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189 lines
5.8 KiB
189 lines
5.8 KiB
# Custom Events
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These are events defined by GemaYue specifically for the map editor. These events only work in the beta version 1.8e or 1.85 onwards.
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- **522 EV_NOPFLAG0**
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Disables effect of EV_NOPFLAG1 523
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- **523 EV_NOPFLAG1**
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If Erina passes this event, other event tile will always trigger even if the required flag(s) are not set.
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- **524 EV_NOEVENT0**
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Disable effect of EVE_NOEVENT1 525 and EV_NOEVENT2 526
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- **525 EV_NOEVENT1**
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If Erina passes this event, other event tiles will just set the event flag instead of starting the event.
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- **526 EV_NOEVENT2**
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If Erina passes this event, other event tiles will just unset the event flag instead of starting the event.
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- **527 EV_ITEMGETLV1**
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- **528 EV_ITEMGETLV2**
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- **529 EV_ITEMGETLV3**
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- **530 EV_ITEMGETLV4**
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If Erina passes these events, it changes the levels of all uncollected items on the map.
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- **531 EV_RESETFLAG**
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If Erina passes this event, it sets all event flags to 0.
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- **532 EV_GIVESTATUS**
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If Erina passes this event, it gives her buff ID m for n seconds.
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- m is the value of the X+1 tile (i.e. eventID: 5000 + m)
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- n is the value of the X+2 tile (i.e. eventID: 5000 + n)
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- A list of buff IDs can be found in [buff_ids.csv](./buff_ids.csv)
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- n can be set to 0 to make this event remove the buff.
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- **533 EV_NOSPAWN0**
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Disables the effect of EV_NOSPAWN1 534 and EV_NOSPAWN2 535
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- **534 EV_NOSPAWN1**
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If Erina passes this event, disable any entities from respawning.
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- **535 EV_NOSPAWN2**
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If Erina passes this event, replace any future spawned entity with entity ID k
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- k is the value of the X+1 tile + 1000 (i.e. eventID: 5000 + k - 1000).
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- (for example, for entity ID 1096, the value of the X+1 tile is 5096)
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- **536 EV_GAMESPEED**
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If Erina passes this event, change the game speed to k.
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- k is the value of the X+1 tile (i.e. eventID: 5000 + k)
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- If k=1, then 1x speed. If k=2, 2x speed, and so on.
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- If k>100, the game slows down instead
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- **537 EV_STORYMODE**
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- **538 EV_SPEEDRUN**
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- **539 EV_STANDARD**
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- **540 EV_ALTERNATIVE**
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- **541 EV_BUNNYHEAVEN**
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- **542 EV_BUNNYHELL**
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If Erina passes these events, change game mode / rule
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- **543 EV_SETDIFFICULTY**
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If Erina passes this event, change game difficulty to k.
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- k is the value of the X+1 tile (i.e. eventID: 5000+k)
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```
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5000: Casual
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5001: Novice
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5002: Normal
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5003: Hard
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5004: Hell
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5005: Bunny Extinction
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5006: Unknown
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5007: Impossible
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5008+: Extra
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```
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- **544 EV_BOSSMODE**
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If Erina passes this event, force boss mode to true.
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- **545 EV_NOBOSSMODE**
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If Erina passes this event, disable boss mode and remove screen scroll lock.
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- **546 EV_NOBOSSMODE2**
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If Erina passed this event, remove screen scroll lock.
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- **547 EV_DISABLEEVENT0**
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Disable effect of EV_DISABLEEVENT1 548
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- **548 EV_DISABLEEVENT1**
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If Erina passed this event, disable any event start (to prevent event that unrelated to event tile
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from starting, for example Cicini's dialog after Erina pick up Air Jump)
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- **549 EV_NOENDBOSSEVENT0**
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disable the effect of EV_NOENDBOSSEVENT1 550
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- **550 EV_NOENDBOSSEVENT1**
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If Erina passed this event, any town member boss will just teleport and leave after defeated by Erina.
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Instead of using the end boss cutscene.
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- **551 EV_SETMUSICSPEED**
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IF Erina passed these events, change music speed to k%.
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- k is the value of the X+1 tile (i.e. eventID: 5000 + k).
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- **552 EV_FULLAP**
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If Erina passes this event, see amulet charge to full.
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- **553 EV_FULLBPMP**
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If Erina passes this event, see Ribbon boost and mp to full.
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- **554 EV_MOVEDOWN**
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if Erina passes this event, start a event that increase Erina's yaxis position by 720x4px. (i.e. move 4 screens down)
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- this event is repeatable
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- if the game can't move the player 4 screens down, this event does nothing.
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- the screen fades out and fades back in like a map transition. Erina has time to fall about 4 screens during the transition cutscene.
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- **555 EV_MOVEUP**
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if Erina passes this event, start a event that decrease Erina's yaxis position by 720x4px. (i.e. move 4 screens up)
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- this event is repeatable.
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- if the game can't move the player 4 screens up, this event does nothing.
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- the screen fades out and fades back in like a map transition. Erina has time to fall about 4 screens during the transition cutscene.
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- **warning**: If there is nothing for erina to fall on after transitioning 4 screens up, she falls back onto the event before the transition cutscene ends, softlocking the game.
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- **556 EV_SETSPIKEDMG**
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IF Erina passes this event, set all spikes damage to k.
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- k is the value of the X+1 tile. (i.e. eventID: 5000 + k)
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- If k = 0, disable this effect.
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- **557 EV_PLAYMUSIC**
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IF Erina passes this event, play music ID k. (useful for playing music with ID>31)
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- k is the value of the X+1 tile. (i.e. eventID: 5000 + k)
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- **558 EV_CHANGEITEM**
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IF Erina passes this event, set item ID k's Level to n.
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- k is the value of the X+1 tile. (i.e. eventID: 5000 + k)
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- n is the value of the X+2 tile. (i.e. eventID: 5000 + n)
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- (If n is 0, remove the item)
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- This can be used to set the levels of plus necklace(23), bunny amulet(33), donuts(37), cakes(38), golden carrots(39), and cocoa bombs(40) above their normal values.
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- **559 EV_SETHAMMEREXP**
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IF Erina passes this event, set hammer exp to k.
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- k is the value of the X+1 tile * 100 (i.e. eventID: 5000 + k/100)
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- **560 EV_SETFAIRYEXP**
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IF Erina passes this event, set Ribbon relationship exp to k.
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- k is the value of the X+1 tile * 100 (i.e. eventID: 5000 + k/100)
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- **561 EV_SETBOMBEXP**
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IF Erina passes this event, set carrot bomb exp to k.
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- k is the value of the X+1 tile * 100 (i.e. eventID: 5000 + k/100)
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