From 3c2d5499c81bebaa94cc2c71347fc17f47bf0a1b Mon Sep 17 00:00:00 2001 From: wcko87 Date: Wed, 6 Sep 2017 19:47:14 +0800 Subject: [PATCH] Create story_text.md --- docs/cutscenes/story_text.md | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 docs/cutscenes/story_text.md diff --git a/docs/cutscenes/story_text.md b/docs/cutscenes/story_text.md new file mode 100644 index 0000000..a3bde47 --- /dev/null +++ b/docs/cutscenes/story_text.md @@ -0,0 +1,23 @@ +# Cutscene Text +This is the example `story_text.rbrb` from the example stage provided by GemaYue. + +``` +English +//VS RITA +7 +Ms. Rita?@Is this the end of the example? +You are right. Before the ending...@Let's try a scroll screen boss battle!@A cut feature during development! + +19001 +Welcome to the example map!@Which contain many special trigger events!@You can even customize the character dialog! +Go to "custom" and@"custom\Erina and the example stage" folders@for more details! +Also, by using -debugshowevents as launch options.@You can study more things in this map! +``` + +# Format Explanation + +The numbers before each cutscene represents the cutscene ID. Each event in the game triggers a different cutscene ID. + +The `@` symbol denotes line break within the dialog box. + +Each new line creates a new dialog box in the cutscene.