Update common_map_events.md

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wcko87 7 years ago committed by GitHub
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commit da8ff295b9
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      docs/events/common_map_events.md

@ -46,6 +46,8 @@ If a block disappears, any collision attached to it also disappears. Conversely,
- **[9] Low difficulty block** - **[9] Low difficulty block**
- These blocks only show up on difficulties Normal and below. - These blocks only show up on difficulties Normal and below.
- If the difficulty is increased above normal (e.g. by event 543) in-game, the blocks vanish instantly.
- If the difficulty is decreased to normal and below in-game, the blocks don't reappear until a map transition or autosave reload.
- **[192] Reset breakable blocks** - **[192] Reset breakable blocks**
- Passing through this resets breakable blocks. - Passing through this resets breakable blocks.
@ -82,7 +84,8 @@ If a block disappears, any collision attached to it also disappears. Conversely,
- **[512 .. 515] Hall of Memories DLC area color blocks (red/blue/green/purple)** - **[512 .. 515] Hall of Memories DLC area color blocks (red/blue/green/purple)**
- Defeating the corresponding miniboss breaks these blocks. - Defeating the corresponding miniboss breaks these blocks.
- Touching one of these tiles with the flag EV_NOEVENT1 on (event 525) instantly breaks these blocks.
- Touching one of these tiles with the flag EV_NOEVENT2 on (event 526) will only cause these blocks to return after a map transition or autosave reload.
# Trigger events # Trigger events

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