|
|
|
@ -262,7 +262,7 @@ public class SigCraft { |
|
|
|
|
DURABILITY=40; |
|
|
|
|
CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST); |
|
|
|
|
PerformSkill("Inner Quiet"); |
|
|
|
|
CONDITION_CHECK = false; |
|
|
|
|
CONDITION_CHECK = false;UpdateCondition(); |
|
|
|
|
PerformSkill("Waste Not II"); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
@ -279,16 +279,16 @@ public class SigCraft { |
|
|
|
|
DURABILITY=40; |
|
|
|
|
CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST); |
|
|
|
|
PerformSkill("Inner Quiet"); |
|
|
|
|
CONDITION_CHECK = false; |
|
|
|
|
CONDITION_CHECK = false;UpdateCondition(); |
|
|
|
|
PerformSkill("Innovation"); |
|
|
|
|
PerformSkill("Waste Not II"); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
CONDITION_CHECK = true; |
|
|
|
|
CONDITION_CHECK = true;UpdateCondition(); |
|
|
|
|
PerformSkill("Innovation",true); |
|
|
|
|
CONDITION_CHECK = false; |
|
|
|
|
CONDITION_CHECK = false;UpdateCondition(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
@ -299,14 +299,14 @@ public class SigCraft { |
|
|
|
|
DURABILITY=40; |
|
|
|
|
CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST); |
|
|
|
|
PerformSkill("Inner Quiet"); |
|
|
|
|
CONDITION_CHECK = false; |
|
|
|
|
CONDITION_CHECK = false;UpdateCondition(); |
|
|
|
|
PerformSkill("Innovation"); |
|
|
|
|
PerformSkill("Waste Not II"); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
CONDITION_CHECK = true; |
|
|
|
|
CONDITION_CHECK = true;UpdateCondition(); |
|
|
|
|
PerformSkill("Innovation",true); |
|
|
|
|
CONDITION_CHECK = false; |
|
|
|
|
CONDITION_CHECK = false;UpdateCondition(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
|
UseRegularTouch(); |
|
|
|
@ -318,7 +318,7 @@ public class SigCraft { |
|
|
|
|
private static void LoadRotation_40Durability_1200Quality_1Synth_282CP_LV47() { |
|
|
|
|
DURABILITY=40; |
|
|
|
|
CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST); |
|
|
|
|
CONDITION_CHECK = false; |
|
|
|
|
CONDITION_CHECK = false;UpdateCondition(); |
|
|
|
|
PerformSkill("Inner Quiet"); |
|
|
|
|
PerformSkill("Innovation"); |
|
|
|
|
PerformSkill("Waste Not II"); |
|
|
|
@ -337,7 +337,7 @@ public class SigCraft { |
|
|
|
|
DURABILITY=40; |
|
|
|
|
CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST); |
|
|
|
|
PerformSkill("Inner Quiet"); |
|
|
|
|
CONDITION_CHECK = false; |
|
|
|
|
CONDITION_CHECK = false;UpdateCondition(); |
|
|
|
|
PerformSkill("Innovation"); |
|
|
|
|
PerformSkill("Waste Not II"); |
|
|
|
|
UseRegularTouch(); |
|
|
|
@ -406,6 +406,7 @@ public class SigCraft { |
|
|
|
|
//160,282 <150,<150,<150 POOR
|
|
|
|
|
//ELSE EXCELLENT
|
|
|
|
|
if (!CONDITION_CHECK) { |
|
|
|
|
CURRENT_CONDITION=Condition.NORMAL; |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
try { |
|
|
|
|