„Adventures in Lestoria/assets/config/levels.txt“ ändern

Stage Loot added
pull/35/head
Quapsel 1 year ago
parent 5ed991ec88
commit 617b7e72d6
  1. 30
      Adventures in Lestoria/assets/config/levels.txt

@ -12,8 +12,9 @@ Levels
Map File = 1_1_v2.tmx Map File = 1_1_v2.tmx
# Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item. # Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item.
Loot[0] = Berries, 3, 5, 100% Loot[0] = Logs, 2, 5, 100%
Loot[1] = Minor Mana Potion, 0, 1, 100% Loot[1] = Berries, 1, 1, 30%
Loot[2] = Green Gemstone, 1, 1, 5%
} }
BOSS_1 BOSS_1
{ {
@ -25,41 +26,66 @@ Levels
Map File = 1_2.tmx Map File = 1_2.tmx
# Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item. # Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item.
# Loot[0] = Berries, 3, 5, 100% # Loot[0] = Berries, 3, 5, 100%
Loot[0] = Logs, 2, 6, 100%
Loot[1] = Berries, 1, 1, 30%
Loot[2] = Green Gemstone, 1, 1, 5%
} }
CAMPAIGN_1_3 CAMPAIGN_1_3
{ {
Map File = 1_3.tmx Map File = 1_3.tmx
# Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item. # Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item.
# Loot[0] = Berries, 5, 100% # Loot[0] = Berries, 5, 100%
Loot[0] = Logs, 2, 6, 100%
Loot[1] = High-Quality Logs, 1, 1, 50%
Loot[2] = Berries, 1, 2, 20%
Loot[3] = Green Gemstone, 1, 1, 5%
} }
CAMPAIGN_1_4 CAMPAIGN_1_4
{ {
Map File = 1_4.tmx Map File = 1_4.tmx
# Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item. # Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item.
# Loot[0] = Berries, 5, 100% # Loot[0] = Berries, 5, 100%
Loot[0] = Logs, 3, 6, 100%
Loot[1] = High-Quality Logs, 1, 1, 50%
Loot[2] = Berries, 1, 2, 20%
Loot[3] = Green Gemstone, 1, 1, 5%
} }
CAMPAIGN_1_5 CAMPAIGN_1_5
{ {
Map File = 1_5.tmx Map File = 1_5.tmx
# Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item. # Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item.
# Loot[0] = Berries, 5, 100% # Loot[0] = Berries, 5, 100%
Loot[0] = Logs, 1, 2, 100%
Loot[1] = High-Quality Logs, 1, 3, 100%
Loot[2] = Berries, 1, 2, 25%
Loot[3] = Green Gemstone, 1, 1, 5%
} }
CAMPAIGN_1_6 CAMPAIGN_1_6
{ {
Map File = 1_6.tmx Map File = 1_6.tmx
# Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item. # Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item.
# Loot[0] = Berries, 5, 100% # Loot[0] = Berries, 5, 100%
Loot[0] = Logs, 1, 2, 100%
Loot[1] = High-Quality Logs, 1, 3, 100%
Loot[2] = Berries, 1, 2, 25%
Loot[3] = Green Gemstone, 1, 1, 5%
} }
CAMPAIGN_1_7 CAMPAIGN_1_7
{ {
Map File = 1_7.tmx Map File = 1_7.tmx
# Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item. # Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item.
# Loot[0] = Berries, 5, 100% # Loot[0] = Berries, 5, 100%
Loot[0] = High-Quality Logs, 2, 5, 100%
Loot[1] = Berries, 1, 2, 25%
Loot[2] = Green Gemstone, 1, 1, 5%
} }
CAMPAIGN_1_8 CAMPAIGN_1_8
{ {
Map File = 1_8.tmx Map File = 1_8.tmx
# Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item. # Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item.
# Loot[0] = Berries, 5, 100% # Loot[0] = Berries, 5, 100%
Loot[0] = High-Quality Logs, 2, 5, 100%
Loot[1] = Berries, 1, 2, 25%
Loot[2] = Green Gemstone, 1, 1, 5%
} }
} }
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