities now cancel casts. Added in a small velocity threshold where the player can regain control via movement after getting bumped around. Release Version 8193.
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2024-03-20 01:11:07 -05:00 |
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f8e7144a02
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Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187.
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2024-03-20 00:33:30 -05:00 |
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Quapsel
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b6e6cb58b1
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grass transition for 1_6 - 1_8 & 1_B1
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2024-03-19 21:06:59 +01:00 |
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Quapsel
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d1c8b1d06b
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Grass transition for 1_2 - 1_5 added.
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2024-03-19 19:25:22 +01:00 |
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Quapsel
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c360898800
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changes on End_of_Map Tileset and grass transition at map end for 1_1.
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2024-03-19 14:17:34 +01:00 |
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15d5d2fb4a
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Tie PGE font setting to resource pack loading system. Release Build 8168.
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2024-03-17 17:12:50 -05:00 |
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585cd209be
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Modified pixel font to incorporate a copyright symbol. Removed copyright unicode character from credits file to avoid out-of-bounds check. Added copyright symbols to credits and splash screen.
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2024-03-17 16:52:40 -05:00 |
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