diff --git a/SigCrafter/src/sig/SigCraft.java b/SigCrafter/src/sig/SigCraft.java index bc7dd85..d759057 100644 --- a/SigCrafter/src/sig/SigCraft.java +++ b/SigCrafter/src/sig/SigCraft.java @@ -262,7 +262,7 @@ public class SigCraft { DURABILITY=40; CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST); PerformSkill("Inner Quiet"); - CONDITION_CHECK = false; + CONDITION_CHECK = false;UpdateCondition(); PerformSkill("Waste Not II"); UseRegularTouch(); UseRegularTouch(); @@ -279,16 +279,16 @@ public class SigCraft { DURABILITY=40; CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST); PerformSkill("Inner Quiet"); - CONDITION_CHECK = false; + CONDITION_CHECK = false;UpdateCondition(); PerformSkill("Innovation"); PerformSkill("Waste Not II"); UseRegularTouch(); UseRegularTouch(); UseRegularTouch(); UseRegularTouch(); - CONDITION_CHECK = true; + CONDITION_CHECK = true;UpdateCondition(); PerformSkill("Innovation",true); - CONDITION_CHECK = false; + CONDITION_CHECK = false;UpdateCondition(); UseRegularTouch(); UseRegularTouch(); UseRegularTouch(); @@ -299,14 +299,14 @@ public class SigCraft { DURABILITY=40; CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST); PerformSkill("Inner Quiet"); - CONDITION_CHECK = false; + CONDITION_CHECK = false;UpdateCondition(); PerformSkill("Innovation"); PerformSkill("Waste Not II"); UseRegularTouch(); UseRegularTouch(); - CONDITION_CHECK = true; + CONDITION_CHECK = true;UpdateCondition(); PerformSkill("Innovation",true); - CONDITION_CHECK = false; + CONDITION_CHECK = false;UpdateCondition(); UseRegularTouch(); UseRegularTouch(); UseRegularTouch(); @@ -318,7 +318,7 @@ public class SigCraft { private static void LoadRotation_40Durability_1200Quality_1Synth_282CP_LV47() { DURABILITY=40; CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST); - CONDITION_CHECK = false; + CONDITION_CHECK = false;UpdateCondition(); PerformSkill("Inner Quiet"); PerformSkill("Innovation"); PerformSkill("Waste Not II"); @@ -337,7 +337,7 @@ public class SigCraft { DURABILITY=40; CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST); PerformSkill("Inner Quiet"); - CONDITION_CHECK = false; + CONDITION_CHECK = false;UpdateCondition(); PerformSkill("Innovation"); PerformSkill("Waste Not II"); UseRegularTouch(); @@ -406,6 +406,7 @@ public class SigCraft { //160,282 <150,<150,<150 POOR //ELSE EXCELLENT if (!CONDITION_CHECK) { + CURRENT_CONDITION=Condition.NORMAL; return; } try {