Guide to Rabi-Ribi Map Editing
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README.md

Detailed Documentation

Rabi-Ribi Map Editing Main Page

This is the detailed documentation for some of the more technical aspects of map editing (especially events). It's a little messy around here.

Basically we store id tables miscellaneous notes around here. Click around the various files in this directory to look through them.

Event Basics:

How to use events

  • Suppose you want to place a certain type of event (e.g. a heal point)
  • First, remember the location of a known heal point (e.g. the big flower near aruraune)
  • Then open up the corresponding map and go to that location and note down the event id.
  • Place that event id in the map to get a heal point.

For some of the more technical events, some information may be found in the events directory

Item Basics:

The table of item ids can be found in the detailed docs.

Note: In the beta version 1.8e, picking up the Congratulations! trophy (item id 42) will display the time and end the game.

Room Background/Type/Color Basics

To modify these, make the corresponding layers visible and modify the name labels of the room tiles overlaid over the map.

Note: you may need to restart the game for changes in room backgrounds/types/colors to take effect properly.