Update roomtypes.md

master
wcko87 7 years ago committed by GitHub
parent e344aeae8e
commit b8a5d682af
  1. 6
      docs/roomtypes.md

@ -3,11 +3,13 @@ Room Types (in the `roomtype` object layer) affect how the camera scrolls. This
### Room types: ### Room types:
``` ```
0: no camera 0: unused room. will be automatically to set to -1 if above a positive-valued room
1: single room, no scroll 1: single room, no scroll
2: horizontal room 2: horizontal room
3: vertical room 3: vertical room
4: free camera room (can be used for horizontal, vertical, or open room) 4: free camera room (can be used for horizontal, vertical, or open room)
5: map transition room (draws an arrow in the minimap, connects with horizontal rooms) 5: map transition room (draws an arrow in the minimap, connects with horizontal rooms)
-1, -2: not sure yet -1: Prevents the camera from entering a room from above or below (it can still enter from the sides)
-2: Prevents the camera from entering a room from the left or right (it can still enter from above/below)
-3: Prevents the camera from entering a room from any direction.
``` ```

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