19 Commits (aa49ed145f9f1f798b13292ac1589fa371244f5c)

Author SHA1 Message Date
wcko87 aa49ed145f view playtime 8 years ago
wcko87 a39aa6ba95 Display memory read count in frame counter 8 years ago
wcko87 8e196a65fc Refactor: split reading memory and updating rabiribidisplay 8 years ago
wcko87 795dee32f6 Change title and icon 8 years ago
wcko87 53e3e1a0c4 Fix index out of bounds exception with IsBossMusic when negative ids are used 8 years ago
wcko87 0e7e1ebe0c AnimationFrame is useless. It can't be used to detect resets as sometimes it resets when warping 8 years ago
wcko87 1f4fd18662 Implement a lot of other functionality. Still very experimental at this stage 8 years ago
wcko87 d4fa840616 Refactor memory reading, now reads by snapshots. Implement death/reset counter 8 years ago
wcko87 62a3b6a64d Refactor 8 years ago
wcko87 66aecce5ef rename solution 8 years ago
wcko87 b3c9add134 1.75 only 8 years ago
wcko87 e2a21acd3a Add experimental tag to DontSplitOnReload checkbox 8 years ago
wcko87 149ea61008 Simplify blackness code 8 years ago
wcko87 bf444802a4 Add feature: automatically start timer when starting game. Experimental. 1.75 only for same reason as before. Meh. lazyness 8 years ago
wcko87 b1405598bb Add option to don't split on reload during boss fights. Experimental. 8 years ago
Copy Liu fc01b9cb29
fix when return title screen in a boss battle, may cause some unexpected split in next run 8 years ago
Copy Liu 443b002812
v0.3.1 fix #7 8 years ago
Copy Liu 52458e06df
v0.3 , fix #1 #3 8 years ago
Copy Liu 8be92a35be
WPF version 8 years ago