18 Commits

Author SHA1 Message Date
wcko87
a39aa6ba95 Display memory read count in frame counter 2017-05-04 17:51:46 +08:00
wcko87
8e196a65fc Refactor: split reading memory and updating rabiribidisplay 2017-05-04 17:08:20 +08:00
wcko87
795dee32f6 Change title and icon 2017-04-26 01:36:09 +08:00
wcko87
53e3e1a0c4 Fix index out of bounds exception with IsBossMusic when negative ids are used 2017-04-26 00:56:22 +08:00
wcko87
0e7e1ebe0c AnimationFrame is useless. It can't be used to detect resets as sometimes it resets when warping 2017-04-17 15:42:02 +08:00
wcko87
1f4fd18662 Implement a lot of other functionality. Still very experimental at this stage 2017-04-17 15:39:50 +08:00
wcko87
d4fa840616 Refactor memory reading, now reads by snapshots. Implement death/reset counter 2017-04-16 23:21:54 +08:00
wcko87
62a3b6a64d Refactor 2017-04-16 14:29:47 +08:00
wcko87
66aecce5ef rename solution 2017-04-15 22:05:50 +08:00
wcko87
b3c9add134 1.75 only 2017-04-15 03:36:57 +08:00
wcko87
e2a21acd3a Add experimental tag to DontSplitOnReload checkbox 2017-04-15 03:35:50 +08:00
wcko87
149ea61008 Simplify blackness code 2017-04-15 02:50:31 +08:00
wcko87
bf444802a4 Add feature: automatically start timer when starting game. Experimental. 1.75 only for same reason as before. Meh. lazyness 2017-04-15 02:01:23 +08:00
wcko87
b1405598bb Add option to don't split on reload during boss fights. Experimental.
(1.75 only. I don't have the addresses for older versions)
2017-04-15 02:00:33 +08:00
Copy Liu
fc01b9cb29
fix when return title screen in a boss battle, may cause some unexpected split in next run 2017-04-03 19:06:26 +08:00
Copy Liu
443b002812
v0.3.1 fix #7 2017-04-02 21:48:39 +08:00
Copy Liu
52458e06df
v0.3 , fix #1 #3 2017-02-26 00:43:11 +08:00
Copy Liu
8be92a35be
WPF version 2017-02-25 23:14:36 +08:00