Create story_text.md

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# Cutscene Text
This is the example `story_text.rbrb` from the example stage provided by GemaYue.
```
English
//VS RITA
7
Ms. Rita?@Is this the end of the example?
You are right. Before the ending...@Let's try a scroll screen boss battle!@A cut feature during development!
19001
Welcome to the example map!@Which contain many special trigger events!@You can even customize the character dialog!
Go to "custom" and@"custom\Erina and the example stage" folders@for more details!
Also, by using -debugshowevents as launch options.@You can study more things in this map!
```
# Format Explanation
The numbers before each cutscene represents the cutscene ID. Each event in the game triggers a different cutscene ID.
The `@` symbol denotes line break within the dialog box.
Each new line creates a new dialog box in the cutscene.
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