You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
14 lines
458 B
14 lines
458 B
7 years ago
|
# Room Types
|
||
|
Room Types (in the `roomtype` object layer) affect how the camera scrolls. This is used to create long or large rooms that span multiple minimap tiles in the game.
|
||
|
|
||
|
### Room types:
|
||
|
```
|
||
|
0: no camera
|
||
|
1: single room, no scroll
|
||
|
2: horizontal room
|
||
|
3: vertical room
|
||
|
4: free camera room (can be used for horizontal, vertical, or open room)
|
||
|
5: map transition room (draws an arrow in the minimap, connects with horizontal rooms)
|
||
|
-1, -2: not sure yet
|
||
|
```
|