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sigonasr2
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AdventuresInLestoria
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Commit Graph
1 Commits (552ba91d166dde8e3b35e9a0fcc631800d61aa08)
Author
SHA1
Message
Date
sigonasr2
296ea1f2e6
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
1 year ago
sigonasr2
8c986f17db
Remove 2018 references for copyrighted files of my origin.
1 year ago
sigonasr2
fa7dfb601f
Add game title images, replace all 2023 copyright notices with 2024 copyright notices.
1 year ago
sigonasr2
ad1e2260cf
Saving and loading saves items in proper sorted order. Fixed bug with get inventory slot function. Connection point data is now static.
1 year ago
sigonasr2
5e5e8f5656
Save File implemented.
1 year ago
sigonasr2
c876f8a6ea
Fixed detection of craftable items that aren't enhanceable (failed out of bounds checks). Hide information about craftable items that have yet to be unlocked.
1 year ago
sigonasr2
20f30b0f30
Add and setup Blacksmith Crafting Window
1 year ago
sigonasr2
9756cc4a78
Add map types to every stage plate and to new stages. Correctly handle Discord SDK disconnects when the app is closed or not started initially.
1 year ago
sigonasr2
71fe49162d
Added Merchant/Buy/Sell Menu windows. Added sorted item callbacks for traveling merchant inventory modifications.
1 year ago
sigonasr2
d9e1a1ebaf
Added Discord Rich Presence integration. Added discord exclusion preprocessor checks in emscripten build. Changed emscripten callbacks to use the browser window instead of the internal body.
1 year ago
sigonasr2
4bab1397dc
Fix ViewPort PGEX. Added Draw String functions from PGE to ViewPort.
1 year ago
sigonasr2
3d6517e02f
Pause overworld map state while other menus are opened.
1 year ago
sigonasr2
4463fbbae5
Update Stage Plates to include the level type. Created Overworld Menu, and Initialized Character Menu. Story and shops no longer have the change loadout buttons.
1 year ago
sigonasr2
2af830d400
FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support.
1 year ago
sigonasr2
a7f13e0077
Implemented unlocking of areas via clearing stages. Game fade in/out for state transitions. Asset loading for visual novel assets. Visual Novel command execution code implemented. Visual Novel basic rendering and input handling enabled.
1 year ago
sigonasr2
cfd5586d63
Remove stray #pragma once lines, update PGE emscripten build so it handles mouse scrolling proper. Add emscripten run script. Build 3146.
1 year ago
sigonasr2
3ff558d44e
Added pragma regions to all license comment fields in files and collapsed them.
1 year ago
sigonasr2
2bf45dacef
It's 2023 btw
1 year ago
sigonasr2
dd531d1fd7
Apply OLC-3 License to all source files.
1 year ago
sigonasr2
1bf30f4392
Added ability to select a loadout item from the inventory menu screen.
1 year ago
sigonasr2
795d59f1a4
Switch to templates for grabbing a component from a menu.
1 year ago
sigonasr2
c6c5efbc74
Tied level entry button to map loading and gameplay.
1 year ago
sigonasr2
2594078794
Update labels for different zones when clicking through them.
1 year ago
sigonasr2
88e01b8503
Render the spawn list and stage name/chapter name in level select.
1 year ago
sigonasr2
bc07f58c9a
Fix centering of camera for overworld map.
1 year ago
sigonasr2
30a5cdc488
Correct memory leak in consuming items from inventory. Added overworld menu layout. Warrior Up walk animation has head bobbing like all the others now. Fixed alignment of items for ScrollableWindowComponents, fix scrollbar resizing when parent component has offsets.
1 year ago
sigonasr2
67a5288984
Implement error-handling (file names and locations) via std::source_location and added CRT debugging memory leak detection.
1 year ago
sigonasr2
c82a3c5980
Refactor menucomponent internal draw function a little bit for code organizing.
1 year ago
sigonasr2
fe8cbb022a
Fixed inventory window display bugs using old parent position code for rendering.
1 year ago
sigonasr2
92133061c3
Add darkened locked stage plates. Move camera slightly over for level information display.
1 year ago
sigonasr2
4f65d2240a
Navigation between unlocked stages is now possible.
1 year ago
sigonasr2
54614d31dc
Selection cursor for overworld map items.
1 year ago
sigonasr2
42f8e25cdf
Walk animation controller now applied to the overworld map stage.
1 year ago
sigonasr2
c065e9f6fb
Fix State_OverworldMap dependency in TMXParser.h
1 year ago
sigonasr2
76136a3f68
Added overworld map connection point reading to TMXParser.
1 year ago