1128 Commits

Author SHA1 Message Date
Nic0Nic0Nii
5c5b738174 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-02-02 17:57:50 +00:00
Nic0Nic0Nii
b32ebb3b63 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-02-02 17:57:30 +00:00
Nic0Nic0Nii
27cf7d6902 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-02-02 17:53:19 +00:00
Nic0Nic0Nii
e1294dd9ce Chapter 1 script revisions
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-02-02 17:53:12 +00:00
407a105993 Add in key bindings buttons. Release Build 6753 2024-02-01 19:17:10 -06:00
2b34cbbeac Added bgm and sfx sliders. 2024-02-01 18:56:01 -06:00
Nic0Nic0Nii
2bbd5e9ee4 Traveling merchant randomized data is now saved
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-02-01 20:38:53 +00:00
78374d1c1a Release Build 6718 2024-01-31 17:17:29 -06:00
689eaa6d10 Implemented chapter limits for equipment upgrades. 2024-01-31 17:15:40 -06:00
Nic0Nic0Nii
32bec29f61 Add available chapter to individual crafting requirements and item dattabase
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-31 21:17:37 +00:00
Nic0Nic0Nii
6d4eba57e4 Remove early exit when detecting opposite connection points. Was causing incorrect behaviors between different platforms
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-31 20:01:10 +00:00
Nic0Nic0Nii
1f62a0867a Fix Traveling Merchant inventory item references not updating when the traveling merchant is randomized.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-31 16:36:43 +00:00
2b7ebb32cc Visual Novel character sizing now scales based on image size instead. 2024-01-30 23:47:29 -06:00
fc7e135aa4 Fix bug where the player would craft up to N^2 requested consumable items instead of the amount requested. Made Sound Effect for crafting a consumable play only once, instead of layer per quantity of item crafted. Added crafting sound effect to equipment that is crafted. Fix enhancement [+] display not updating on blacksmith enhancing window (visual bug), only show "MAX" on stats when the gear is at +10. Clear any scattered/remaining item drops after completing a stage. Fix menus crashing when enhanced gear reach +10 (array overflow). Added a Stay here button for Sherman. 2024-01-30 22:31:49 -06:00
0aea7beb83 Implemented ability to craft weapons/armor. Sorting all equipment by tier / type. Fixed bug with not properly setting available chapter for crafting on items with multiple enhancement levels. Fixed bugs related to adding crafting to weapons / armor (side effects applied directly to consumable items), fix stage loot/monster loot displays not properly updating when collecting items. Made old items properly convert to newer item names when being read in (constructor for the IT data type is no longer an enum and instead does the conversion automatically). This type now has implicit conversion from a std::string so is still a highly flexible typing like before. Release build 6677. 2024-01-30 21:55:32 -06:00
d904ef7e91 Scrollbar click behavior changes for ScrollableWindowComponents. Items that are createable now display the proper contents in the Blacksmithing window. 2024-01-30 17:29:05 -06:00
b8dea862f6 Fix shadow string rendering for vertical scaling. 2024-01-30 17:08:18 -06:00
Nic0Nic0Nii
330ceefc5b Add in inventory quantity checks for equipment we don't have when crafting items
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-30 21:08:55 +00:00
Nic0Nic0Nii
00e7a01ab1 Add labels for items that can be crafted or enhanced at the blacksmith
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-30 17:43:21 +00:00
Nic0Nic0Nii
8149db260b Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-30 14:48:49 +00:00
b7cd3caab6 Stage plate for hub area renamed properly. TODO now updated. 2024-01-30 06:50:09 -06:00
30a79cc307 Upon level completion, update Discord status and randomize the traveling merchant. 2024-01-30 00:15:16 -06:00
a6e8ec872c Added blacksmith's inventory for display underneath player's equipment for crafting. Fix bug with loadout item slot 2 not being reset properly (missing ability set function). Release build 6604. 2024-01-29 23:55:40 -06:00
db93e05afc Sherman's menu integrated. Added NPC display names above the characters. 2024-01-29 22:45:06 -06:00
390e7fefbf Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions. 2024-01-29 22:25:32 -06:00
7a41361710 Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range. 2024-01-29 20:52:44 -06:00
82b2b83007 Mark new terrain tileset as terrain class. 2024-01-29 19:41:07 -06:00
111f29e51d Remote Merge 2024-01-29 19:36:40 -06:00
545cbac5d8 Add in NPC spawn locations. 2024-01-29 19:33:15 -06:00
Quapsel
e7b2897098 added Player spawn for Hub_v2. 2024-01-30 02:32:29 +01:00
Quapsel
bc70985eef Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-30 02:29:28 +01:00
cc0b16daa6 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-29 19:29:40 -06:00
dcabc05702 Creating a new character in the desktop build is now fixed. Added NPC interact functionality. 2024-01-29 19:29:38 -06:00
Quapsel
c0ef634aa5 added more Tiled parameters to Hub_v2 that where missing. 2024-01-30 02:29:03 +01:00
Quapsel
f67537f13d Hub_v2 is now a Map. 2024-01-30 02:27:15 +01:00
Quapsel
736a04a83e changed hub_v2 to a finite map. 2024-01-30 02:26:02 +01:00
Quapsel
9cffb7c1ec hub map changed in levels.txt 2024-01-30 02:24:03 +01:00
Quapsel
dd7daec103 recreated Hub as 12x12 and added 12x12 tilesets. 2024-01-30 02:15:30 +01:00
0f8801546c Fix image case-sensitivity for NPCs in the Hub. 2024-01-29 17:07:39 -06:00
62cfe67119 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-29 17:02:21 -06:00
1814c52763 Add in maximum ranges for energy bolt, fire bolt, and lightning bolt. 2024-01-29 17:02:20 -06:00
Nic0Nic0Nii
bc2b980947 Damage numbers now clamp to view edges. 2024-01-29 20:22:12 +00:00
Nic0Nic0Nii
2e3e8dd910 Add debug flag when building emscripten in debug mode.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-29 19:01:51 +00:00
Nic0Nic0Nii
973813f0b5 Player no longer bounces off of NPCs. Bonus boss no longer continues charging if it makes contact with the player. Fix undefined pointer in TMXParser.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-29 18:27:08 +00:00
99674ce6e1 Release build 6530. 2024-01-29 00:29:07 -06:00
ebf7fcf395 Added NPC structures and new NPCs to the hub map. 2024-01-29 00:27:16 -06:00
51e838de24 Items should be unuseable in the hub area. Reset ability cooldowns at the start of a stage. 2024-01-28 21:32:49 -06:00
18810875a5 Fix tile animations. Add in game hub state. 2024-01-28 21:17:06 -06:00
b1cdc78a87 Boss region map check. 2024-01-28 19:46:19 -06:00
5c83a41a86 Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory. 2024-01-28 19:39:01 -06:00