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e1575081ce
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Add in Curse and coin debuffs. Add in Pirate's Treasure spawn and collision check for placing and removing the curse. Adding buffs to the player will not immediately apply them but put them in a buff list to be applied on the next tick. AddBuff now returns the buff. GetOrAddBuff now properly uses the AddBuff function to add a buff to avoid any behavior discrepancies. Added a new test to check for buffs to be added. Fixed unit tests that broke due to waiting an extra game tick to apply buffs. 222/222 Tests Passing. Release Build 12049.
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2025-02-21 00:40:36 -06:00 |
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4e099b71f9
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Add placeholder item graphics for chapter 4 items. Setup map classes for chapter 4 maps. Add in force set position function for monsters. Release Build 12001.
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2025-01-30 22:50:49 -06:00 |
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e2b6e9318a
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Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946.
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2025-01-17 00:33:53 -06:00 |
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1a9d5b12d0
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2025-01-16 23:14:26 -06:00 |
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9732c57983
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Generalized FallingStone into FallingBullet to supply a custom image. Prepare graphics and add extra map items and basic AI structure for Chapter 3 boss. Release Build 11936.
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2025-01-16 23:14:24 -06:00 |
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Quapsel
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d85e062ed5
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4_8 added.
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2025-01-08 13:48:06 +01:00 |
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d89b82bc41
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Remove chapter settings from State_OverworldMap class' control and add a Chapter change and set player world location command to the Visual Novel parser. Add base camp location to Chapter 3 area. Release Build 11917.
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2025-01-03 14:35:11 -06:00 |
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Quapsel
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b160e9b421
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4_7 added.
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2024-12-30 16:22:23 +01:00 |
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Quapsel
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0cb1d0e6f3
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4_5 & 4_6 added.
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2024-12-25 13:35:09 +01:00 |
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Quapsel
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4b0535d0db
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Stages 4_4 and 4_B1 added.
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2024-12-19 11:47:25 +01:00 |
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Quapsel
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eef449f2a3
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4_3 added.
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2024-12-05 14:12:52 +01:00 |
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Quapsel
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bc6e19d5ed
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4_2 added.
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2024-12-04 05:22:53 +01:00 |
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54c57a692f
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Fix missing tile in 1-2. Fix Chapter 3 bonus stage stage plate.
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2024-12-03 19:59:48 -08:00 |
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c9a29b2705
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Fix arc not showing up. 3-5 had a missing spawn point set. More Octopus Arm behavior fixes. Release Build 11808.
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2024-11-21 21:03:37 -08:00 |
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Quapsel
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b7e486690d
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Monstespawns for 3_7 & 3_8 finished.
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2024-11-18 16:53:04 +01:00 |
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Quapsel
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f1bf83eb17
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Monster spawns done for 3_5, 3_6 & 3_B1
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2024-11-16 17:59:04 +01:00 |
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ef1d4e5470
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Make lerp functions require both arguments to be the same for deduced return type. Fix buggy monster spawns to account for monster sizes. BOTTOM RIGHT EDGE FOR COORDINATES ??? Release Build 11794.
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2024-11-12 22:52:41 -08:00 |
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Quapsel
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6e435a5c54
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Monster Spawns for 3_3 and 3_4 added. Spawn Group locations for all chapter 3 maps finished.
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2024-11-12 13:32:10 +01:00 |
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Quapsel
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5e02dd6590
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3_2 Monste spawns finished. 3_3 - 3_6 Spawn Groups placed.
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2024-11-11 14:08:09 +01:00 |
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Quapsel
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19dcf0fad0
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Monster Spawns for 3_1.
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2024-11-07 18:51:03 +01:00 |
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81bfbfb860
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Add map setup and monster templates for Octopus fight.
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2024-11-05 21:42:13 -08:00 |
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Quapsel
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61b8efbb9f
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Chapter 4 presets completed. 4_1 Added.
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2024-11-02 10:38:52 +01:00 |
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Quapsel
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f181fca2a1
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hub border, border extension in 1 random map, chapter 4 presets almost finished.
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2024-10-31 18:24:50 +01:00 |
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b11d209813
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Implemented Sandworm AI. Change added velocity function to be a standalone velocity variable added to original player velocity. Release Build 11725.
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2024-10-15 23:01:30 -07:00 |
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2f441f76b7
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Implement missing SetAbility4 function stub. Add HasBuff function to both the Player and Monster classes. Implemented Giant Crab AI. 219/219 tests passing. Release Build 11710.
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2024-10-11 18:08:15 -05:00 |
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3684e0f211
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Implemented Crab AI. Release Build 11683.
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2024-10-11 15:59:17 -05:00 |
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94de6bb10e
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Remove hidden incorrect collision on various stages. Release Build 11674.
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2024-10-08 23:31:38 -05:00 |
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9ec850fdd0
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Implemented Seagull AI. Release Build 11673.
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2024-10-08 23:20:12 -05:00 |
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6b0c17b5ff
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Add ambient wave and gull sounds to Chapter 3 stages. Add slight pitch variance to environmental audio. Release Build 11667.
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2024-10-08 22:44:06 -05:00 |
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aae5726f3d
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Finish implementing Pirate Captain and Parrot behaviors. Refactor monster phase system to be per-strategy instead of a global phase for all strategies. Release Build 11666.
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2024-10-08 21:54:16 -05:00 |
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a09ea9a9a7
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-10-08 20:12:33 -05:00 |
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422c6f02cc
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Update Chapter 3 maps and entries to be playable. Added Chapter 3 stage and boss music. Pirate Captain base AI completed, mounted parrot AI added. Release Build 11657.
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2024-10-08 20:12:31 -05:00 |
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Quapsel
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967af0fe5f
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Added details to the world map.
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2024-10-08 14:12:17 +02:00 |
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5f63f23635
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Add missing item icons (placeholders). Add mounted parrot to Pirate Captain. Release Build 11649.
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2024-09-29 15:00:00 -05:00 |
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0e3a4c0ba7
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Implemented Pirate Buccaneer AI. Remove unnecessary Run Towards overrides in monsters list. Fix Charged Arrow to use proper last graphic when a custom one is specified. Release Build 11621.
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2024-09-24 04:22:53 -05:00 |
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d6c2b6c87f
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Implement Pirate Marauder AI. Release Build 11609.
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2024-09-22 17:43:51 -05:00 |
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9509f317c3
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Implement Pirate strategy. Refactor Dagger Stab/Slash slightly. After loading a resource pack, if it previously failed to load attempt the load again to stop game crashes with modifications to the game pack. Release Build 11602.
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2024-09-22 15:51:05 -05:00 |
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90d9bc86b1
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Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595.
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2024-09-20 17:30:16 -05:00 |
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880b8e4335
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Implement default audio event property to stages. Add fanfare transition and post-boss song event to the game. Add appropriate triggers for when boss fight completes. Addresses Issue #66. Release Build 11576.
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2024-09-18 10:51:06 -05:00 |
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796c0da6d0
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Add back in correct World Map with stage plates for master branch.
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2024-09-13 17:46:40 -05:00 |
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e89dfd168e
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[demo] Update demo build to newest engine. Block off world map navigation beyond Camp II for demo build. Fix bug with file trimming ignoring escape backslash characters in hash causing invalid file hashes. Disable admin mode for demo release build. Release Build 11555.
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2024-09-13 17:38:39 -05:00 |
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773c011eb9
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Shift elements in refinement and enchanting windows around slightly. Add in framework for Accessory Enchanting window. Add in missing connection points for the boss stages of Chapter 3. Release Build 11493.
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2024-09-12 17:43:44 -05:00 |
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50820d34a5
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Placeholder Story 2-1. Remove unncessary confirmation menus. Clear child item when reopening the Disassemble or Refine menus. Release Build 11417.
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2024-09-10 01:39:44 -05:00 |
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bcaed9aed5
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Updated all BGM tracks with newest versions. Release Build 11330.
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2024-09-06 03:57:34 -05:00 |
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Quapsel
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dd6d86dd66
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3_7, 3_8 and chapter 3 Boss Stage added.
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2024-09-03 12:55:20 +02:00 |
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182e492991
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Added Training Dummies to camp. Release Build 11085.
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2024-08-28 17:38:43 -05:00 |
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719ed53923
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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2024-08-28 15:20:26 -05:00 |
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Quapsel
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eece43fd7f
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3_5 added.
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2024-08-26 18:28:32 +02:00 |
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Quapsel
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f9ffd044a5
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3_6 & 3_B1 added.
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2024-08-22 13:53:51 +02:00 |
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Quapsel
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95ccfe6b50
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added Chapter 3 Bonus Boss Stage.
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2024-08-19 15:46:09 +02:00 |
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