parent
1de12b89dc
commit
3c2d5499c8
@ -0,0 +1,23 @@ |
|||||||
|
# Cutscene Text |
||||||
|
This is the example `story_text.rbrb` from the example stage provided by GemaYue. |
||||||
|
|
||||||
|
``` |
||||||
|
English |
||||||
|
//VS RITA |
||||||
|
7 |
||||||
|
Ms. Rita?@Is this the end of the example? |
||||||
|
You are right. Before the ending...@Let's try a scroll screen boss battle!@A cut feature during development! |
||||||
|
|
||||||
|
19001 |
||||||
|
Welcome to the example map!@Which contain many special trigger events!@You can even customize the character dialog! |
||||||
|
Go to "custom" and@"custom\Erina and the example stage" folders@for more details! |
||||||
|
Also, by using -debugshowevents as launch options.@You can study more things in this map! |
||||||
|
``` |
||||||
|
|
||||||
|
# Format Explanation |
||||||
|
|
||||||
|
The numbers before each cutscene represents the cutscene ID. Each event in the game triggers a different cutscene ID. |
||||||
|
|
||||||
|
The `@` symbol denotes line break within the dialog box. |
||||||
|
|
||||||
|
Each new line creates a new dialog box in the cutscene. |
Loading…
Reference in new issue