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458 B
458 B
Room Types
Room Types (in the roomtype
object layer) affect how the camera scrolls. This is used to create long or large rooms that span multiple minimap tiles in the game.
Room types:
0: no camera
1: single room, no scroll
2: horizontal room
3: vertical room
4: free camera room (can be used for horizontal, vertical, or open room)
5: map transition room (draws an arrow in the minimap, connects with horizontal rooms)
-1, -2: not sure yet