From 9f26af3b7a8feaae4637a4dfdae0f92518ad5a3a Mon Sep 17 00:00:00 2001 From: notagastya Date: Sun, 10 Sep 2017 02:43:13 -0400 Subject: [PATCH] Update tile_events.md --- docs/events/tile_events.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/events/tile_events.md b/docs/events/tile_events.md index 43ef915..238c334 100644 --- a/docs/events/tile_events.md +++ b/docs/events/tile_events.md @@ -2,7 +2,7 @@ These are events that you typically place directly on tiles in order to add destructables to the map. -If a block disappears, any collision attached to it also disappears. Conversely, if a block appears, then any collision attached to it will appear as well. +If a block disappears, any collision attached to it also disappears. Conversely, if a block appears, then any collision attached to it will only take effect after it appears. - **[1] Wood block** - Block can be destroyed by hammer attacks.