Nic0Nic0Nii
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5c5b738174
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-02-02 17:57:50 +00:00 |
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Nic0Nic0Nii
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b32ebb3b63
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-02-02 17:57:30 +00:00 |
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Nic0Nic0Nii
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27cf7d6902
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-02-02 17:53:19 +00:00 |
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Nic0Nic0Nii
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e1294dd9ce
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Chapter 1 script revisions
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-02-02 17:53:12 +00:00 |
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407a105993
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Add in key bindings buttons. Release Build 6753
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2024-02-01 19:17:10 -06:00 |
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2b34cbbeac
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Added bgm and sfx sliders.
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2024-02-01 18:56:01 -06:00 |
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Nic0Nic0Nii
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2bbd5e9ee4
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Traveling merchant randomized data is now saved
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-02-01 20:38:53 +00:00 |
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78374d1c1a
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Release Build 6718
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2024-01-31 17:17:29 -06:00 |
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689eaa6d10
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Implemented chapter limits for equipment upgrades.
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2024-01-31 17:15:40 -06:00 |
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Nic0Nic0Nii
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32bec29f61
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Add available chapter to individual crafting requirements and item dattabase
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-31 21:17:37 +00:00 |
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Nic0Nic0Nii
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6d4eba57e4
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Remove early exit when detecting opposite connection points. Was causing incorrect behaviors between different platforms
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-31 20:01:10 +00:00 |
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Nic0Nic0Nii
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1f62a0867a
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Fix Traveling Merchant inventory item references not updating when the traveling merchant is randomized.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-31 16:36:43 +00:00 |
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2b7ebb32cc
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Visual Novel character sizing now scales based on image size instead.
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2024-01-30 23:47:29 -06:00 |
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fc7e135aa4
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Fix bug where the player would craft up to N^2 requested consumable items instead of the amount requested. Made Sound Effect for crafting a consumable play only once, instead of layer per quantity of item crafted. Added crafting sound effect to equipment that is crafted. Fix enhancement [+] display not updating on blacksmith enhancing window (visual bug), only show "MAX" on stats when the gear is at +10. Clear any scattered/remaining item drops after completing a stage. Fix menus crashing when enhanced gear reach +10 (array overflow). Added a Stay here button for Sherman.
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2024-01-30 22:31:49 -06:00 |
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0aea7beb83
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Implemented ability to craft weapons/armor. Sorting all equipment by tier / type. Fixed bug with not properly setting available chapter for crafting on items with multiple enhancement levels. Fixed bugs related to adding crafting to weapons / armor (side effects applied directly to consumable items), fix stage loot/monster loot displays not properly updating when collecting items. Made old items properly convert to newer item names when being read in (constructor for the IT data type is no longer an enum and instead does the conversion automatically). This type now has implicit conversion from a std::string so is still a highly flexible typing like before. Release build 6677.
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2024-01-30 21:55:32 -06:00 |
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d904ef7e91
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Scrollbar click behavior changes for ScrollableWindowComponents. Items that are createable now display the proper contents in the Blacksmithing window.
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2024-01-30 17:29:05 -06:00 |
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b8dea862f6
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Fix shadow string rendering for vertical scaling.
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2024-01-30 17:08:18 -06:00 |
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Nic0Nic0Nii
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330ceefc5b
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Add in inventory quantity checks for equipment we don't have when crafting items
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-30 21:08:55 +00:00 |
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Nic0Nic0Nii
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00e7a01ab1
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Add labels for items that can be crafted or enhanced at the blacksmith
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-30 17:43:21 +00:00 |
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Nic0Nic0Nii
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8149db260b
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Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-30 14:48:49 +00:00 |
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b7cd3caab6
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Stage plate for hub area renamed properly. TODO now updated.
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2024-01-30 06:50:09 -06:00 |
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30a79cc307
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Upon level completion, update Discord status and randomize the traveling merchant.
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2024-01-30 00:15:16 -06:00 |
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a6e8ec872c
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Added blacksmith's inventory for display underneath player's equipment for crafting. Fix bug with loadout item slot 2 not being reset properly (missing ability set function). Release build 6604.
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2024-01-29 23:55:40 -06:00 |
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db93e05afc
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Sherman's menu integrated. Added NPC display names above the characters.
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2024-01-29 22:45:06 -06:00 |
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390e7fefbf
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Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions.
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2024-01-29 22:25:32 -06:00 |
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7a41361710
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Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
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2024-01-29 20:52:44 -06:00 |
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82b2b83007
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Mark new terrain tileset as terrain class.
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2024-01-29 19:41:07 -06:00 |
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111f29e51d
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Remote Merge
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2024-01-29 19:36:40 -06:00 |
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545cbac5d8
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Add in NPC spawn locations.
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2024-01-29 19:33:15 -06:00 |
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Quapsel
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e7b2897098
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added Player spawn for Hub_v2.
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2024-01-30 02:32:29 +01:00 |
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Quapsel
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bc70985eef
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-01-30 02:29:28 +01:00 |
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cc0b16daa6
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-01-29 19:29:40 -06:00 |
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dcabc05702
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Creating a new character in the desktop build is now fixed. Added NPC interact functionality.
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2024-01-29 19:29:38 -06:00 |
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Quapsel
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c0ef634aa5
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added more Tiled parameters to Hub_v2 that where missing.
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2024-01-30 02:29:03 +01:00 |
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Quapsel
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f67537f13d
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Hub_v2 is now a Map.
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2024-01-30 02:27:15 +01:00 |
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Quapsel
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736a04a83e
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changed hub_v2 to a finite map.
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2024-01-30 02:26:02 +01:00 |
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Quapsel
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9cffb7c1ec
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hub map changed in levels.txt
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2024-01-30 02:24:03 +01:00 |
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Quapsel
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dd7daec103
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recreated Hub as 12x12 and added 12x12 tilesets.
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2024-01-30 02:15:30 +01:00 |
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0f8801546c
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Fix image case-sensitivity for NPCs in the Hub.
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2024-01-29 17:07:39 -06:00 |
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62cfe67119
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-01-29 17:02:21 -06:00 |
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1814c52763
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Add in maximum ranges for energy bolt, fire bolt, and lightning bolt.
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2024-01-29 17:02:20 -06:00 |
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Nic0Nic0Nii
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bc2b980947
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Damage numbers now clamp to view edges.
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2024-01-29 20:22:12 +00:00 |
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Nic0Nic0Nii
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2e3e8dd910
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Add debug flag when building emscripten in debug mode.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-29 19:01:51 +00:00 |
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Nic0Nic0Nii
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973813f0b5
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Player no longer bounces off of NPCs. Bonus boss no longer continues charging if it makes contact with the player. Fix undefined pointer in TMXParser.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-29 18:27:08 +00:00 |
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99674ce6e1
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Release build 6530.
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2024-01-29 00:29:07 -06:00 |
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ebf7fcf395
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Added NPC structures and new NPCs to the hub map.
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2024-01-29 00:27:16 -06:00 |
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51e838de24
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Items should be unuseable in the hub area. Reset ability cooldowns at the start of a stage.
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2024-01-28 21:32:49 -06:00 |
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18810875a5
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Fix tile animations. Add in game hub state.
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2024-01-28 21:17:06 -06:00 |
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b1cdc78a87
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Boss region map check.
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2024-01-28 19:46:19 -06:00 |
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5c83a41a86
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Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
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2024-01-28 19:39:01 -06:00 |
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