Added Discord Rich Presence integration. Added discord exclusion preprocessor checks in emscripten build. Changed emscripten callbacks to use the browser window instead of the internal body.
After Width: | Height: | Size: 6.2 KiB |
After Width: | Height: | Size: 3.3 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 6.7 KiB |
@ -0,0 +1,99 @@ |
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#if !defined(_CRT_SECURE_NO_WARNINGS) |
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#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "achievement_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
class AchievementEvents final { |
||||
public: |
||||
static void DISCORD_CALLBACK OnUserAchievementUpdate(void* callbackData, |
||||
DiscordUserAchievement* userAchievement) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->AchievementManager(); |
||||
module.OnUserAchievementUpdate(*reinterpret_cast<UserAchievement const*>(userAchievement)); |
||||
} |
||||
}; |
||||
|
||||
IDiscordAchievementEvents AchievementManager::events_{ |
||||
&AchievementEvents::OnUserAchievementUpdate, |
||||
}; |
||||
|
||||
void AchievementManager::SetUserAchievement(Snowflake achievementId, |
||||
std::uint8_t percentComplete, |
||||
std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->set_user_achievement( |
||||
internal_, achievementId, percentComplete, cb.release(), wrapper); |
||||
} |
||||
|
||||
void AchievementManager::FetchUserAchievements(std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->fetch_user_achievements(internal_, cb.release(), wrapper); |
||||
} |
||||
|
||||
void AchievementManager::CountUserAchievements(std::int32_t* count) |
||||
{ |
||||
if (!count) { |
||||
return; |
||||
} |
||||
|
||||
internal_->count_user_achievements(internal_, reinterpret_cast<int32_t*>(count)); |
||||
} |
||||
|
||||
Result AchievementManager::GetUserAchievement(Snowflake userAchievementId, |
||||
UserAchievement* userAchievement) |
||||
{ |
||||
if (!userAchievement) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_user_achievement( |
||||
internal_, userAchievementId, reinterpret_cast<DiscordUserAchievement*>(userAchievement)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result AchievementManager::GetUserAchievementAt(std::int32_t index, |
||||
UserAchievement* userAchievement) |
||||
{ |
||||
if (!userAchievement) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_user_achievement_at( |
||||
internal_, index, reinterpret_cast<DiscordUserAchievement*>(userAchievement)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,34 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class AchievementManager final { |
||||
public: |
||||
~AchievementManager() = default; |
||||
|
||||
void SetUserAchievement(Snowflake achievementId, |
||||
std::uint8_t percentComplete, |
||||
std::function<void(Result)> callback); |
||||
void FetchUserAchievements(std::function<void(Result)> callback); |
||||
void CountUserAchievements(std::int32_t* count); |
||||
Result GetUserAchievement(Snowflake userAchievementId, UserAchievement* userAchievement); |
||||
Result GetUserAchievementAt(std::int32_t index, UserAchievement* userAchievement); |
||||
|
||||
Event<UserAchievement const&> OnUserAchievementUpdate; |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
AchievementManager() = default; |
||||
AchievementManager(AchievementManager const& rhs) = delete; |
||||
AchievementManager& operator=(AchievementManager const& rhs) = delete; |
||||
AchievementManager(AchievementManager&& rhs) = delete; |
||||
AchievementManager& operator=(AchievementManager&& rhs) = delete; |
||||
|
||||
IDiscordAchievementManager* internal_; |
||||
static IDiscordAchievementEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,177 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "activity_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
class ActivityEvents final { |
||||
public: |
||||
static void DISCORD_CALLBACK OnActivityJoin(void* callbackData, char const* secret) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->ActivityManager(); |
||||
module.OnActivityJoin(static_cast<const char*>(secret)); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnActivitySpectate(void* callbackData, char const* secret) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->ActivityManager(); |
||||
module.OnActivitySpectate(static_cast<const char*>(secret)); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnActivityJoinRequest(void* callbackData, DiscordUser* user) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->ActivityManager(); |
||||
module.OnActivityJoinRequest(*reinterpret_cast<User const*>(user)); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnActivityInvite(void* callbackData, |
||||
EDiscordActivityActionType type, |
||||
DiscordUser* user, |
||||
DiscordActivity* activity) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->ActivityManager(); |
||||
module.OnActivityInvite(static_cast<ActivityActionType>(type), |
||||
*reinterpret_cast<User const*>(user), |
||||
*reinterpret_cast<Activity const*>(activity)); |
||||
} |
||||
}; |
||||
|
||||
IDiscordActivityEvents ActivityManager::events_{ |
||||
&ActivityEvents::OnActivityJoin, |
||||
&ActivityEvents::OnActivitySpectate, |
||||
&ActivityEvents::OnActivityJoinRequest, |
||||
&ActivityEvents::OnActivityInvite, |
||||
}; |
||||
|
||||
Result ActivityManager::RegisterCommand(char const* command) |
||||
{ |
||||
auto result = internal_->register_command(internal_, const_cast<char*>(command)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result ActivityManager::RegisterSteam(std::uint32_t steamId) |
||||
{ |
||||
auto result = internal_->register_steam(internal_, steamId); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void ActivityManager::UpdateActivity(Activity const& activity, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->update_activity(internal_, |
||||
reinterpret_cast<DiscordActivity*>(const_cast<Activity*>(&activity)), |
||||
cb.release(), |
||||
wrapper); |
||||
} |
||||
|
||||
void ActivityManager::ClearActivity(std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->clear_activity(internal_, cb.release(), wrapper); |
||||
} |
||||
|
||||
void ActivityManager::SendRequestReply(UserId userId, |
||||
ActivityJoinRequestReply reply, |
||||
std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->send_request_reply(internal_, |
||||
userId, |
||||
static_cast<EDiscordActivityJoinRequestReply>(reply), |
||||
cb.release(), |
||||
wrapper); |
||||
} |
||||
|
||||
void ActivityManager::SendInvite(UserId userId, |
||||
ActivityActionType type, |
||||
char const* content, |
||||
std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->send_invite(internal_, |
||||
userId, |
||||
static_cast<EDiscordActivityActionType>(type), |
||||
const_cast<char*>(content), |
||||
cb.release(), |
||||
wrapper); |
||||
} |
||||
|
||||
void ActivityManager::AcceptInvite(UserId userId, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->accept_invite(internal_, userId, cb.release(), wrapper); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,42 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class ActivityManager final { |
||||
public: |
||||
~ActivityManager() = default; |
||||
|
||||
Result RegisterCommand(char const* command); |
||||
Result RegisterSteam(std::uint32_t steamId); |
||||
void UpdateActivity(Activity const& activity, std::function<void(Result)> callback); |
||||
void ClearActivity(std::function<void(Result)> callback); |
||||
void SendRequestReply(UserId userId, |
||||
ActivityJoinRequestReply reply, |
||||
std::function<void(Result)> callback); |
||||
void SendInvite(UserId userId, |
||||
ActivityActionType type, |
||||
char const* content, |
||||
std::function<void(Result)> callback); |
||||
void AcceptInvite(UserId userId, std::function<void(Result)> callback); |
||||
|
||||
Event<char const*> OnActivityJoin; |
||||
Event<char const*> OnActivitySpectate; |
||||
Event<User const&> OnActivityJoinRequest; |
||||
Event<ActivityActionType, User const&, Activity const&> OnActivityInvite; |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
ActivityManager() = default; |
||||
ActivityManager(ActivityManager const& rhs) = delete; |
||||
ActivityManager& operator=(ActivityManager const& rhs) = delete; |
||||
ActivityManager(ActivityManager&& rhs) = delete; |
||||
ActivityManager& operator=(ActivityManager&& rhs) = delete; |
||||
|
||||
IDiscordActivityManager* internal_; |
||||
static IDiscordActivityEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,78 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "application_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
void ApplicationManager::ValidateOrExit(std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->validate_or_exit(internal_, cb.release(), wrapper); |
||||
} |
||||
|
||||
void ApplicationManager::GetCurrentLocale(char locale[128]) |
||||
{ |
||||
if (!locale) { |
||||
return; |
||||
} |
||||
|
||||
internal_->get_current_locale(internal_, reinterpret_cast<DiscordLocale*>(locale)); |
||||
} |
||||
|
||||
void ApplicationManager::GetCurrentBranch(char branch[4096]) |
||||
{ |
||||
if (!branch) { |
||||
return; |
||||
} |
||||
|
||||
internal_->get_current_branch(internal_, reinterpret_cast<DiscordBranch*>(branch)); |
||||
} |
||||
|
||||
void ApplicationManager::GetOAuth2Token(std::function<void(Result, OAuth2Token const&)> callback) |
||||
{ |
||||
static auto wrapper = |
||||
[](void* callbackData, EDiscordResult result, DiscordOAuth2Token* oauth2Token) -> void { |
||||
std::unique_ptr<std::function<void(Result, OAuth2Token const&)>> cb( |
||||
reinterpret_cast<std::function<void(Result, OAuth2Token const&)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<OAuth2Token const*>(oauth2Token)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result, OAuth2Token const&)>> cb{}; |
||||
cb.reset(new std::function<void(Result, OAuth2Token const&)>(std::move(callback))); |
||||
internal_->get_oauth2_token(internal_, cb.release(), wrapper); |
||||
} |
||||
|
||||
void ApplicationManager::GetTicket(std::function<void(Result, char const*)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result, char const* data) -> void { |
||||
std::unique_ptr<std::function<void(Result, char const*)>> cb( |
||||
reinterpret_cast<std::function<void(Result, char const*)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result), static_cast<const char*>(data)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result, char const*)>> cb{}; |
||||
cb.reset(new std::function<void(Result, char const*)>(std::move(callback))); |
||||
internal_->get_ticket(internal_, cb.release(), wrapper); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,30 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class ApplicationManager final { |
||||
public: |
||||
~ApplicationManager() = default; |
||||
|
||||
void ValidateOrExit(std::function<void(Result)> callback); |
||||
void GetCurrentLocale(char locale[128]); |
||||
void GetCurrentBranch(char branch[4096]); |
||||
void GetOAuth2Token(std::function<void(Result, OAuth2Token const&)> callback); |
||||
void GetTicket(std::function<void(Result, char const*)> callback); |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
ApplicationManager() = default; |
||||
ApplicationManager(ApplicationManager const& rhs) = delete; |
||||
ApplicationManager& operator=(ApplicationManager const& rhs) = delete; |
||||
ApplicationManager(ApplicationManager&& rhs) = delete; |
||||
ApplicationManager& operator=(ApplicationManager&& rhs) = delete; |
||||
|
||||
IDiscordApplicationManager* internal_; |
||||
static IDiscordApplicationEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,182 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
Result Core::Create(ClientId clientId, std::uint64_t flags, Core** instance) |
||||
{ |
||||
if (!instance) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
(*instance) = new Core(); |
||||
DiscordCreateParams params{}; |
||||
DiscordCreateParamsSetDefault(¶ms); |
||||
params.client_id = clientId; |
||||
params.flags = flags; |
||||
params.events = nullptr; |
||||
params.event_data = *instance; |
||||
params.user_events = &UserManager::events_; |
||||
params.activity_events = &ActivityManager::events_; |
||||
params.relationship_events = &RelationshipManager::events_; |
||||
params.lobby_events = &LobbyManager::events_; |
||||
params.network_events = &NetworkManager::events_; |
||||
params.overlay_events = &OverlayManager::events_; |
||||
params.store_events = &StoreManager::events_; |
||||
params.voice_events = &VoiceManager::events_; |
||||
params.achievement_events = &AchievementManager::events_; |
||||
auto result = DiscordCreate(DISCORD_VERSION, ¶ms, &((*instance)->internal_)); |
||||
if (result != DiscordResult_Ok || !(*instance)->internal_) { |
||||
delete (*instance); |
||||
(*instance) = nullptr; |
||||
} |
||||
|
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Core::~Core() |
||||
{ |
||||
if (internal_) { |
||||
internal_->destroy(internal_); |
||||
internal_ = nullptr; |
||||
} |
||||
} |
||||
|
||||
Result Core::RunCallbacks() |
||||
{ |
||||
auto result = internal_->run_callbacks(internal_); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void Core::SetLogHook(LogLevel minLevel, std::function<void(LogLevel, char const*)> hook) |
||||
{ |
||||
setLogHook_.DisconnectAll(); |
||||
setLogHook_.Connect(std::move(hook)); |
||||
static auto wrapper = |
||||
[](void* callbackData, EDiscordLogLevel level, char const* message) -> void { |
||||
auto cb(reinterpret_cast<decltype(setLogHook_)*>(callbackData)); |
||||
if (!cb) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<LogLevel>(level), static_cast<const char*>(message)); |
||||
}; |
||||
|
||||
internal_->set_log_hook( |
||||
internal_, static_cast<EDiscordLogLevel>(minLevel), &setLogHook_, wrapper); |
||||
} |
||||
|
||||
discord::ApplicationManager& Core::ApplicationManager() |
||||
{ |
||||
if (!applicationManager_.internal_) { |
||||
applicationManager_.internal_ = internal_->get_application_manager(internal_); |
||||
} |
||||
|
||||
return applicationManager_; |
||||
} |
||||
|
||||
discord::UserManager& Core::UserManager() |
||||
{ |
||||
if (!userManager_.internal_) { |
||||
userManager_.internal_ = internal_->get_user_manager(internal_); |
||||
} |
||||
|
||||
return userManager_; |
||||
} |
||||
|
||||
discord::ImageManager& Core::ImageManager() |
||||
{ |
||||
if (!imageManager_.internal_) { |
||||
imageManager_.internal_ = internal_->get_image_manager(internal_); |
||||
} |
||||
|
||||
return imageManager_; |
||||
} |
||||
|
||||
discord::ActivityManager& Core::ActivityManager() |
||||
{ |
||||
if (!activityManager_.internal_) { |
||||
activityManager_.internal_ = internal_->get_activity_manager(internal_); |
||||
} |
||||
|
||||
return activityManager_; |
||||
} |
||||
|
||||
discord::RelationshipManager& Core::RelationshipManager() |
||||
{ |
||||
if (!relationshipManager_.internal_) { |
||||
relationshipManager_.internal_ = internal_->get_relationship_manager(internal_); |
||||
} |
||||
|
||||
return relationshipManager_; |
||||
} |
||||
|
||||
discord::LobbyManager& Core::LobbyManager() |
||||
{ |
||||
if (!lobbyManager_.internal_) { |
||||
lobbyManager_.internal_ = internal_->get_lobby_manager(internal_); |
||||
} |
||||
|
||||
return lobbyManager_; |
||||
} |
||||
|
||||
discord::NetworkManager& Core::NetworkManager() |
||||
{ |
||||
if (!networkManager_.internal_) { |
||||
networkManager_.internal_ = internal_->get_network_manager(internal_); |
||||
} |
||||
|
||||
return networkManager_; |
||||
} |
||||
|
||||
discord::OverlayManager& Core::OverlayManager() |
||||
{ |
||||
if (!overlayManager_.internal_) { |
||||
overlayManager_.internal_ = internal_->get_overlay_manager(internal_); |
||||
} |
||||
|
||||
return overlayManager_; |
||||
} |
||||
|
||||
discord::StorageManager& Core::StorageManager() |
||||
{ |
||||
if (!storageManager_.internal_) { |
||||
storageManager_.internal_ = internal_->get_storage_manager(internal_); |
||||
} |
||||
|
||||
return storageManager_; |
||||
} |
||||
|
||||
discord::StoreManager& Core::StoreManager() |
||||
{ |
||||
if (!storeManager_.internal_) { |
||||
storeManager_.internal_ = internal_->get_store_manager(internal_); |
||||
} |
||||
|
||||
return storeManager_; |
||||
} |
||||
|
||||
discord::VoiceManager& Core::VoiceManager() |
||||
{ |
||||
if (!voiceManager_.internal_) { |
||||
voiceManager_.internal_ = internal_->get_voice_manager(internal_); |
||||
} |
||||
|
||||
return voiceManager_; |
||||
} |
||||
|
||||
discord::AchievementManager& Core::AchievementManager() |
||||
{ |
||||
if (!achievementManager_.internal_) { |
||||
achievementManager_.internal_ = internal_->get_achievement_manager(internal_); |
||||
} |
||||
|
||||
return achievementManager_; |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,64 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
#include "application_manager.h" |
||||
#include "user_manager.h" |
||||
#include "image_manager.h" |
||||
#include "activity_manager.h" |
||||
#include "relationship_manager.h" |
||||
#include "lobby_manager.h" |
||||
#include "network_manager.h" |
||||
#include "overlay_manager.h" |
||||
#include "storage_manager.h" |
||||
#include "store_manager.h" |
||||
#include "voice_manager.h" |
||||
#include "achievement_manager.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class Core final { |
||||
public: |
||||
static Result Create(ClientId clientId, std::uint64_t flags, Core** instance); |
||||
|
||||
~Core(); |
||||
|
||||
Result RunCallbacks(); |
||||
void SetLogHook(LogLevel minLevel, std::function<void(LogLevel, char const*)> hook); |
||||
|
||||
discord::ApplicationManager& ApplicationManager(); |
||||
discord::UserManager& UserManager(); |
||||
discord::ImageManager& ImageManager(); |
||||
discord::ActivityManager& ActivityManager(); |
||||
discord::RelationshipManager& RelationshipManager(); |
||||
discord::LobbyManager& LobbyManager(); |
||||
discord::NetworkManager& NetworkManager(); |
||||
discord::OverlayManager& OverlayManager(); |
||||
discord::StorageManager& StorageManager(); |
||||
discord::StoreManager& StoreManager(); |
||||
discord::VoiceManager& VoiceManager(); |
||||
discord::AchievementManager& AchievementManager(); |
||||
|
||||
private: |
||||
Core() = default; |
||||
Core(Core const& rhs) = delete; |
||||
Core& operator=(Core const& rhs) = delete; |
||||
Core(Core&& rhs) = delete; |
||||
Core& operator=(Core&& rhs) = delete; |
||||
|
||||
IDiscordCore* internal_; |
||||
Event<LogLevel, char const*> setLogHook_; |
||||
discord::ApplicationManager applicationManager_; |
||||
discord::UserManager userManager_; |
||||
discord::ImageManager imageManager_; |
||||
discord::ActivityManager activityManager_; |
||||
discord::RelationshipManager relationshipManager_; |
||||
discord::LobbyManager lobbyManager_; |
||||
discord::NetworkManager networkManager_; |
||||
discord::OverlayManager overlayManager_; |
||||
discord::StorageManager storageManager_; |
||||
discord::StoreManager storeManager_; |
||||
discord::VoiceManager voiceManager_; |
||||
discord::AchievementManager achievementManager_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,16 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
#include "core.h" |
||||
#include "application_manager.h" |
||||
#include "user_manager.h" |
||||
#include "image_manager.h" |
||||
#include "activity_manager.h" |
||||
#include "relationship_manager.h" |
||||
#include "lobby_manager.h" |
||||
#include "network_manager.h" |
||||
#include "overlay_manager.h" |
||||
#include "storage_manager.h" |
||||
#include "store_manager.h" |
||||
#include "voice_manager.h" |
||||
#include "achievement_manager.h" |
@ -0,0 +1,59 @@ |
||||
#pragma once |
||||
|
||||
#include <functional> |
||||
#include <vector> |
||||
|
||||
namespace discord { |
||||
|
||||
template <typename... Args> |
||||
class Event final { |
||||
public: |
||||
using Token = int; |
||||
|
||||
Event() { slots_.reserve(4); } |
||||
|
||||
Event(Event const&) = default; |
||||
Event(Event&&) = default; |
||||
~Event() = default; |
||||
|
||||
Event& operator=(Event const&) = default; |
||||
Event& operator=(Event&&) = default; |
||||
|
||||
template <typename EventHandler> |
||||
Token Connect(EventHandler slot) |
||||
{ |
||||
slots_.emplace_back(Slot{nextToken_, std::move(slot)}); |
||||
return nextToken_++; |
||||
} |
||||
|
||||
void Disconnect(Token token) |
||||
{ |
||||
for (auto& slot : slots_) { |
||||
if (slot.token == token) { |
||||
slot = slots_.back(); |
||||
slots_.pop_back(); |
||||
break; |
||||
} |
||||
} |
||||
} |
||||
|
||||
void DisconnectAll() { slots_ = {}; } |
||||
|
||||
void operator()(Args... args) |
||||
{ |
||||
for (auto const& slot : slots_) { |
||||
slot.fn(std::forward<Args>(args)...); |
||||
} |
||||
} |
||||
|
||||
private: |
||||
struct Slot { |
||||
Token token; |
||||
std::function<void(Args...)> fn; |
||||
}; |
||||
|
||||
Token nextToken_{}; |
||||
std::vector<Slot> slots_{}; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,57 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "image_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
void ImageManager::Fetch(ImageHandle handle, |
||||
bool refresh, |
||||
std::function<void(Result, ImageHandle)> callback) |
||||
{ |
||||
static auto wrapper = |
||||
[](void* callbackData, EDiscordResult result, DiscordImageHandle handleResult) -> void { |
||||
std::unique_ptr<std::function<void(Result, ImageHandle)>> cb( |
||||
reinterpret_cast<std::function<void(Result, ImageHandle)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<ImageHandle const*>(&handleResult)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result, ImageHandle)>> cb{}; |
||||
cb.reset(new std::function<void(Result, ImageHandle)>(std::move(callback))); |
||||
internal_->fetch(internal_, |
||||
*reinterpret_cast<DiscordImageHandle const*>(&handle), |
||||
(refresh ? 1 : 0), |
||||
cb.release(), |
||||
wrapper); |
||||
} |
||||
|
||||
Result ImageManager::GetDimensions(ImageHandle handle, ImageDimensions* dimensions) |
||||
{ |
||||
if (!dimensions) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_dimensions(internal_, |
||||
*reinterpret_cast<DiscordImageHandle const*>(&handle), |
||||
reinterpret_cast<DiscordImageDimensions*>(dimensions)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result ImageManager::GetData(ImageHandle handle, std::uint8_t* data, std::uint32_t dataLength) |
||||
{ |
||||
auto result = internal_->get_data(internal_, |
||||
*reinterpret_cast<DiscordImageHandle const*>(&handle), |
||||
reinterpret_cast<uint8_t*>(data), |
||||
dataLength); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,28 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class ImageManager final { |
||||
public: |
||||
~ImageManager() = default; |
||||
|
||||
void Fetch(ImageHandle handle, bool refresh, std::function<void(Result, ImageHandle)> callback); |
||||
Result GetDimensions(ImageHandle handle, ImageDimensions* dimensions); |
||||
Result GetData(ImageHandle handle, std::uint8_t* data, std::uint32_t dataLength); |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
ImageManager() = default; |
||||
ImageManager(ImageManager const& rhs) = delete; |
||||
ImageManager& operator=(ImageManager const& rhs) = delete; |
||||
ImageManager(ImageManager&& rhs) = delete; |
||||
ImageManager& operator=(ImageManager&& rhs) = delete; |
||||
|
||||
IDiscordImageManager* internal_; |
||||
static IDiscordImageEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,554 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "lobby_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
class LobbyEvents final { |
||||
public: |
||||
static void DISCORD_CALLBACK OnLobbyUpdate(void* callbackData, int64_t lobbyId) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->LobbyManager(); |
||||
module.OnLobbyUpdate(lobbyId); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnLobbyDelete(void* callbackData, int64_t lobbyId, uint32_t reason) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->LobbyManager(); |
||||
module.OnLobbyDelete(lobbyId, reason); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnMemberConnect(void* callbackData, |
||||
int64_t lobbyId, |
||||
int64_t userId) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->LobbyManager(); |
||||
module.OnMemberConnect(lobbyId, userId); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnMemberUpdate(void* callbackData, int64_t lobbyId, int64_t userId) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->LobbyManager(); |
||||
module.OnMemberUpdate(lobbyId, userId); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnMemberDisconnect(void* callbackData, |
||||
int64_t lobbyId, |
||||
int64_t userId) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->LobbyManager(); |
||||
module.OnMemberDisconnect(lobbyId, userId); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnLobbyMessage(void* callbackData, |
||||
int64_t lobbyId, |
||||
int64_t userId, |
||||
uint8_t* data, |
||||
uint32_t dataLength) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->LobbyManager(); |
||||
module.OnLobbyMessage(lobbyId, userId, data, dataLength); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnSpeaking(void* callbackData, |
||||
int64_t lobbyId, |
||||
int64_t userId, |
||||
bool speaking) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->LobbyManager(); |
||||
module.OnSpeaking(lobbyId, userId, (speaking != 0)); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnNetworkMessage(void* callbackData, |
||||
int64_t lobbyId, |
||||
int64_t userId, |
||||
uint8_t channelId, |
||||
uint8_t* data, |
||||
uint32_t dataLength) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->LobbyManager(); |
||||
module.OnNetworkMessage(lobbyId, userId, channelId, data, dataLength); |
||||
} |
||||
}; |
||||
|
||||
IDiscordLobbyEvents LobbyManager::events_{ |
||||
&LobbyEvents::OnLobbyUpdate, |
||||
&LobbyEvents::OnLobbyDelete, |
||||
&LobbyEvents::OnMemberConnect, |
||||
&LobbyEvents::OnMemberUpdate, |
||||
&LobbyEvents::OnMemberDisconnect, |
||||
&LobbyEvents::OnLobbyMessage, |
||||
&LobbyEvents::OnSpeaking, |
||||
&LobbyEvents::OnNetworkMessage, |
||||
}; |
||||
|
||||
Result LobbyManager::GetLobbyCreateTransaction(LobbyTransaction* transaction) |
||||
{ |
||||
if (!transaction) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_lobby_create_transaction(internal_, transaction->Receive()); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::GetLobbyUpdateTransaction(LobbyId lobbyId, LobbyTransaction* transaction) |
||||
{ |
||||
if (!transaction) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->get_lobby_update_transaction(internal_, lobbyId, transaction->Receive()); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::GetMemberUpdateTransaction(LobbyId lobbyId, |
||||
UserId userId, |
||||
LobbyMemberTransaction* transaction) |
||||
{ |
||||
if (!transaction) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->get_member_update_transaction(internal_, lobbyId, userId, transaction->Receive()); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void LobbyManager::CreateLobby(LobbyTransaction const& transaction, |
||||
std::function<void(Result, Lobby const&)> callback) |
||||
{ |
||||
static auto wrapper = |
||||
[](void* callbackData, EDiscordResult result, DiscordLobby* lobby) -> void { |
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb( |
||||
reinterpret_cast<std::function<void(Result, Lobby const&)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<Lobby const*>(lobby)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb{}; |
||||
cb.reset(new std::function<void(Result, Lobby const&)>(std::move(callback))); |
||||
internal_->create_lobby( |
||||
internal_, const_cast<LobbyTransaction&>(transaction).Internal(), cb.release(), wrapper); |
||||
} |
||||
|
||||
void LobbyManager::UpdateLobby(LobbyId lobbyId, |
||||
LobbyTransaction const& transaction, |
||||
std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->update_lobby(internal_, |
||||
lobbyId, |
||||
const_cast<LobbyTransaction&>(transaction).Internal(), |
||||
cb.release(), |
||||
wrapper); |
||||
} |
||||
|
||||
void LobbyManager::DeleteLobby(LobbyId lobbyId, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->delete_lobby(internal_, lobbyId, cb.release(), wrapper); |
||||
} |
||||
|
||||
void LobbyManager::ConnectLobby(LobbyId lobbyId, |
||||
LobbySecret secret, |
||||
std::function<void(Result, Lobby const&)> callback) |
||||
{ |
||||
static auto wrapper = |
||||
[](void* callbackData, EDiscordResult result, DiscordLobby* lobby) -> void { |
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb( |
||||
reinterpret_cast<std::function<void(Result, Lobby const&)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<Lobby const*>(lobby)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb{}; |
||||
cb.reset(new std::function<void(Result, Lobby const&)>(std::move(callback))); |
||||
internal_->connect_lobby(internal_, lobbyId, const_cast<char*>(secret), cb.release(), wrapper); |
||||
} |
||||
|
||||
void LobbyManager::ConnectLobbyWithActivitySecret( |
||||
LobbySecret activitySecret, |
||||
std::function<void(Result, Lobby const&)> callback) |
||||
{ |
||||
static auto wrapper = |
||||
[](void* callbackData, EDiscordResult result, DiscordLobby* lobby) -> void { |
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb( |
||||
reinterpret_cast<std::function<void(Result, Lobby const&)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<Lobby const*>(lobby)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb{}; |
||||
cb.reset(new std::function<void(Result, Lobby const&)>(std::move(callback))); |
||||
internal_->connect_lobby_with_activity_secret( |
||||
internal_, const_cast<char*>(activitySecret), cb.release(), wrapper); |
||||
} |
||||
|
||||
void LobbyManager::DisconnectLobby(LobbyId lobbyId, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->disconnect_lobby(internal_, lobbyId, cb.release(), wrapper); |
||||
} |
||||
|
||||
Result LobbyManager::GetLobby(LobbyId lobbyId, Lobby* lobby) |
||||
{ |
||||
if (!lobby) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_lobby(internal_, lobbyId, reinterpret_cast<DiscordLobby*>(lobby)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::GetLobbyActivitySecret(LobbyId lobbyId, char secret[128]) |
||||
{ |
||||
if (!secret) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_lobby_activity_secret( |
||||
internal_, lobbyId, reinterpret_cast<DiscordLobbySecret*>(secret)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::GetLobbyMetadataValue(LobbyId lobbyId, MetadataKey key, char value[4096]) |
||||
{ |
||||
if (!value) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_lobby_metadata_value( |
||||
internal_, lobbyId, const_cast<char*>(key), reinterpret_cast<DiscordMetadataValue*>(value)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::GetLobbyMetadataKey(LobbyId lobbyId, std::int32_t index, char key[256]) |
||||
{ |
||||
if (!key) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_lobby_metadata_key( |
||||
internal_, lobbyId, index, reinterpret_cast<DiscordMetadataKey*>(key)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::LobbyMetadataCount(LobbyId lobbyId, std::int32_t* count) |
||||
{ |
||||
if (!count) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->lobby_metadata_count(internal_, lobbyId, reinterpret_cast<int32_t*>(count)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::MemberCount(LobbyId lobbyId, std::int32_t* count) |
||||
{ |
||||
if (!count) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->member_count(internal_, lobbyId, reinterpret_cast<int32_t*>(count)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::GetMemberUserId(LobbyId lobbyId, std::int32_t index, UserId* userId) |
||||
{ |
||||
if (!userId) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->get_member_user_id(internal_, lobbyId, index, reinterpret_cast<int64_t*>(userId)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::GetMemberUser(LobbyId lobbyId, UserId userId, User* user) |
||||
{ |
||||
if (!user) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->get_member_user(internal_, lobbyId, userId, reinterpret_cast<DiscordUser*>(user)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::GetMemberMetadataValue(LobbyId lobbyId, |
||||
UserId userId, |
||||
MetadataKey key, |
||||
char value[4096]) |
||||
{ |
||||
if (!value) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->get_member_metadata_value(internal_, |
||||
lobbyId, |
||||
userId, |
||||
const_cast<char*>(key), |
||||
reinterpret_cast<DiscordMetadataValue*>(value)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::GetMemberMetadataKey(LobbyId lobbyId, |
||||
UserId userId, |
||||
std::int32_t index, |
||||
char key[256]) |
||||
{ |
||||
if (!key) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_member_metadata_key( |
||||
internal_, lobbyId, userId, index, reinterpret_cast<DiscordMetadataKey*>(key)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::MemberMetadataCount(LobbyId lobbyId, UserId userId, std::int32_t* count) |
||||
{ |
||||
if (!count) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->member_metadata_count( |
||||
internal_, lobbyId, userId, reinterpret_cast<int32_t*>(count)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void LobbyManager::UpdateMember(LobbyId lobbyId, |
||||
UserId userId, |
||||
LobbyMemberTransaction const& transaction, |
||||
std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->update_member(internal_, |
||||
lobbyId, |
||||
userId, |
||||
const_cast<LobbyMemberTransaction&>(transaction).Internal(), |
||||
cb.release(), |
||||
wrapper); |
||||
} |
||||
|
||||
void LobbyManager::SendLobbyMessage(LobbyId lobbyId, |
||||
std::uint8_t* data, |
||||
std::uint32_t dataLength, |
||||
std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->send_lobby_message( |
||||
internal_, lobbyId, reinterpret_cast<uint8_t*>(data), dataLength, cb.release(), wrapper); |
||||
} |
||||
|
||||
Result LobbyManager::GetSearchQuery(LobbySearchQuery* query) |
||||
{ |
||||
if (!query) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_search_query(internal_, query->Receive()); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void LobbyManager::Search(LobbySearchQuery const& query, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->search( |
||||
internal_, const_cast<LobbySearchQuery&>(query).Internal(), cb.release(), wrapper); |
||||
} |
||||
|
||||
void LobbyManager::LobbyCount(std::int32_t* count) |
||||
{ |
||||
if (!count) { |
||||
return; |
||||
} |
||||
|
||||
internal_->lobby_count(internal_, reinterpret_cast<int32_t*>(count)); |
||||
} |
||||
|
||||
Result LobbyManager::GetLobbyId(std::int32_t index, LobbyId* lobbyId) |
||||
{ |
||||
if (!lobbyId) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_lobby_id(internal_, index, reinterpret_cast<int64_t*>(lobbyId)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void LobbyManager::ConnectVoice(LobbyId lobbyId, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->connect_voice(internal_, lobbyId, cb.release(), wrapper); |
||||
} |
||||
|
||||
void LobbyManager::DisconnectVoice(LobbyId lobbyId, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->disconnect_voice(internal_, lobbyId, cb.release(), wrapper); |
||||
} |
||||
|
||||
Result LobbyManager::ConnectNetwork(LobbyId lobbyId) |
||||
{ |
||||
auto result = internal_->connect_network(internal_, lobbyId); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::DisconnectNetwork(LobbyId lobbyId) |
||||
{ |
||||
auto result = internal_->disconnect_network(internal_, lobbyId); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::FlushNetwork() |
||||
{ |
||||
auto result = internal_->flush_network(internal_); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::OpenNetworkChannel(LobbyId lobbyId, std::uint8_t channelId, bool reliable) |
||||
{ |
||||
auto result = |
||||
internal_->open_network_channel(internal_, lobbyId, channelId, (reliable ? 1 : 0)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyManager::SendNetworkMessage(LobbyId lobbyId, |
||||
UserId userId, |
||||
std::uint8_t channelId, |
||||
std::uint8_t* data, |
||||
std::uint32_t dataLength) |
||||
{ |
||||
auto result = internal_->send_network_message( |
||||
internal_, lobbyId, userId, channelId, reinterpret_cast<uint8_t*>(data), dataLength); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,88 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class LobbyManager final { |
||||
public: |
||||
~LobbyManager() = default; |
||||
|
||||
Result GetLobbyCreateTransaction(LobbyTransaction* transaction); |
||||
Result GetLobbyUpdateTransaction(LobbyId lobbyId, LobbyTransaction* transaction); |
||||
Result GetMemberUpdateTransaction(LobbyId lobbyId, |
||||
UserId userId, |
||||
LobbyMemberTransaction* transaction); |
||||
void CreateLobby(LobbyTransaction const& transaction, |
||||
std::function<void(Result, Lobby const&)> callback); |
||||
void UpdateLobby(LobbyId lobbyId, |
||||
LobbyTransaction const& transaction, |
||||
std::function<void(Result)> callback); |
||||
void DeleteLobby(LobbyId lobbyId, std::function<void(Result)> callback); |
||||
void ConnectLobby(LobbyId lobbyId, |
||||
LobbySecret secret, |
||||
std::function<void(Result, Lobby const&)> callback); |
||||
void ConnectLobbyWithActivitySecret(LobbySecret activitySecret, |
||||
std::function<void(Result, Lobby const&)> callback); |
||||
void DisconnectLobby(LobbyId lobbyId, std::function<void(Result)> callback); |
||||
Result GetLobby(LobbyId lobbyId, Lobby* lobby); |
||||
Result GetLobbyActivitySecret(LobbyId lobbyId, char secret[128]); |
||||
Result GetLobbyMetadataValue(LobbyId lobbyId, MetadataKey key, char value[4096]); |
||||
Result GetLobbyMetadataKey(LobbyId lobbyId, std::int32_t index, char key[256]); |
||||
Result LobbyMetadataCount(LobbyId lobbyId, std::int32_t* count); |
||||
Result MemberCount(LobbyId lobbyId, std::int32_t* count); |
||||
Result GetMemberUserId(LobbyId lobbyId, std::int32_t index, UserId* userId); |
||||
Result GetMemberUser(LobbyId lobbyId, UserId userId, User* user); |
||||
Result GetMemberMetadataValue(LobbyId lobbyId, |
||||
UserId userId, |
||||
MetadataKey key, |
||||
char value[4096]); |
||||
Result GetMemberMetadataKey(LobbyId lobbyId, UserId userId, std::int32_t index, char key[256]); |
||||
Result MemberMetadataCount(LobbyId lobbyId, UserId userId, std::int32_t* count); |
||||
void UpdateMember(LobbyId lobbyId, |
||||
UserId userId, |
||||
LobbyMemberTransaction const& transaction, |
||||
std::function<void(Result)> callback); |
||||
void SendLobbyMessage(LobbyId lobbyId, |
||||
std::uint8_t* data, |
||||
std::uint32_t dataLength, |
||||
std::function<void(Result)> callback); |
||||
Result GetSearchQuery(LobbySearchQuery* query); |
||||
void Search(LobbySearchQuery const& query, std::function<void(Result)> callback); |
||||
void LobbyCount(std::int32_t* count); |
||||
Result GetLobbyId(std::int32_t index, LobbyId* lobbyId); |
||||
void ConnectVoice(LobbyId lobbyId, std::function<void(Result)> callback); |
||||
void DisconnectVoice(LobbyId lobbyId, std::function<void(Result)> callback); |
||||
Result ConnectNetwork(LobbyId lobbyId); |
||||
Result DisconnectNetwork(LobbyId lobbyId); |
||||
Result FlushNetwork(); |
||||
Result OpenNetworkChannel(LobbyId lobbyId, std::uint8_t channelId, bool reliable); |
||||
Result SendNetworkMessage(LobbyId lobbyId, |
||||
UserId userId, |
||||
std::uint8_t channelId, |
||||
std::uint8_t* data, |
||||
std::uint32_t dataLength); |
||||
|
||||
Event<std::int64_t> OnLobbyUpdate; |
||||
Event<std::int64_t, std::uint32_t> OnLobbyDelete; |
||||
Event<std::int64_t, std::int64_t> OnMemberConnect; |
||||
Event<std::int64_t, std::int64_t> OnMemberUpdate; |
||||
Event<std::int64_t, std::int64_t> OnMemberDisconnect; |
||||
Event<std::int64_t, std::int64_t, std::uint8_t*, std::uint32_t> OnLobbyMessage; |
||||
Event<std::int64_t, std::int64_t, bool> OnSpeaking; |
||||
Event<std::int64_t, std::int64_t, std::uint8_t, std::uint8_t*, std::uint32_t> OnNetworkMessage; |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
LobbyManager() = default; |
||||
LobbyManager(LobbyManager const& rhs) = delete; |
||||
LobbyManager& operator=(LobbyManager const& rhs) = delete; |
||||
LobbyManager(LobbyManager&& rhs) = delete; |
||||
LobbyManager& operator=(LobbyManager&& rhs) = delete; |
||||
|
||||
IDiscordLobbyManager* internal_; |
||||
static IDiscordLobbyEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,103 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "network_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
class NetworkEvents final { |
||||
public: |
||||
static void DISCORD_CALLBACK OnMessage(void* callbackData, |
||||
DiscordNetworkPeerId peerId, |
||||
DiscordNetworkChannelId channelId, |
||||
uint8_t* data, |
||||
uint32_t dataLength) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->NetworkManager(); |
||||
module.OnMessage(peerId, channelId, data, dataLength); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnRouteUpdate(void* callbackData, char const* routeData) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->NetworkManager(); |
||||
module.OnRouteUpdate(static_cast<const char*>(routeData)); |
||||
} |
||||
}; |
||||
|
||||
IDiscordNetworkEvents NetworkManager::events_{ |
||||
&NetworkEvents::OnMessage, |
||||
&NetworkEvents::OnRouteUpdate, |
||||
}; |
||||
|
||||
void NetworkManager::GetPeerId(NetworkPeerId* peerId) |
||||
{ |
||||
if (!peerId) { |
||||
return; |
||||
} |
||||
|
||||
internal_->get_peer_id(internal_, reinterpret_cast<uint64_t*>(peerId)); |
||||
} |
||||
|
||||
Result NetworkManager::Flush() |
||||
{ |
||||
auto result = internal_->flush(internal_); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result NetworkManager::OpenPeer(NetworkPeerId peerId, char const* routeData) |
||||
{ |
||||
auto result = internal_->open_peer(internal_, peerId, const_cast<char*>(routeData)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result NetworkManager::UpdatePeer(NetworkPeerId peerId, char const* routeData) |
||||
{ |
||||
auto result = internal_->update_peer(internal_, peerId, const_cast<char*>(routeData)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result NetworkManager::ClosePeer(NetworkPeerId peerId) |
||||
{ |
||||
auto result = internal_->close_peer(internal_, peerId); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result NetworkManager::OpenChannel(NetworkPeerId peerId, NetworkChannelId channelId, bool reliable) |
||||
{ |
||||
auto result = internal_->open_channel(internal_, peerId, channelId, (reliable ? 1 : 0)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result NetworkManager::CloseChannel(NetworkPeerId peerId, NetworkChannelId channelId) |
||||
{ |
||||
auto result = internal_->close_channel(internal_, peerId, channelId); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result NetworkManager::SendMessage(NetworkPeerId peerId, |
||||
NetworkChannelId channelId, |
||||
std::uint8_t* data, |
||||
std::uint32_t dataLength) |
||||
{ |
||||
auto result = internal_->send_message( |
||||
internal_, peerId, channelId, reinterpret_cast<uint8_t*>(data), dataLength); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,63 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class NetworkManager final { |
||||
public: |
||||
~NetworkManager() = default; |
||||
|
||||
/**
|
||||
* Get the local peer ID for this process. |
||||
*/ |
||||
void GetPeerId(NetworkPeerId* peerId); |
||||
/**
|
||||
* Send pending network messages. |
||||
*/ |
||||
Result Flush(); |
||||
/**
|
||||
* Open a connection to a remote peer. |
||||
*/ |
||||
Result OpenPeer(NetworkPeerId peerId, char const* routeData); |
||||
/**
|
||||
* Update the route data for a connected peer. |
||||
*/ |
||||
Result UpdatePeer(NetworkPeerId peerId, char const* routeData); |
||||
/**
|
||||
* Close the connection to a remote peer. |
||||
*/ |
||||
Result ClosePeer(NetworkPeerId peerId); |
||||
/**
|
||||
* Open a message channel to a connected peer. |
||||
*/ |
||||
Result OpenChannel(NetworkPeerId peerId, NetworkChannelId channelId, bool reliable); |
||||
/**
|
||||
* Close a message channel to a connected peer. |
||||
*/ |
||||
Result CloseChannel(NetworkPeerId peerId, NetworkChannelId channelId); |
||||
/**
|
||||
* Send a message to a connected peer over an opened message channel. |
||||
*/ |
||||
Result SendMessage(NetworkPeerId peerId, |
||||
NetworkChannelId channelId, |
||||
std::uint8_t* data, |
||||
std::uint32_t dataLength); |
||||
|
||||
Event<NetworkPeerId, NetworkChannelId, std::uint8_t*, std::uint32_t> OnMessage; |
||||
Event<char const*> OnRouteUpdate; |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
NetworkManager() = default; |
||||
NetworkManager(NetworkManager const& rhs) = delete; |
||||
NetworkManager& operator=(NetworkManager const& rhs) = delete; |
||||
NetworkManager(NetworkManager&& rhs) = delete; |
||||
NetworkManager& operator=(NetworkManager&& rhs) = delete; |
||||
|
||||
IDiscordNetworkManager* internal_; |
||||
static IDiscordNetworkEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,229 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "overlay_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
class OverlayEvents final { |
||||
public: |
||||
static void DISCORD_CALLBACK OnToggle(void* callbackData, bool locked) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->OverlayManager(); |
||||
module.OnToggle((locked != 0)); |
||||
} |
||||
}; |
||||
|
||||
IDiscordOverlayEvents OverlayManager::events_{ |
||||
&OverlayEvents::OnToggle, |
||||
}; |
||||
|
||||
void OverlayManager::IsEnabled(bool* enabled) |
||||
{ |
||||
if (!enabled) { |
||||
return; |
||||
} |
||||
|
||||
internal_->is_enabled(internal_, reinterpret_cast<bool*>(enabled)); |
||||
} |
||||
|
||||
void OverlayManager::IsLocked(bool* locked) |
||||
{ |
||||
if (!locked) { |
||||
return; |
||||
} |
||||
|
||||
internal_->is_locked(internal_, reinterpret_cast<bool*>(locked)); |
||||
} |
||||
|
||||
void OverlayManager::SetLocked(bool locked, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->set_locked(internal_, (locked ? 1 : 0), cb.release(), wrapper); |
||||
} |
||||
|
||||
void OverlayManager::OpenActivityInvite(ActivityActionType type, |
||||
std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->open_activity_invite( |
||||
internal_, static_cast<EDiscordActivityActionType>(type), cb.release(), wrapper); |
||||
} |
||||
|
||||
void OverlayManager::OpenGuildInvite(char const* code, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->open_guild_invite(internal_, const_cast<char*>(code), cb.release(), wrapper); |
||||
} |
||||
|
||||
void OverlayManager::OpenVoiceSettings(std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->open_voice_settings(internal_, cb.release(), wrapper); |
||||
} |
||||
|
||||
Result OverlayManager::InitDrawingDxgi(IDXGISwapChain* swapchain, bool useMessageForwarding) |
||||
{ |
||||
auto result = |
||||
internal_->init_drawing_dxgi(internal_, swapchain, (useMessageForwarding ? 1 : 0)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void OverlayManager::OnPresent() |
||||
{ |
||||
internal_->on_present(internal_); |
||||
} |
||||
|
||||
void OverlayManager::ForwardMessage(MSG* message) |
||||
{ |
||||
internal_->forward_message(internal_, message); |
||||
} |
||||
|
||||
void OverlayManager::KeyEvent(bool down, char const* keyCode, KeyVariant variant) |
||||
{ |
||||
internal_->key_event(internal_, |
||||
(down ? 1 : 0), |
||||
const_cast<char*>(keyCode), |
||||
static_cast<EDiscordKeyVariant>(variant)); |
||||
} |
||||
|
||||
void OverlayManager::CharEvent(char const* character) |
||||
{ |
||||
internal_->char_event(internal_, const_cast<char*>(character)); |
||||
} |
||||
|
||||
void OverlayManager::MouseButtonEvent(std::uint8_t down, |
||||
std::int32_t clickCount, |
||||
MouseButton which, |
||||
std::int32_t x, |
||||
std::int32_t y) |
||||
{ |
||||
internal_->mouse_button_event( |
||||
internal_, down, clickCount, static_cast<EDiscordMouseButton>(which), x, y); |
||||
} |
||||
|
||||
void OverlayManager::MouseMotionEvent(std::int32_t x, std::int32_t y) |
||||
{ |
||||
internal_->mouse_motion_event(internal_, x, y); |
||||
} |
||||
|
||||
void OverlayManager::ImeCommitText(char const* text) |
||||
{ |
||||
internal_->ime_commit_text(internal_, const_cast<char*>(text)); |
||||
} |
||||
|
||||
void OverlayManager::ImeSetComposition(char const* text, |
||||
ImeUnderline* underlines, |
||||
std::uint32_t underlinesLength, |
||||
std::int32_t from, |
||||
std::int32_t to) |
||||
{ |
||||
internal_->ime_set_composition(internal_, |
||||
const_cast<char*>(text), |
||||
reinterpret_cast<DiscordImeUnderline*>(underlines), |
||||
underlinesLength, |
||||
from, |
||||
to); |
||||
} |
||||
|
||||
void OverlayManager::ImeCancelComposition() |
||||
{ |
||||
internal_->ime_cancel_composition(internal_); |
||||
} |
||||
|
||||
void OverlayManager::SetImeCompositionRangeCallback( |
||||
std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)> |
||||
onImeCompositionRangeChanged) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, |
||||
int32_t from, |
||||
int32_t to, |
||||
DiscordRect* bounds, |
||||
uint32_t boundsLength) -> void { |
||||
std::unique_ptr<std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)>> cb( |
||||
reinterpret_cast<std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)>*>( |
||||
callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(from, to, reinterpret_cast<Rect*>(bounds), boundsLength); |
||||
}; |
||||
std::unique_ptr<std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)>> cb{}; |
||||
cb.reset(new std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)>( |
||||
std::move(onImeCompositionRangeChanged))); |
||||
internal_->set_ime_composition_range_callback(internal_, cb.release(), wrapper); |
||||
} |
||||
|
||||
void OverlayManager::SetImeSelectionBoundsCallback( |
||||
std::function<void(Rect, Rect, bool)> onImeSelectionBoundsChanged) |
||||
{ |
||||
static auto wrapper = |
||||
[](void* callbackData, DiscordRect anchor, DiscordRect focus, bool isAnchorFirst) -> void { |
||||
std::unique_ptr<std::function<void(Rect, Rect, bool)>> cb( |
||||
reinterpret_cast<std::function<void(Rect, Rect, bool)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(*reinterpret_cast<Rect const*>(&anchor), |
||||
*reinterpret_cast<Rect const*>(&focus), |
||||
(isAnchorFirst != 0)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Rect, Rect, bool)>> cb{}; |
||||
cb.reset(new std::function<void(Rect, Rect, bool)>(std::move(onImeSelectionBoundsChanged))); |
||||
internal_->set_ime_selection_bounds_callback(internal_, cb.release(), wrapper); |
||||
} |
||||
|
||||
bool OverlayManager::IsPointInsideClickZone(std::int32_t x, std::int32_t y) |
||||
{ |
||||
auto result = internal_->is_point_inside_click_zone(internal_, x, y); |
||||
return (result != 0); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,57 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class OverlayManager final { |
||||
public: |
||||
~OverlayManager() = default; |
||||
|
||||
void IsEnabled(bool* enabled); |
||||
void IsLocked(bool* locked); |
||||
void SetLocked(bool locked, std::function<void(Result)> callback); |
||||
void OpenActivityInvite(ActivityActionType type, std::function<void(Result)> callback); |
||||
void OpenGuildInvite(char const* code, std::function<void(Result)> callback); |
||||
void OpenVoiceSettings(std::function<void(Result)> callback); |
||||
Result InitDrawingDxgi(IDXGISwapChain* swapchain, bool useMessageForwarding); |
||||
void OnPresent(); |
||||
void ForwardMessage(MSG* message); |
||||
void KeyEvent(bool down, char const* keyCode, KeyVariant variant); |
||||
void CharEvent(char const* character); |
||||
void MouseButtonEvent(std::uint8_t down, |
||||
std::int32_t clickCount, |
||||
MouseButton which, |
||||
std::int32_t x, |
||||
std::int32_t y); |
||||
void MouseMotionEvent(std::int32_t x, std::int32_t y); |
||||
void ImeCommitText(char const* text); |
||||
void ImeSetComposition(char const* text, |
||||
ImeUnderline* underlines, |
||||
std::uint32_t underlinesLength, |
||||
std::int32_t from, |
||||
std::int32_t to); |
||||
void ImeCancelComposition(); |
||||
void SetImeCompositionRangeCallback( |
||||
std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)> |
||||
onImeCompositionRangeChanged); |
||||
void SetImeSelectionBoundsCallback( |
||||
std::function<void(Rect, Rect, bool)> onImeSelectionBoundsChanged); |
||||
bool IsPointInsideClickZone(std::int32_t x, std::int32_t y); |
||||
|
||||
Event<bool> OnToggle; |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
OverlayManager() = default; |
||||
OverlayManager(OverlayManager const& rhs) = delete; |
||||
OverlayManager& operator=(OverlayManager const& rhs) = delete; |
||||
OverlayManager(OverlayManager&& rhs) = delete; |
||||
OverlayManager& operator=(OverlayManager&& rhs) = delete; |
||||
|
||||
IDiscordOverlayManager* internal_; |
||||
static IDiscordOverlayEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,91 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "relationship_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
class RelationshipEvents final { |
||||
public: |
||||
static void DISCORD_CALLBACK OnRefresh(void* callbackData) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->RelationshipManager(); |
||||
module.OnRefresh(); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnRelationshipUpdate(void* callbackData, |
||||
DiscordRelationship* relationship) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->RelationshipManager(); |
||||
module.OnRelationshipUpdate(*reinterpret_cast<Relationship const*>(relationship)); |
||||
} |
||||
}; |
||||
|
||||
IDiscordRelationshipEvents RelationshipManager::events_{ |
||||
&RelationshipEvents::OnRefresh, |
||||
&RelationshipEvents::OnRelationshipUpdate, |
||||
}; |
||||
|
||||
void RelationshipManager::Filter(std::function<bool(Relationship const&)> filter) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, DiscordRelationship* relationship) -> bool { |
||||
auto cb(reinterpret_cast<std::function<bool(Relationship const&)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return {}; |
||||
} |
||||
return (*cb)(*reinterpret_cast<Relationship const*>(relationship)); |
||||
}; |
||||
std::unique_ptr<std::function<bool(Relationship const&)>> cb{}; |
||||
cb.reset(new std::function<bool(Relationship const&)>(std::move(filter))); |
||||
internal_->filter(internal_, cb.get(), wrapper); |
||||
} |
||||
|
||||
Result RelationshipManager::Count(std::int32_t* count) |
||||
{ |
||||
if (!count) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->count(internal_, reinterpret_cast<int32_t*>(count)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result RelationshipManager::Get(UserId userId, Relationship* relationship) |
||||
{ |
||||
if (!relationship) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->get(internal_, userId, reinterpret_cast<DiscordRelationship*>(relationship)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result RelationshipManager::GetAt(std::uint32_t index, Relationship* relationship) |
||||
{ |
||||
if (!relationship) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->get_at(internal_, index, reinterpret_cast<DiscordRelationship*>(relationship)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,32 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class RelationshipManager final { |
||||
public: |
||||
~RelationshipManager() = default; |
||||
|
||||
void Filter(std::function<bool(Relationship const&)> filter); |
||||
Result Count(std::int32_t* count); |
||||
Result Get(UserId userId, Relationship* relationship); |
||||
Result GetAt(std::uint32_t index, Relationship* relationship); |
||||
|
||||
Event<> OnRefresh; |
||||
Event<Relationship const&> OnRelationshipUpdate; |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
RelationshipManager() = default; |
||||
RelationshipManager(RelationshipManager const& rhs) = delete; |
||||
RelationshipManager& operator=(RelationshipManager const& rhs) = delete; |
||||
RelationshipManager(RelationshipManager&& rhs) = delete; |
||||
RelationshipManager& operator=(RelationshipManager&& rhs) = delete; |
||||
|
||||
IDiscordRelationshipManager* internal_; |
||||
static IDiscordRelationshipEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,158 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "storage_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
Result StorageManager::Read(char const* name, |
||||
std::uint8_t* data, |
||||
std::uint32_t dataLength, |
||||
std::uint32_t* read) |
||||
{ |
||||
if (!read) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->read(internal_, |
||||
const_cast<char*>(name), |
||||
reinterpret_cast<uint8_t*>(data), |
||||
dataLength, |
||||
reinterpret_cast<uint32_t*>(read)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void StorageManager::ReadAsync(char const* name, |
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback) |
||||
{ |
||||
static auto wrapper = |
||||
[](void* callbackData, EDiscordResult result, uint8_t* data, uint32_t dataLength) -> void { |
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb( |
||||
reinterpret_cast<std::function<void(Result, std::uint8_t*, std::uint32_t)>*>( |
||||
callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result), data, dataLength); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb{}; |
||||
cb.reset(new std::function<void(Result, std::uint8_t*, std::uint32_t)>(std::move(callback))); |
||||
internal_->read_async(internal_, const_cast<char*>(name), cb.release(), wrapper); |
||||
} |
||||
|
||||
void StorageManager::ReadAsyncPartial( |
||||
char const* name, |
||||
std::uint64_t offset, |
||||
std::uint64_t length, |
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback) |
||||
{ |
||||
static auto wrapper = |
||||
[](void* callbackData, EDiscordResult result, uint8_t* data, uint32_t dataLength) -> void { |
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb( |
||||
reinterpret_cast<std::function<void(Result, std::uint8_t*, std::uint32_t)>*>( |
||||
callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result), data, dataLength); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb{}; |
||||
cb.reset(new std::function<void(Result, std::uint8_t*, std::uint32_t)>(std::move(callback))); |
||||
internal_->read_async_partial( |
||||
internal_, const_cast<char*>(name), offset, length, cb.release(), wrapper); |
||||
} |
||||
|
||||
Result StorageManager::Write(char const* name, std::uint8_t* data, std::uint32_t dataLength) |
||||
{ |
||||
auto result = internal_->write( |
||||
internal_, const_cast<char*>(name), reinterpret_cast<uint8_t*>(data), dataLength); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void StorageManager::WriteAsync(char const* name, |
||||
std::uint8_t* data, |
||||
std::uint32_t dataLength, |
||||
std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->write_async(internal_, |
||||
const_cast<char*>(name), |
||||
reinterpret_cast<uint8_t*>(data), |
||||
dataLength, |
||||
cb.release(), |
||||
wrapper); |
||||
} |
||||
|
||||
Result StorageManager::Delete(char const* name) |
||||
{ |
||||
auto result = internal_->delete_(internal_, const_cast<char*>(name)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result StorageManager::Exists(char const* name, bool* exists) |
||||
{ |
||||
if (!exists) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->exists(internal_, const_cast<char*>(name), reinterpret_cast<bool*>(exists)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void StorageManager::Count(std::int32_t* count) |
||||
{ |
||||
if (!count) { |
||||
return; |
||||
} |
||||
|
||||
internal_->count(internal_, reinterpret_cast<int32_t*>(count)); |
||||
} |
||||
|
||||
Result StorageManager::Stat(char const* name, FileStat* stat) |
||||
{ |
||||
if (!stat) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->stat(internal_, const_cast<char*>(name), reinterpret_cast<DiscordFileStat*>(stat)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result StorageManager::StatAt(std::int32_t index, FileStat* stat) |
||||
{ |
||||
if (!stat) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->stat_at(internal_, index, reinterpret_cast<DiscordFileStat*>(stat)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result StorageManager::GetPath(char path[4096]) |
||||
{ |
||||
if (!path) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_path(internal_, reinterpret_cast<DiscordPath*>(path)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,46 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class StorageManager final { |
||||
public: |
||||
~StorageManager() = default; |
||||
|
||||
Result Read(char const* name, |
||||
std::uint8_t* data, |
||||
std::uint32_t dataLength, |
||||
std::uint32_t* read); |
||||
void ReadAsync(char const* name, |
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback); |
||||
void ReadAsyncPartial(char const* name, |
||||
std::uint64_t offset, |
||||
std::uint64_t length, |
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback); |
||||
Result Write(char const* name, std::uint8_t* data, std::uint32_t dataLength); |
||||
void WriteAsync(char const* name, |
||||
std::uint8_t* data, |
||||
std::uint32_t dataLength, |
||||
std::function<void(Result)> callback); |
||||
Result Delete(char const* name); |
||||
Result Exists(char const* name, bool* exists); |
||||
void Count(std::int32_t* count); |
||||
Result Stat(char const* name, FileStat* stat); |
||||
Result StatAt(std::int32_t index, FileStat* stat); |
||||
Result GetPath(char path[4096]); |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
StorageManager() = default; |
||||
StorageManager(StorageManager const& rhs) = delete; |
||||
StorageManager& operator=(StorageManager const& rhs) = delete; |
||||
StorageManager(StorageManager&& rhs) = delete; |
||||
StorageManager& operator=(StorageManager&& rhs) = delete; |
||||
|
||||
IDiscordStorageManager* internal_; |
||||
static IDiscordStorageEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,162 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "store_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
class StoreEvents final { |
||||
public: |
||||
static void DISCORD_CALLBACK OnEntitlementCreate(void* callbackData, |
||||
DiscordEntitlement* entitlement) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->StoreManager(); |
||||
module.OnEntitlementCreate(*reinterpret_cast<Entitlement const*>(entitlement)); |
||||
} |
||||
|
||||
static void DISCORD_CALLBACK OnEntitlementDelete(void* callbackData, |
||||
DiscordEntitlement* entitlement) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->StoreManager(); |
||||
module.OnEntitlementDelete(*reinterpret_cast<Entitlement const*>(entitlement)); |
||||
} |
||||
}; |
||||
|
||||
IDiscordStoreEvents StoreManager::events_{ |
||||
&StoreEvents::OnEntitlementCreate, |
||||
&StoreEvents::OnEntitlementDelete, |
||||
}; |
||||
|
||||
void StoreManager::FetchSkus(std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->fetch_skus(internal_, cb.release(), wrapper); |
||||
} |
||||
|
||||
void StoreManager::CountSkus(std::int32_t* count) |
||||
{ |
||||
if (!count) { |
||||
return; |
||||
} |
||||
|
||||
internal_->count_skus(internal_, reinterpret_cast<int32_t*>(count)); |
||||
} |
||||
|
||||
Result StoreManager::GetSku(Snowflake skuId, Sku* sku) |
||||
{ |
||||
if (!sku) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_sku(internal_, skuId, reinterpret_cast<DiscordSku*>(sku)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result StoreManager::GetSkuAt(std::int32_t index, Sku* sku) |
||||
{ |
||||
if (!sku) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_sku_at(internal_, index, reinterpret_cast<DiscordSku*>(sku)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void StoreManager::FetchEntitlements(std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->fetch_entitlements(internal_, cb.release(), wrapper); |
||||
} |
||||
|
||||
void StoreManager::CountEntitlements(std::int32_t* count) |
||||
{ |
||||
if (!count) { |
||||
return; |
||||
} |
||||
|
||||
internal_->count_entitlements(internal_, reinterpret_cast<int32_t*>(count)); |
||||
} |
||||
|
||||
Result StoreManager::GetEntitlement(Snowflake entitlementId, Entitlement* entitlement) |
||||
{ |
||||
if (!entitlement) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_entitlement( |
||||
internal_, entitlementId, reinterpret_cast<DiscordEntitlement*>(entitlement)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result StoreManager::GetEntitlementAt(std::int32_t index, Entitlement* entitlement) |
||||
{ |
||||
if (!entitlement) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_entitlement_at( |
||||
internal_, index, reinterpret_cast<DiscordEntitlement*>(entitlement)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result StoreManager::HasSkuEntitlement(Snowflake skuId, bool* hasEntitlement) |
||||
{ |
||||
if (!hasEntitlement) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->has_sku_entitlement(internal_, skuId, reinterpret_cast<bool*>(hasEntitlement)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void StoreManager::StartPurchase(Snowflake skuId, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->start_purchase(internal_, skuId, cb.release(), wrapper); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,38 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class StoreManager final { |
||||
public: |
||||
~StoreManager() = default; |
||||
|
||||
void FetchSkus(std::function<void(Result)> callback); |
||||
void CountSkus(std::int32_t* count); |
||||
Result GetSku(Snowflake skuId, Sku* sku); |
||||
Result GetSkuAt(std::int32_t index, Sku* sku); |
||||
void FetchEntitlements(std::function<void(Result)> callback); |
||||
void CountEntitlements(std::int32_t* count); |
||||
Result GetEntitlement(Snowflake entitlementId, Entitlement* entitlement); |
||||
Result GetEntitlementAt(std::int32_t index, Entitlement* entitlement); |
||||
Result HasSkuEntitlement(Snowflake skuId, bool* hasEntitlement); |
||||
void StartPurchase(Snowflake skuId, std::function<void(Result)> callback); |
||||
|
||||
Event<Entitlement const&> OnEntitlementCreate; |
||||
Event<Entitlement const&> OnEntitlementDelete; |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
StoreManager() = default; |
||||
StoreManager(StoreManager const& rhs) = delete; |
||||
StoreManager& operator=(StoreManager const& rhs) = delete; |
||||
StoreManager(StoreManager&& rhs) = delete; |
||||
StoreManager& operator=(StoreManager&& rhs) = delete; |
||||
|
||||
IDiscordStoreManager* internal_; |
||||
static IDiscordStoreEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,879 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "types.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
void User::SetId(UserId id) |
||||
{ |
||||
internal_.id = id; |
||||
} |
||||
|
||||
UserId User::GetId() const |
||||
{ |
||||
return internal_.id; |
||||
} |
||||
|
||||
void User::SetUsername(char const* username) |
||||
{ |
||||
strncpy(internal_.username, username, 256); |
||||
internal_.username[256 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* User::GetUsername() const |
||||
{ |
||||
return internal_.username; |
||||
} |
||||
|
||||
void User::SetDiscriminator(char const* discriminator) |
||||
{ |
||||
strncpy(internal_.discriminator, discriminator, 8); |
||||
internal_.discriminator[8 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* User::GetDiscriminator() const |
||||
{ |
||||
return internal_.discriminator; |
||||
} |
||||
|
||||
void User::SetAvatar(char const* avatar) |
||||
{ |
||||
strncpy(internal_.avatar, avatar, 128); |
||||
internal_.avatar[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* User::GetAvatar() const |
||||
{ |
||||
return internal_.avatar; |
||||
} |
||||
|
||||
void User::SetBot(bool bot) |
||||
{ |
||||
internal_.bot = bot; |
||||
} |
||||
|
||||
bool User::GetBot() const |
||||
{ |
||||
return internal_.bot != 0; |
||||
} |
||||
|
||||
void OAuth2Token::SetAccessToken(char const* accessToken) |
||||
{ |
||||
strncpy(internal_.access_token, accessToken, 128); |
||||
internal_.access_token[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* OAuth2Token::GetAccessToken() const |
||||
{ |
||||
return internal_.access_token; |
||||
} |
||||
|
||||
void OAuth2Token::SetScopes(char const* scopes) |
||||
{ |
||||
strncpy(internal_.scopes, scopes, 1024); |
||||
internal_.scopes[1024 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* OAuth2Token::GetScopes() const |
||||
{ |
||||
return internal_.scopes; |
||||
} |
||||
|
||||
void OAuth2Token::SetExpires(Timestamp expires) |
||||
{ |
||||
internal_.expires = expires; |
||||
} |
||||
|
||||
Timestamp OAuth2Token::GetExpires() const |
||||
{ |
||||
return internal_.expires; |
||||
} |
||||
|
||||
void ImageHandle::SetType(ImageType type) |
||||
{ |
||||
internal_.type = static_cast<EDiscordImageType>(type); |
||||
} |
||||
|
||||
ImageType ImageHandle::GetType() const |
||||
{ |
||||
return static_cast<ImageType>(internal_.type); |
||||
} |
||||
|
||||
void ImageHandle::SetId(std::int64_t id) |
||||
{ |
||||
internal_.id = id; |
||||
} |
||||
|
||||
std::int64_t ImageHandle::GetId() const |
||||
{ |
||||
return internal_.id; |
||||
} |
||||
|
||||
void ImageHandle::SetSize(std::uint32_t size) |
||||
{ |
||||
internal_.size = size; |
||||
} |
||||
|
||||
std::uint32_t ImageHandle::GetSize() const |
||||
{ |
||||
return internal_.size; |
||||
} |
||||
|
||||
void ImageDimensions::SetWidth(std::uint32_t width) |
||||
{ |
||||
internal_.width = width; |
||||
} |
||||
|
||||
std::uint32_t ImageDimensions::GetWidth() const |
||||
{ |
||||
return internal_.width; |
||||
} |
||||
|
||||
void ImageDimensions::SetHeight(std::uint32_t height) |
||||
{ |
||||
internal_.height = height; |
||||
} |
||||
|
||||
std::uint32_t ImageDimensions::GetHeight() const |
||||
{ |
||||
return internal_.height; |
||||
} |
||||
|
||||
void ActivityTimestamps::SetStart(Timestamp start) |
||||
{ |
||||
internal_.start = start; |
||||
} |
||||
|
||||
Timestamp ActivityTimestamps::GetStart() const |
||||
{ |
||||
return internal_.start; |
||||
} |
||||
|
||||
void ActivityTimestamps::SetEnd(Timestamp end) |
||||
{ |
||||
internal_.end = end; |
||||
} |
||||
|
||||
Timestamp ActivityTimestamps::GetEnd() const |
||||
{ |
||||
return internal_.end; |
||||
} |
||||
|
||||
void ActivityAssets::SetLargeImage(char const* largeImage) |
||||
{ |
||||
strncpy(internal_.large_image, largeImage, 128); |
||||
internal_.large_image[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* ActivityAssets::GetLargeImage() const |
||||
{ |
||||
return internal_.large_image; |
||||
} |
||||
|
||||
void ActivityAssets::SetLargeText(char const* largeText) |
||||
{ |
||||
strncpy(internal_.large_text, largeText, 128); |
||||
internal_.large_text[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* ActivityAssets::GetLargeText() const |
||||
{ |
||||
return internal_.large_text; |
||||
} |
||||
|
||||
void ActivityAssets::SetSmallImage(char const* smallImage) |
||||
{ |
||||
strncpy(internal_.small_image, smallImage, 128); |
||||
internal_.small_image[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* ActivityAssets::GetSmallImage() const |
||||
{ |
||||
return internal_.small_image; |
||||
} |
||||
|
||||
void ActivityAssets::SetSmallText(char const* smallText) |
||||
{ |
||||
strncpy(internal_.small_text, smallText, 128); |
||||
internal_.small_text[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* ActivityAssets::GetSmallText() const |
||||
{ |
||||
return internal_.small_text; |
||||
} |
||||
|
||||
void PartySize::SetCurrentSize(std::int32_t currentSize) |
||||
{ |
||||
internal_.current_size = currentSize; |
||||
} |
||||
|
||||
std::int32_t PartySize::GetCurrentSize() const |
||||
{ |
||||
return internal_.current_size; |
||||
} |
||||
|
||||
void PartySize::SetMaxSize(std::int32_t maxSize) |
||||
{ |
||||
internal_.max_size = maxSize; |
||||
} |
||||
|
||||
std::int32_t PartySize::GetMaxSize() const |
||||
{ |
||||
return internal_.max_size; |
||||
} |
||||
|
||||
void ActivityParty::SetId(char const* id) |
||||
{ |
||||
strncpy(internal_.id, id, 128); |
||||
internal_.id[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* ActivityParty::GetId() const |
||||
{ |
||||
return internal_.id; |
||||
} |
||||
|
||||
PartySize& ActivityParty::GetSize() |
||||
{ |
||||
return reinterpret_cast<PartySize&>(internal_.size); |
||||
} |
||||
|
||||
PartySize const& ActivityParty::GetSize() const |
||||
{ |
||||
return reinterpret_cast<PartySize const&>(internal_.size); |
||||
} |
||||
|
||||
void ActivityParty::SetPrivacy(ActivityPartyPrivacy privacy) |
||||
{ |
||||
internal_.privacy = static_cast<EDiscordActivityPartyPrivacy>(privacy); |
||||
} |
||||
|
||||
ActivityPartyPrivacy ActivityParty::GetPrivacy() const |
||||
{ |
||||
return static_cast<ActivityPartyPrivacy>(internal_.privacy); |
||||
} |
||||
|
||||
void ActivitySecrets::SetMatch(char const* match) |
||||
{ |
||||
strncpy(internal_.match, match, 128); |
||||
internal_.match[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* ActivitySecrets::GetMatch() const |
||||
{ |
||||
return internal_.match; |
||||
} |
||||
|
||||
void ActivitySecrets::SetJoin(char const* join) |
||||
{ |
||||
strncpy(internal_.join, join, 128); |
||||
internal_.join[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* ActivitySecrets::GetJoin() const |
||||
{ |
||||
return internal_.join; |
||||
} |
||||
|
||||
void ActivitySecrets::SetSpectate(char const* spectate) |
||||
{ |
||||
strncpy(internal_.spectate, spectate, 128); |
||||
internal_.spectate[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* ActivitySecrets::GetSpectate() const |
||||
{ |
||||
return internal_.spectate; |
||||
} |
||||
|
||||
void Activity::SetType(ActivityType type) |
||||
{ |
||||
internal_.type = static_cast<EDiscordActivityType>(type); |
||||
} |
||||
|
||||
ActivityType Activity::GetType() const |
||||
{ |
||||
return static_cast<ActivityType>(internal_.type); |
||||
} |
||||
|
||||
void Activity::SetApplicationId(std::int64_t applicationId) |
||||
{ |
||||
internal_.application_id = applicationId; |
||||
} |
||||
|
||||
std::int64_t Activity::GetApplicationId() const |
||||
{ |
||||
return internal_.application_id; |
||||
} |
||||
|
||||
void Activity::SetName(char const* name) |
||||
{ |
||||
strncpy(internal_.name, name, 128); |
||||
internal_.name[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* Activity::GetName() const |
||||
{ |
||||
return internal_.name; |
||||
} |
||||
|
||||
void Activity::SetState(char const* state) |
||||
{ |
||||
strncpy(internal_.state, state, 128); |
||||
internal_.state[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* Activity::GetState() const |
||||
{ |
||||
return internal_.state; |
||||
} |
||||
|
||||
void Activity::SetDetails(char const* details) |
||||
{ |
||||
strncpy(internal_.details, details, 128); |
||||
internal_.details[128 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* Activity::GetDetails() const |
||||
{ |
||||
return internal_.details; |
||||
} |
||||
|
||||
ActivityTimestamps& Activity::GetTimestamps() |
||||
{ |
||||
return reinterpret_cast<ActivityTimestamps&>(internal_.timestamps); |
||||
} |
||||
|
||||
ActivityTimestamps const& Activity::GetTimestamps() const |
||||
{ |
||||
return reinterpret_cast<ActivityTimestamps const&>(internal_.timestamps); |
||||
} |
||||
|
||||
ActivityAssets& Activity::GetAssets() |
||||
{ |
||||
return reinterpret_cast<ActivityAssets&>(internal_.assets); |
||||
} |
||||
|
||||
ActivityAssets const& Activity::GetAssets() const |
||||
{ |
||||
return reinterpret_cast<ActivityAssets const&>(internal_.assets); |
||||
} |
||||
|
||||
ActivityParty& Activity::GetParty() |
||||
{ |
||||
return reinterpret_cast<ActivityParty&>(internal_.party); |
||||
} |
||||
|
||||
ActivityParty const& Activity::GetParty() const |
||||
{ |
||||
return reinterpret_cast<ActivityParty const&>(internal_.party); |
||||
} |
||||
|
||||
ActivitySecrets& Activity::GetSecrets() |
||||
{ |
||||
return reinterpret_cast<ActivitySecrets&>(internal_.secrets); |
||||
} |
||||
|
||||
ActivitySecrets const& Activity::GetSecrets() const |
||||
{ |
||||
return reinterpret_cast<ActivitySecrets const&>(internal_.secrets); |
||||
} |
||||
|
||||
void Activity::SetInstance(bool instance) |
||||
{ |
||||
internal_.instance = instance; |
||||
} |
||||
|
||||
bool Activity::GetInstance() const |
||||
{ |
||||
return internal_.instance != 0; |
||||
} |
||||
|
||||
void Activity::SetSupportedPlatforms(std::uint32_t supportedPlatforms) |
||||
{ |
||||
internal_.supported_platforms = supportedPlatforms; |
||||
} |
||||
|
||||
std::uint32_t Activity::GetSupportedPlatforms() const |
||||
{ |
||||
return internal_.supported_platforms; |
||||
} |
||||
|
||||
void Presence::SetStatus(Status status) |
||||
{ |
||||
internal_.status = static_cast<EDiscordStatus>(status); |
||||
} |
||||
|
||||
Status Presence::GetStatus() const |
||||
{ |
||||
return static_cast<Status>(internal_.status); |
||||
} |
||||
|
||||
Activity& Presence::GetActivity() |
||||
{ |
||||
return reinterpret_cast<Activity&>(internal_.activity); |
||||
} |
||||
|
||||
Activity const& Presence::GetActivity() const |
||||
{ |
||||
return reinterpret_cast<Activity const&>(internal_.activity); |
||||
} |
||||
|
||||
void Relationship::SetType(RelationshipType type) |
||||
{ |
||||
internal_.type = static_cast<EDiscordRelationshipType>(type); |
||||
} |
||||
|
||||
RelationshipType Relationship::GetType() const |
||||
{ |
||||
return static_cast<RelationshipType>(internal_.type); |
||||
} |
||||
|
||||
User& Relationship::GetUser() |
||||
{ |
||||
return reinterpret_cast<User&>(internal_.user); |
||||
} |
||||
|
||||
User const& Relationship::GetUser() const |
||||
{ |
||||
return reinterpret_cast<User const&>(internal_.user); |
||||
} |
||||
|
||||
Presence& Relationship::GetPresence() |
||||
{ |
||||
return reinterpret_cast<Presence&>(internal_.presence); |
||||
} |
||||
|
||||
Presence const& Relationship::GetPresence() const |
||||
{ |
||||
return reinterpret_cast<Presence const&>(internal_.presence); |
||||
} |
||||
|
||||
void Lobby::SetId(LobbyId id) |
||||
{ |
||||
internal_.id = id; |
||||
} |
||||
|
||||
LobbyId Lobby::GetId() const |
||||
{ |
||||
return internal_.id; |
||||
} |
||||
|
||||
void Lobby::SetType(LobbyType type) |
||||
{ |
||||
internal_.type = static_cast<EDiscordLobbyType>(type); |
||||
} |
||||
|
||||
LobbyType Lobby::GetType() const |
||||
{ |
||||
return static_cast<LobbyType>(internal_.type); |
||||
} |
||||
|
||||
void Lobby::SetOwnerId(UserId ownerId) |
||||
{ |
||||
internal_.owner_id = ownerId; |
||||
} |
||||
|
||||
UserId Lobby::GetOwnerId() const |
||||
{ |
||||
return internal_.owner_id; |
||||
} |
||||
|
||||
void Lobby::SetSecret(LobbySecret secret) |
||||
{ |
||||
strncpy(internal_.secret, secret, 128); |
||||
internal_.secret[128 - 1] = '\0'; |
||||
} |
||||
|
||||
LobbySecret Lobby::GetSecret() const |
||||
{ |
||||
return internal_.secret; |
||||
} |
||||
|
||||
void Lobby::SetCapacity(std::uint32_t capacity) |
||||
{ |
||||
internal_.capacity = capacity; |
||||
} |
||||
|
||||
std::uint32_t Lobby::GetCapacity() const |
||||
{ |
||||
return internal_.capacity; |
||||
} |
||||
|
||||
void Lobby::SetLocked(bool locked) |
||||
{ |
||||
internal_.locked = locked; |
||||
} |
||||
|
||||
bool Lobby::GetLocked() const |
||||
{ |
||||
return internal_.locked != 0; |
||||
} |
||||
|
||||
void ImeUnderline::SetFrom(std::int32_t from) |
||||
{ |
||||
internal_.from = from; |
||||
} |
||||
|
||||
std::int32_t ImeUnderline::GetFrom() const |
||||
{ |
||||
return internal_.from; |
||||
} |
||||
|
||||
void ImeUnderline::SetTo(std::int32_t to) |
||||
{ |
||||
internal_.to = to; |
||||
} |
||||
|
||||
std::int32_t ImeUnderline::GetTo() const |
||||
{ |
||||
return internal_.to; |
||||
} |
||||
|
||||
void ImeUnderline::SetColor(std::uint32_t color) |
||||
{ |
||||
internal_.color = color; |
||||
} |
||||
|
||||
std::uint32_t ImeUnderline::GetColor() const |
||||
{ |
||||
return internal_.color; |
||||
} |
||||
|
||||
void ImeUnderline::SetBackgroundColor(std::uint32_t backgroundColor) |
||||
{ |
||||
internal_.background_color = backgroundColor; |
||||
} |
||||
|
||||
std::uint32_t ImeUnderline::GetBackgroundColor() const |
||||
{ |
||||
return internal_.background_color; |
||||
} |
||||
|
||||
void ImeUnderline::SetThick(bool thick) |
||||
{ |
||||
internal_.thick = thick; |
||||
} |
||||
|
||||
bool ImeUnderline::GetThick() const |
||||
{ |
||||
return internal_.thick != 0; |
||||
} |
||||
|
||||
void Rect::SetLeft(std::int32_t left) |
||||
{ |
||||
internal_.left = left; |
||||
} |
||||
|
||||
std::int32_t Rect::GetLeft() const |
||||
{ |
||||
return internal_.left; |
||||
} |
||||
|
||||
void Rect::SetTop(std::int32_t top) |
||||
{ |
||||
internal_.top = top; |
||||
} |
||||
|
||||
std::int32_t Rect::GetTop() const |
||||
{ |
||||
return internal_.top; |
||||
} |
||||
|
||||
void Rect::SetRight(std::int32_t right) |
||||
{ |
||||
internal_.right = right; |
||||
} |
||||
|
||||
std::int32_t Rect::GetRight() const |
||||
{ |
||||
return internal_.right; |
||||
} |
||||
|
||||
void Rect::SetBottom(std::int32_t bottom) |
||||
{ |
||||
internal_.bottom = bottom; |
||||
} |
||||
|
||||
std::int32_t Rect::GetBottom() const |
||||
{ |
||||
return internal_.bottom; |
||||
} |
||||
|
||||
void FileStat::SetFilename(char const* filename) |
||||
{ |
||||
strncpy(internal_.filename, filename, 260); |
||||
internal_.filename[260 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* FileStat::GetFilename() const |
||||
{ |
||||
return internal_.filename; |
||||
} |
||||
|
||||
void FileStat::SetSize(std::uint64_t size) |
||||
{ |
||||
internal_.size = size; |
||||
} |
||||
|
||||
std::uint64_t FileStat::GetSize() const |
||||
{ |
||||
return internal_.size; |
||||
} |
||||
|
||||
void FileStat::SetLastModified(std::uint64_t lastModified) |
||||
{ |
||||
internal_.last_modified = lastModified; |
||||
} |
||||
|
||||
std::uint64_t FileStat::GetLastModified() const |
||||
{ |
||||
return internal_.last_modified; |
||||
} |
||||
|
||||
void Entitlement::SetId(Snowflake id) |
||||
{ |
||||
internal_.id = id; |
||||
} |
||||
|
||||
Snowflake Entitlement::GetId() const |
||||
{ |
||||
return internal_.id; |
||||
} |
||||
|
||||
void Entitlement::SetType(EntitlementType type) |
||||
{ |
||||
internal_.type = static_cast<EDiscordEntitlementType>(type); |
||||
} |
||||
|
||||
EntitlementType Entitlement::GetType() const |
||||
{ |
||||
return static_cast<EntitlementType>(internal_.type); |
||||
} |
||||
|
||||
void Entitlement::SetSkuId(Snowflake skuId) |
||||
{ |
||||
internal_.sku_id = skuId; |
||||
} |
||||
|
||||
Snowflake Entitlement::GetSkuId() const |
||||
{ |
||||
return internal_.sku_id; |
||||
} |
||||
|
||||
void SkuPrice::SetAmount(std::uint32_t amount) |
||||
{ |
||||
internal_.amount = amount; |
||||
} |
||||
|
||||
std::uint32_t SkuPrice::GetAmount() const |
||||
{ |
||||
return internal_.amount; |
||||
} |
||||
|
||||
void SkuPrice::SetCurrency(char const* currency) |
||||
{ |
||||
strncpy(internal_.currency, currency, 16); |
||||
internal_.currency[16 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* SkuPrice::GetCurrency() const |
||||
{ |
||||
return internal_.currency; |
||||
} |
||||
|
||||
void Sku::SetId(Snowflake id) |
||||
{ |
||||
internal_.id = id; |
||||
} |
||||
|
||||
Snowflake Sku::GetId() const |
||||
{ |
||||
return internal_.id; |
||||
} |
||||
|
||||
void Sku::SetType(SkuType type) |
||||
{ |
||||
internal_.type = static_cast<EDiscordSkuType>(type); |
||||
} |
||||
|
||||
SkuType Sku::GetType() const |
||||
{ |
||||
return static_cast<SkuType>(internal_.type); |
||||
} |
||||
|
||||
void Sku::SetName(char const* name) |
||||
{ |
||||
strncpy(internal_.name, name, 256); |
||||
internal_.name[256 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* Sku::GetName() const |
||||
{ |
||||
return internal_.name; |
||||
} |
||||
|
||||
SkuPrice& Sku::GetPrice() |
||||
{ |
||||
return reinterpret_cast<SkuPrice&>(internal_.price); |
||||
} |
||||
|
||||
SkuPrice const& Sku::GetPrice() const |
||||
{ |
||||
return reinterpret_cast<SkuPrice const&>(internal_.price); |
||||
} |
||||
|
||||
void InputMode::SetType(InputModeType type) |
||||
{ |
||||
internal_.type = static_cast<EDiscordInputModeType>(type); |
||||
} |
||||
|
||||
InputModeType InputMode::GetType() const |
||||
{ |
||||
return static_cast<InputModeType>(internal_.type); |
||||
} |
||||
|
||||
void InputMode::SetShortcut(char const* shortcut) |
||||
{ |
||||
strncpy(internal_.shortcut, shortcut, 256); |
||||
internal_.shortcut[256 - 1] = '\0'; |
||||
} |
||||
|
||||
char const* InputMode::GetShortcut() const |
||||
{ |
||||
return internal_.shortcut; |
||||
} |
||||
|
||||
void UserAchievement::SetUserId(Snowflake userId) |
||||
{ |
||||
internal_.user_id = userId; |
||||
} |
||||
|
||||
Snowflake UserAchievement::GetUserId() const |
||||
{ |
||||
return internal_.user_id; |
||||
} |
||||
|
||||
void UserAchievement::SetAchievementId(Snowflake achievementId) |
||||
{ |
||||
internal_.achievement_id = achievementId; |
||||
} |
||||
|
||||
Snowflake UserAchievement::GetAchievementId() const |
||||
{ |
||||
return internal_.achievement_id; |
||||
} |
||||
|
||||
void UserAchievement::SetPercentComplete(std::uint8_t percentComplete) |
||||
{ |
||||
internal_.percent_complete = percentComplete; |
||||
} |
||||
|
||||
std::uint8_t UserAchievement::GetPercentComplete() const |
||||
{ |
||||
return internal_.percent_complete; |
||||
} |
||||
|
||||
void UserAchievement::SetUnlockedAt(DateTime unlockedAt) |
||||
{ |
||||
strncpy(internal_.unlocked_at, unlockedAt, 64); |
||||
internal_.unlocked_at[64 - 1] = '\0'; |
||||
} |
||||
|
||||
DateTime UserAchievement::GetUnlockedAt() const |
||||
{ |
||||
return internal_.unlocked_at; |
||||
} |
||||
|
||||
Result LobbyTransaction::SetType(LobbyType type) |
||||
{ |
||||
auto result = internal_->set_type(internal_, static_cast<EDiscordLobbyType>(type)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyTransaction::SetOwner(UserId ownerId) |
||||
{ |
||||
auto result = internal_->set_owner(internal_, ownerId); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyTransaction::SetCapacity(std::uint32_t capacity) |
||||
{ |
||||
auto result = internal_->set_capacity(internal_, capacity); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyTransaction::SetMetadata(MetadataKey key, MetadataValue value) |
||||
{ |
||||
auto result = |
||||
internal_->set_metadata(internal_, const_cast<char*>(key), const_cast<char*>(value)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyTransaction::DeleteMetadata(MetadataKey key) |
||||
{ |
||||
auto result = internal_->delete_metadata(internal_, const_cast<char*>(key)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyTransaction::SetLocked(bool locked) |
||||
{ |
||||
auto result = internal_->set_locked(internal_, (locked ? 1 : 0)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyMemberTransaction::SetMetadata(MetadataKey key, MetadataValue value) |
||||
{ |
||||
auto result = |
||||
internal_->set_metadata(internal_, const_cast<char*>(key), const_cast<char*>(value)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbyMemberTransaction::DeleteMetadata(MetadataKey key) |
||||
{ |
||||
auto result = internal_->delete_metadata(internal_, const_cast<char*>(key)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbySearchQuery::Filter(MetadataKey key, |
||||
LobbySearchComparison comparison, |
||||
LobbySearchCast cast, |
||||
MetadataValue value) |
||||
{ |
||||
auto result = internal_->filter(internal_, |
||||
const_cast<char*>(key), |
||||
static_cast<EDiscordLobbySearchComparison>(comparison), |
||||
static_cast<EDiscordLobbySearchCast>(cast), |
||||
const_cast<char*>(value)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbySearchQuery::Sort(MetadataKey key, LobbySearchCast cast, MetadataValue value) |
||||
{ |
||||
auto result = internal_->sort(internal_, |
||||
const_cast<char*>(key), |
||||
static_cast<EDiscordLobbySearchCast>(cast), |
||||
const_cast<char*>(value)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbySearchQuery::Limit(std::uint32_t limit) |
||||
{ |
||||
auto result = internal_->limit(internal_, limit); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result LobbySearchQuery::Distance(LobbySearchDistance distance) |
||||
{ |
||||
auto result = |
||||
internal_->distance(internal_, static_cast<EDiscordLobbySearchDistance>(distance)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,567 @@ |
||||
#pragma once |
||||
|
||||
#include "ffi.h" |
||||
#include "event.h" |
||||
#ifdef _WIN32 |
||||
#include <Windows.h> |
||||
#include <dxgi.h> |
||||
#endif |
||||
|
||||
namespace discord { |
||||
|
||||
enum class Result { |
||||
Ok = 0, |
||||
ServiceUnavailable = 1, |
||||
InvalidVersion = 2, |
||||
LockFailed = 3, |
||||
InternalError = 4, |
||||
InvalidPayload = 5, |
||||
InvalidCommand = 6, |
||||
InvalidPermissions = 7, |
||||
NotFetched = 8, |
||||
NotFound = 9, |
||||
Conflict = 10, |
||||
InvalidSecret = 11, |
||||
InvalidJoinSecret = 12, |
||||
NoEligibleActivity = 13, |
||||
InvalidInvite = 14, |
||||
NotAuthenticated = 15, |
||||
InvalidAccessToken = 16, |
||||
ApplicationMismatch = 17, |
||||
InvalidDataUrl = 18, |
||||
InvalidBase64 = 19, |
||||
NotFiltered = 20, |
||||
LobbyFull = 21, |
||||
InvalidLobbySecret = 22, |
||||
InvalidFilename = 23, |
||||
InvalidFileSize = 24, |
||||
InvalidEntitlement = 25, |
||||
NotInstalled = 26, |
||||
NotRunning = 27, |
||||
InsufficientBuffer = 28, |
||||
PurchaseCanceled = 29, |
||||
InvalidGuild = 30, |
||||
InvalidEvent = 31, |
||||
InvalidChannel = 32, |
||||
InvalidOrigin = 33, |
||||
RateLimited = 34, |
||||
OAuth2Error = 35, |
||||
SelectChannelTimeout = 36, |
||||
GetGuildTimeout = 37, |
||||
SelectVoiceForceRequired = 38, |
||||
CaptureShortcutAlreadyListening = 39, |
||||
UnauthorizedForAchievement = 40, |
||||
InvalidGiftCode = 41, |
||||
PurchaseError = 42, |
||||
TransactionAborted = 43, |
||||
DrawingInitFailed = 44, |
||||
}; |
||||
|
||||
enum class CreateFlags { |
||||
Default = 0, |
||||
NoRequireDiscord = 1, |
||||
}; |
||||
|
||||
enum class LogLevel { |
||||
Error = 1, |
||||
Warn, |
||||
Info, |
||||
Debug, |
||||
}; |
||||
|
||||
enum class UserFlag { |
||||
Partner = 2, |
||||
HypeSquadEvents = 4, |
||||
HypeSquadHouse1 = 64, |
||||
HypeSquadHouse2 = 128, |
||||
HypeSquadHouse3 = 256, |
||||
}; |
||||
|
||||
enum class PremiumType { |
||||
None = 0, |
||||
Tier1 = 1, |
||||
Tier2 = 2, |
||||
}; |
||||
|
||||
enum class ImageType { |
||||
User, |
||||
}; |
||||
|
||||
enum class ActivityPartyPrivacy { |
||||
Private = 0, |
||||
Public = 1, |
||||
}; |
||||
|
||||
enum class ActivityType { |
||||
Playing, |
||||
Streaming, |
||||
Listening, |
||||
Watching, |
||||
}; |
||||
|
||||
enum class ActivityActionType { |
||||
Join = 1, |
||||
Spectate, |
||||
}; |
||||
|
||||
enum class ActivitySupportedPlatformFlags { |
||||
Desktop = 1, |
||||
Android = 2, |
||||
iOS = 4, |
||||
}; |
||||
|
||||
enum class ActivityJoinRequestReply { |
||||
No, |
||||
Yes, |
||||
Ignore, |
||||
}; |
||||
|
||||
enum class Status { |
||||
Offline = 0, |
||||
Online = 1, |
||||
Idle = 2, |
||||
DoNotDisturb = 3, |
||||
}; |
||||
|
||||
enum class RelationshipType { |
||||
None, |
||||
Friend, |
||||
Blocked, |
||||
PendingIncoming, |
||||
PendingOutgoing, |
||||
Implicit, |
||||
}; |
||||
|
||||
enum class LobbyType { |
||||
Private = 1, |
||||
Public, |
||||
}; |
||||
|
||||
enum class LobbySearchComparison { |
||||
LessThanOrEqual = -2, |
||||
LessThan, |
||||
Equal, |
||||
GreaterThan, |
||||
GreaterThanOrEqual, |
||||
NotEqual, |
||||
}; |
||||
|
||||
enum class LobbySearchCast { |
||||
String = 1, |
||||
Number, |
||||
}; |
||||
|
||||
enum class LobbySearchDistance { |
||||
Local, |
||||
Default, |
||||
Extended, |
||||
Global, |
||||
}; |
||||
|
||||
enum class KeyVariant { |
||||
Normal, |
||||
Right, |
||||
Left, |
||||
}; |
||||
|
||||
enum class MouseButton { |
||||
Left, |
||||
Middle, |
||||
Right, |
||||
}; |
||||
|
||||
enum class EntitlementType { |
||||
Purchase = 1, |
||||
PremiumSubscription, |
||||
DeveloperGift, |
||||
TestModePurchase, |
||||
FreePurchase, |
||||
UserGift, |
||||
PremiumPurchase, |
||||
}; |
||||
|
||||
enum class SkuType { |
||||
Application = 1, |
||||
DLC, |
||||
Consumable, |
||||
Bundle, |
||||
}; |
||||
|
||||
enum class InputModeType { |
||||
VoiceActivity = 0, |
||||
PushToTalk, |
||||
}; |
||||
|
||||
using ClientId = std::int64_t; |
||||
using Version = std::int32_t; |
||||
using Snowflake = std::int64_t; |
||||
using Timestamp = std::int64_t; |
||||
using UserId = Snowflake; |
||||
using Locale = char const*; |
||||
using Branch = char const*; |
||||
using LobbyId = Snowflake; |
||||
using LobbySecret = char const*; |
||||
using MetadataKey = char const*; |
||||
using MetadataValue = char const*; |
||||
using NetworkPeerId = std::uint64_t; |
||||
using NetworkChannelId = std::uint8_t; |
||||
#ifdef __APPLE__ |
||||
using IDXGISwapChain = void; |
||||
#endif |
||||
#ifdef __linux__ |
||||
using IDXGISwapChain = void; |
||||
#endif |
||||
#ifdef __APPLE__ |
||||
using MSG = void; |
||||
#endif |
||||
#ifdef __linux__ |
||||
using MSG = void; |
||||
#endif |
||||
using Path = char const*; |
||||
using DateTime = char const*; |
||||
|
||||
class User final { |
||||
public: |
||||
void SetId(UserId id); |
||||
UserId GetId() const; |
||||
void SetUsername(char const* username); |
||||
char const* GetUsername() const; |
||||
void SetDiscriminator(char const* discriminator); |
||||
char const* GetDiscriminator() const; |
||||
void SetAvatar(char const* avatar); |
||||
char const* GetAvatar() const; |
||||
void SetBot(bool bot); |
||||
bool GetBot() const; |
||||
|
||||
private: |
||||
DiscordUser internal_; |
||||
}; |
||||
|
||||
class OAuth2Token final { |
||||
public: |
||||
void SetAccessToken(char const* accessToken); |
||||
char const* GetAccessToken() const; |
||||
void SetScopes(char const* scopes); |
||||
char const* GetScopes() const; |
||||
void SetExpires(Timestamp expires); |
||||
Timestamp GetExpires() const; |
||||
|
||||
private: |
||||
DiscordOAuth2Token internal_; |
||||
}; |
||||
|
||||
class ImageHandle final { |
||||
public: |
||||
void SetType(ImageType type); |
||||
ImageType GetType() const; |
||||
void SetId(std::int64_t id); |
||||
std::int64_t GetId() const; |
||||
void SetSize(std::uint32_t size); |
||||
std::uint32_t GetSize() const; |
||||
|
||||
private: |
||||
DiscordImageHandle internal_; |
||||
}; |
||||
|
||||
class ImageDimensions final { |
||||
public: |
||||
void SetWidth(std::uint32_t width); |
||||
std::uint32_t GetWidth() const; |
||||
void SetHeight(std::uint32_t height); |
||||
std::uint32_t GetHeight() const; |
||||
|
||||
private: |
||||
DiscordImageDimensions internal_; |
||||
}; |
||||
|
||||
class ActivityTimestamps final { |
||||
public: |
||||
void SetStart(Timestamp start); |
||||
Timestamp GetStart() const; |
||||
void SetEnd(Timestamp end); |
||||
Timestamp GetEnd() const; |
||||
|
||||
private: |
||||
DiscordActivityTimestamps internal_; |
||||
}; |
||||
|
||||
class ActivityAssets final { |
||||
public: |
||||
void SetLargeImage(char const* largeImage); |
||||
char const* GetLargeImage() const; |
||||
void SetLargeText(char const* largeText); |
||||
char const* GetLargeText() const; |
||||
void SetSmallImage(char const* smallImage); |
||||
char const* GetSmallImage() const; |
||||
void SetSmallText(char const* smallText); |
||||
char const* GetSmallText() const; |
||||
|
||||
private: |
||||
DiscordActivityAssets internal_; |
||||
}; |
||||
|
||||
class PartySize final { |
||||
public: |
||||
void SetCurrentSize(std::int32_t currentSize); |
||||
std::int32_t GetCurrentSize() const; |
||||
void SetMaxSize(std::int32_t maxSize); |
||||
std::int32_t GetMaxSize() const; |
||||
|
||||
private: |
||||
DiscordPartySize internal_; |
||||
}; |
||||
|
||||
class ActivityParty final { |
||||
public: |
||||
void SetId(char const* id); |
||||
char const* GetId() const; |
||||
PartySize& GetSize(); |
||||
PartySize const& GetSize() const; |
||||
void SetPrivacy(ActivityPartyPrivacy privacy); |
||||
ActivityPartyPrivacy GetPrivacy() const; |
||||
|
||||
private: |
||||
DiscordActivityParty internal_; |
||||
}; |
||||
|
||||
class ActivitySecrets final { |
||||
public: |
||||
void SetMatch(char const* match); |
||||
char const* GetMatch() const; |
||||
void SetJoin(char const* join); |
||||
char const* GetJoin() const; |
||||
void SetSpectate(char const* spectate); |
||||
char const* GetSpectate() const; |
||||
|
||||
private: |
||||
DiscordActivitySecrets internal_; |
||||
}; |
||||
|
||||
class Activity final { |
||||
public: |
||||
void SetType(ActivityType type); |
||||
ActivityType GetType() const; |
||||
void SetApplicationId(std::int64_t applicationId); |
||||
std::int64_t GetApplicationId() const; |
||||
void SetName(char const* name); |
||||
char const* GetName() const; |
||||
void SetState(char const* state); |
||||
char const* GetState() const; |
||||
void SetDetails(char const* details); |
||||
char const* GetDetails() const; |
||||
ActivityTimestamps& GetTimestamps(); |
||||
ActivityTimestamps const& GetTimestamps() const; |
||||
ActivityAssets& GetAssets(); |
||||
ActivityAssets const& GetAssets() const; |
||||
ActivityParty& GetParty(); |
||||
ActivityParty const& GetParty() const; |
||||
ActivitySecrets& GetSecrets(); |
||||
ActivitySecrets const& GetSecrets() const; |
||||
void SetInstance(bool instance); |
||||
bool GetInstance() const; |
||||
void SetSupportedPlatforms(std::uint32_t supportedPlatforms); |
||||
std::uint32_t GetSupportedPlatforms() const; |
||||
|
||||
private: |
||||
DiscordActivity internal_; |
||||
}; |
||||
|
||||
class Presence final { |
||||
public: |
||||
void SetStatus(Status status); |
||||
Status GetStatus() const; |
||||
Activity& GetActivity(); |
||||
Activity const& GetActivity() const; |
||||
|
||||
private: |
||||
DiscordPresence internal_; |
||||
}; |
||||
|
||||
class Relationship final { |
||||
public: |
||||
void SetType(RelationshipType type); |
||||
RelationshipType GetType() const; |
||||
User& GetUser(); |
||||
User const& GetUser() const; |
||||
Presence& GetPresence(); |
||||
Presence const& GetPresence() const; |
||||
|
||||
private: |
||||
DiscordRelationship internal_; |
||||
}; |
||||
|
||||
class Lobby final { |
||||
public: |
||||
void SetId(LobbyId id); |
||||
LobbyId GetId() const; |
||||
void SetType(LobbyType type); |
||||
LobbyType GetType() const; |
||||
void SetOwnerId(UserId ownerId); |
||||
UserId GetOwnerId() const; |
||||
void SetSecret(LobbySecret secret); |
||||
LobbySecret GetSecret() const; |
||||
void SetCapacity(std::uint32_t capacity); |
||||
std::uint32_t GetCapacity() const; |
||||
void SetLocked(bool locked); |
||||
bool GetLocked() const; |
||||
|
||||
private: |
||||
DiscordLobby internal_; |
||||
}; |
||||
|
||||
class ImeUnderline final { |
||||
public: |
||||
void SetFrom(std::int32_t from); |
||||
std::int32_t GetFrom() const; |
||||
void SetTo(std::int32_t to); |
||||
std::int32_t GetTo() const; |
||||
void SetColor(std::uint32_t color); |
||||
std::uint32_t GetColor() const; |
||||
void SetBackgroundColor(std::uint32_t backgroundColor); |
||||
std::uint32_t GetBackgroundColor() const; |
||||
void SetThick(bool thick); |
||||
bool GetThick() const; |
||||
|
||||
private: |
||||
DiscordImeUnderline internal_; |
||||
}; |
||||
|
||||
class Rect final { |
||||
public: |
||||
void SetLeft(std::int32_t left); |
||||
std::int32_t GetLeft() const; |
||||
void SetTop(std::int32_t top); |
||||
std::int32_t GetTop() const; |
||||
void SetRight(std::int32_t right); |
||||
std::int32_t GetRight() const; |
||||
void SetBottom(std::int32_t bottom); |
||||
std::int32_t GetBottom() const; |
||||
|
||||
private: |
||||
DiscordRect internal_; |
||||
}; |
||||
|
||||
class FileStat final { |
||||
public: |
||||
void SetFilename(char const* filename); |
||||
char const* GetFilename() const; |
||||
void SetSize(std::uint64_t size); |
||||
std::uint64_t GetSize() const; |
||||
void SetLastModified(std::uint64_t lastModified); |
||||
std::uint64_t GetLastModified() const; |
||||
|
||||
private: |
||||
DiscordFileStat internal_; |
||||
}; |
||||
|
||||
class Entitlement final { |
||||
public: |
||||
void SetId(Snowflake id); |
||||
Snowflake GetId() const; |
||||
void SetType(EntitlementType type); |
||||
EntitlementType GetType() const; |
||||
void SetSkuId(Snowflake skuId); |
||||
Snowflake GetSkuId() const; |
||||
|
||||
private: |
||||
DiscordEntitlement internal_; |
||||
}; |
||||
|
||||
class SkuPrice final { |
||||
public: |
||||
void SetAmount(std::uint32_t amount); |
||||
std::uint32_t GetAmount() const; |
||||
void SetCurrency(char const* currency); |
||||
char const* GetCurrency() const; |
||||
|
||||
private: |
||||
DiscordSkuPrice internal_; |
||||
}; |
||||
|
||||
class Sku final { |
||||
public: |
||||
void SetId(Snowflake id); |
||||
Snowflake GetId() const; |
||||
void SetType(SkuType type); |
||||
SkuType GetType() const; |
||||
void SetName(char const* name); |
||||
char const* GetName() const; |
||||
SkuPrice& GetPrice(); |
||||
SkuPrice const& GetPrice() const; |
||||
|
||||
private: |
||||
DiscordSku internal_; |
||||
}; |
||||
|
||||
class InputMode final { |
||||
public: |
||||
void SetType(InputModeType type); |
||||
InputModeType GetType() const; |
||||
void SetShortcut(char const* shortcut); |
||||
char const* GetShortcut() const; |
||||
|
||||
private: |
||||
DiscordInputMode internal_; |
||||
}; |
||||
|
||||
class UserAchievement final { |
||||
public: |
||||
void SetUserId(Snowflake userId); |
||||
Snowflake GetUserId() const; |
||||
void SetAchievementId(Snowflake achievementId); |
||||
Snowflake GetAchievementId() const; |
||||
void SetPercentComplete(std::uint8_t percentComplete); |
||||
std::uint8_t GetPercentComplete() const; |
||||
void SetUnlockedAt(DateTime unlockedAt); |
||||
DateTime GetUnlockedAt() const; |
||||
|
||||
private: |
||||
DiscordUserAchievement internal_; |
||||
}; |
||||
|
||||
class LobbyTransaction final { |
||||
public: |
||||
Result SetType(LobbyType type); |
||||
Result SetOwner(UserId ownerId); |
||||
Result SetCapacity(std::uint32_t capacity); |
||||
Result SetMetadata(MetadataKey key, MetadataValue value); |
||||
Result DeleteMetadata(MetadataKey key); |
||||
Result SetLocked(bool locked); |
||||
|
||||
IDiscordLobbyTransaction** Receive() { return &internal_; } |
||||
IDiscordLobbyTransaction* Internal() { return internal_; } |
||||
|
||||
private: |
||||
IDiscordLobbyTransaction* internal_; |
||||
}; |
||||
|
||||
class LobbyMemberTransaction final { |
||||
public: |
||||
Result SetMetadata(MetadataKey key, MetadataValue value); |
||||
Result DeleteMetadata(MetadataKey key); |
||||
|
||||
IDiscordLobbyMemberTransaction** Receive() { return &internal_; } |
||||
IDiscordLobbyMemberTransaction* Internal() { return internal_; } |
||||
|
||||
private: |
||||
IDiscordLobbyMemberTransaction* internal_; |
||||
}; |
||||
|
||||
class LobbySearchQuery final { |
||||
public: |
||||
Result Filter(MetadataKey key, |
||||
LobbySearchComparison comparison, |
||||
LobbySearchCast cast, |
||||
MetadataValue value); |
||||
Result Sort(MetadataKey key, LobbySearchCast cast, MetadataValue value); |
||||
Result Limit(std::uint32_t limit); |
||||
Result Distance(LobbySearchDistance distance); |
||||
|
||||
IDiscordLobbySearchQuery** Receive() { return &internal_; } |
||||
IDiscordLobbySearchQuery* Internal() { return internal_; } |
||||
|
||||
private: |
||||
IDiscordLobbySearchQuery* internal_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,80 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "user_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
class UserEvents final { |
||||
public: |
||||
static void DISCORD_CALLBACK OnCurrentUserUpdate(void* callbackData) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->UserManager(); |
||||
module.OnCurrentUserUpdate(); |
||||
} |
||||
}; |
||||
|
||||
IDiscordUserEvents UserManager::events_{ |
||||
&UserEvents::OnCurrentUserUpdate, |
||||
}; |
||||
|
||||
Result UserManager::GetCurrentUser(User* currentUser) |
||||
{ |
||||
if (!currentUser) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->get_current_user(internal_, reinterpret_cast<DiscordUser*>(currentUser)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void UserManager::GetUser(UserId userId, std::function<void(Result, User const&)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result, DiscordUser* user) -> void { |
||||
std::unique_ptr<std::function<void(Result, User const&)>> cb( |
||||
reinterpret_cast<std::function<void(Result, User const&)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<User const*>(user)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result, User const&)>> cb{}; |
||||
cb.reset(new std::function<void(Result, User const&)>(std::move(callback))); |
||||
internal_->get_user(internal_, userId, cb.release(), wrapper); |
||||
} |
||||
|
||||
Result UserManager::GetCurrentUserPremiumType(PremiumType* premiumType) |
||||
{ |
||||
if (!premiumType) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->get_current_user_premium_type( |
||||
internal_, reinterpret_cast<EDiscordPremiumType*>(premiumType)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result UserManager::CurrentUserHasFlag(UserFlag flag, bool* hasFlag) |
||||
{ |
||||
if (!hasFlag) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->current_user_has_flag( |
||||
internal_, static_cast<EDiscordUserFlag>(flag), reinterpret_cast<bool*>(hasFlag)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,31 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class UserManager final { |
||||
public: |
||||
~UserManager() = default; |
||||
|
||||
Result GetCurrentUser(User* currentUser); |
||||
void GetUser(UserId userId, std::function<void(Result, User const&)> callback); |
||||
Result GetCurrentUserPremiumType(PremiumType* premiumType); |
||||
Result CurrentUserHasFlag(UserFlag flag, bool* hasFlag); |
||||
|
||||
Event<> OnCurrentUserUpdate; |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
UserManager() = default; |
||||
UserManager(UserManager const& rhs) = delete; |
||||
UserManager& operator=(UserManager const& rhs) = delete; |
||||
UserManager(UserManager&& rhs) = delete; |
||||
UserManager& operator=(UserManager&& rhs) = delete; |
||||
|
||||
IDiscordUserManager* internal_; |
||||
static IDiscordUserEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,124 @@ |
||||
#if !defined(_CRT_SECURE_NO_WARNINGS) |
||||
#define _CRT_SECURE_NO_WARNINGS |
||||
#endif |
||||
|
||||
#include "voice_manager.h" |
||||
|
||||
#include "core.h" |
||||
|
||||
#include <cstring> |
||||
#include <memory> |
||||
|
||||
namespace discord { |
||||
|
||||
class VoiceEvents final { |
||||
public: |
||||
static void DISCORD_CALLBACK OnSettingsUpdate(void* callbackData) |
||||
{ |
||||
auto* core = reinterpret_cast<Core*>(callbackData); |
||||
if (!core) { |
||||
return; |
||||
} |
||||
|
||||
auto& module = core->VoiceManager(); |
||||
module.OnSettingsUpdate(); |
||||
} |
||||
}; |
||||
|
||||
IDiscordVoiceEvents VoiceManager::events_{ |
||||
&VoiceEvents::OnSettingsUpdate, |
||||
}; |
||||
|
||||
Result VoiceManager::GetInputMode(InputMode* inputMode) |
||||
{ |
||||
if (!inputMode) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->get_input_mode(internal_, reinterpret_cast<DiscordInputMode*>(inputMode)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
void VoiceManager::SetInputMode(InputMode inputMode, std::function<void(Result)> callback) |
||||
{ |
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { |
||||
std::unique_ptr<std::function<void(Result)>> cb( |
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData)); |
||||
if (!cb || !(*cb)) { |
||||
return; |
||||
} |
||||
(*cb)(static_cast<Result>(result)); |
||||
}; |
||||
std::unique_ptr<std::function<void(Result)>> cb{}; |
||||
cb.reset(new std::function<void(Result)>(std::move(callback))); |
||||
internal_->set_input_mode( |
||||
internal_, *reinterpret_cast<DiscordInputMode const*>(&inputMode), cb.release(), wrapper); |
||||
} |
||||
|
||||
Result VoiceManager::IsSelfMute(bool* mute) |
||||
{ |
||||
if (!mute) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->is_self_mute(internal_, reinterpret_cast<bool*>(mute)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result VoiceManager::SetSelfMute(bool mute) |
||||
{ |
||||
auto result = internal_->set_self_mute(internal_, (mute ? 1 : 0)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result VoiceManager::IsSelfDeaf(bool* deaf) |
||||
{ |
||||
if (!deaf) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->is_self_deaf(internal_, reinterpret_cast<bool*>(deaf)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result VoiceManager::SetSelfDeaf(bool deaf) |
||||
{ |
||||
auto result = internal_->set_self_deaf(internal_, (deaf ? 1 : 0)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result VoiceManager::IsLocalMute(Snowflake userId, bool* mute) |
||||
{ |
||||
if (!mute) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = internal_->is_local_mute(internal_, userId, reinterpret_cast<bool*>(mute)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result VoiceManager::SetLocalMute(Snowflake userId, bool mute) |
||||
{ |
||||
auto result = internal_->set_local_mute(internal_, userId, (mute ? 1 : 0)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result VoiceManager::GetLocalVolume(Snowflake userId, std::uint8_t* volume) |
||||
{ |
||||
if (!volume) { |
||||
return Result::InternalError; |
||||
} |
||||
|
||||
auto result = |
||||
internal_->get_local_volume(internal_, userId, reinterpret_cast<uint8_t*>(volume)); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
Result VoiceManager::SetLocalVolume(Snowflake userId, std::uint8_t volume) |
||||
{ |
||||
auto result = internal_->set_local_volume(internal_, userId, volume); |
||||
return static_cast<Result>(result); |
||||
} |
||||
|
||||
} // namespace discord
|
@ -0,0 +1,37 @@ |
||||
#pragma once |
||||
|
||||
#include "types.h" |
||||
|
||||
namespace discord { |
||||
|
||||
class VoiceManager final { |
||||
public: |
||||
~VoiceManager() = default; |
||||
|
||||
Result GetInputMode(InputMode* inputMode); |
||||
void SetInputMode(InputMode inputMode, std::function<void(Result)> callback); |
||||
Result IsSelfMute(bool* mute); |
||||
Result SetSelfMute(bool mute); |
||||
Result IsSelfDeaf(bool* deaf); |
||||
Result SetSelfDeaf(bool deaf); |
||||
Result IsLocalMute(Snowflake userId, bool* mute); |
||||
Result SetLocalMute(Snowflake userId, bool mute); |
||||
Result GetLocalVolume(Snowflake userId, std::uint8_t* volume); |
||||
Result SetLocalVolume(Snowflake userId, std::uint8_t volume); |
||||
|
||||
Event<> OnSettingsUpdate; |
||||
|
||||
private: |
||||
friend class Core; |
||||
|
||||
VoiceManager() = default; |
||||
VoiceManager(VoiceManager const& rhs) = delete; |
||||
VoiceManager& operator=(VoiceManager const& rhs) = delete; |
||||
VoiceManager(VoiceManager&& rhs) = delete; |
||||
VoiceManager& operator=(VoiceManager&& rhs) = delete; |
||||
|
||||
IDiscordVoiceManager* internal_; |
||||
static IDiscordVoiceEvents events_; |
||||
}; |
||||
|
||||
} // namespace discord
|
@ -1,2 +1,2 @@ |
||||
~\Documents\emsdk\emsdk_env.ps1 activate latest |
||||
em++ -std=c++20 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 -s USE_FREETYPE=1 $(Get-ChildItem *.cpp) -o pge.html --preload-file assets |
||||
em++ -std=c++20 -fexperimental-library -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 -s USE_FREETYPE=1 $(Get-ChildItem *.cpp) -o pge.html --preload-file assets |
@ -1,3 +1,3 @@ |
||||
TOTAL=$(wc -l $(find *.cpp *.h -not -name "olc*.h")|grep "total"|awk '{print $1}') |
||||
FILECOUNT=$(find *.cpp *.h -not -name "olc*.h"|wc -l) |
||||
TOTAL=$(wc -l $(find *.cpp *.h -not -name "miniaudio.h" -not -name "olc*.h")|grep "total"|awk '{print $1}') |
||||
FILECOUNT=$(find *.cpp *.h -not -name "miniaudio.h" -not -name "olc*.h"|wc -l) |
||||
echo "$[TOTAL-FILECOUNT*37] (License lines Excluded)" |
||||
|
Before Width: | Height: | Size: 8.9 MiB After Width: | Height: | Size: 10 MiB |