Guide to Rabi-Ribi Map Editing
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rabiribi-map-editing/docs/events/custom_events.md

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# Custom Events
These are events defined by GemaYue specifically for the map editor. These events only work in the beta version 1.8e.
- **522 EV_NOPFLAG0**
Disables effect of EV_NOPFLAG1 523
- **523 EV_NOPFLAG1**
If Erina passes this event, other event tile will always trigger even if the required flag(s) are not set.
- **524 EV_NOEVENT0**
Disable effect of EVE_NOEVENT1 525 and EV_NOEVENT2 526
- **525 EV_NOEVENT1**
If Erina passes this event, other event tiles will just set the event flag instead of starting the event.
- **526 EV_NOEVENT2**
If Erina passes this event, other event tiles will just unset the event flag instead of starting the event.
- **527 EV_ITEMGETLV1**
- **528 EV_ITEMGETLV2**
- **529 EV_ITEMGETLV3**
- **530 EV_ITEMGETLV4**
If Erina passes these events, it changes the levels of all uncollected items on the map.
- **531 EV_RESETFLAG**
If Erina passes this event, it sets all event flags to 0.
- **532 EV_GIVESTATUS**
If Erina passes this event, it gives her buff ID m for n seconds.
- m is the value of the X+1 tile (i.e. eventID: 5000 + m)
- n is the value of the X+2 tile (i.e. eventID: 5000 + n)
- **533 EV_NOSPAWN0**
Disables the effect of EV_NOSPAWN1 534 and EV_NOSPAWN2 535
- **534 EV_NOSPAWN1**
If Erina passes this event, disable any entities from respawning.
- **535 EV_NOSPAWN2**
If Erina passes this event, replace any future spawned entity with entity ID k
- k is the value of the X+1 tile + 1000 (i.e. eventID: 5000 + k - 1000).
- (for example, for entity ID 1096, the value of the X+1 tile is 5096)
- **536 EV_GAMESPEED**
If Erina passes this event, change the game speed to k.
- k is the value of the X+1 tile (i.e. eventID: 5000 + k)
- If k=1, then 1x speed. If k=2, 2x speed, and so on.
- If k>100, the game slows down instead
- **537 EV_STORYMODE**
- **538 EV_SPEEDRUN**
- **539 EV_STANDARD**
- **540 EV_ALTERNATIVE**
- **541 EV_BUNNYHEAVEN**
- **542 EV_BUNNYHELL**
If Erina passes these events, change game mode / rule
- **543 EV_SETDIFFICULTY**
If Erina passes this event, change game difficulty to k.
- k is the value of the X+1 tile (i.e. eventID: 5000+k)
- **544 EV_BOSSMODE**
If Erina passes this event, force boss mode to true.
- **545 EV_NOBOSSMODE**
If Erina passes this event, disable boss mode and remove screen scroll lock.
- **546 EV_NOBOSSMODE2**
If Erina passed this event, remove screen scroll lock.
- **547 EV_DISABLEEVENT0**
Disable effect of EV_DISABLEEVENT1 548
- **548 EV_DISABLEEVENT1**
If Erina passed this event, disable any event start (to prevent event that unrelated to event tile
from starting, for example Cicini's dialog after Erina pick up Air Jump)
- **549 EV_NOENDBOSSEVENT0**
disable the effect of EV_NOENDBOSSEVENT1 550
- **550 EV_NOENDBOSSEVENT1**
If Erina passed this event, any town member boss will just teleport and leave after defeated by Erina.
Instead of using the end boss cutscene.
- **551 EV_SETMUSICSPEED**
IF Erina passed these events, change music speed to k%.
- k is the value of the X+1 tile (i.e. eventID: 5000 + k).
- **552 EV_FULLAP**
If Erina passes this event, see amulet charge to full.
- **553 EV_FULLBPMP**
If Erina passes this event, see Ribbon boost and mp to full.
- **554 EV_MOVEDOWN**
if erina passes this event, start a event that increase Erina's yaxis position by 720x4px. (repeatable)
- **555 EV_MOVEUP**
if erina passes this event, start a event that decrease Erina's yaxis position by 720x4px. (repeatable)
- **556 EV_SETSPIKEDMG**
IF Erina passes these events, set all spikes damage to k.
- k is the value of the X+1 tile. (i.e. eventID: 5000 + k)
- If k = 0, disable this effect.
- **557 EV_PLAYMUSIC**
IF Erina passes these events, play music ID k. (useful for playing music with ID>31)
- k is the value of the X+1 tile. (i.e. eventID: 5000 + k)
- **558 EV_CHANGEITEM**
IF Erina passes these events, set item ID k's Level to n.
- k is the value of the X+1 tile. (i.e. eventID: 5000 + k)
- n is the value of the X+2 tile. (i.e. eventID: 5000 + n)
- (If n is 0, remove the item)
- This can be used to set the levels of bunny amulet(23), plus necklace(33), donuts(37), cakes(38), golden carrots(39), and cocoa bombs(40) above their normal values.