Update custom_events.md

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wcko87 7 years ago committed by GitHub
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commit b9e724e340
  1. 11
      docs/events/custom_events.md

@ -127,11 +127,18 @@ These are events defined by GemaYue specifically for the map editor. These event
- **554 EV_MOVEDOWN**
if erina passes this event, start a event that increase Erina's yaxis position by 720x4px. (repeatable)
if Erina passes this event, start a event that increase Erina's yaxis position by 720x4px. (i.e. move 4 screens down)
- this event is repeatable
- if the game can't move the player 4 screens down, this event does nothing.
- the screen fades out and fades back in like a map transition. Erina has time to fall about 4 screens during the transition cutscene.
- **555 EV_MOVEUP**
if erina passes this event, start a event that decrease Erina's yaxis position by 720x4px. (repeatable)
if Erina passes this event, start a event that decrease Erina's yaxis position by 720x4px. (i.e. move 4 screens up)
- this event is repeatable.
- if the game can't move the player 4 screens up, this event does nothing.
- the screen fades out and fades back in like a map transition. Erina has time to fall about 4 screens during the transition cutscene.
- **warning**: If there is nothing for erina to fall on after transitioning 4 screens up, she falls back onto the event before the transition cutscene ends, softlocking the game.
- **556 EV_SETSPIKEDMG**

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