These are events that you typically place directly on tiles in order to add destructables to the map.
These are events that you typically place directly on tiles in order to add destructables to the map.
If a block disappears, any collision attached to it also disappears. Conversely, if a block appears, then any collision attached to it will appear as well.
If a block disappears, any collision attached to it also disappears. Conversely, if a block appears, then any collision attached to it will only take effect after it appears.