91 Commits (705d7e9049064206197898ffb47cbc5dec966937)
 

Author SHA1 Message Date
wcko87 705d7e9049 oops. all 3 preset formats say 'Hammer:'. That's not right. Fixed 8 years ago
wcko87 e4e448f867 add variables: no. of health/mana/regen/pack/attack ups 8 years ago
wcko87 552d836623 Fix NullReferenceException. Damn how did I miss that before 8 years ago
wcko87 07c2c233f8 Merge branch 'variableexport' into rabi_display 8 years ago
wcko87 d0e9323278 semi-fix weird resizing of variable boxes 8 years ago
wcko87 6b424c89af Add a bunch of presets and more variables to play with 8 years ago
wcko87 a830aae9ae Rename nDeaths -> deaths and nRestarts -> restarts 8 years ago
wcko87 382bf61271 Implement the file export. Now the Variable Export fully works. 8 years ago
wcko87 bf552d9a28 Throw out old Variable Export UI and mostly rewrite it 8 years ago
wcko87 e63798bd3c Configure a few variable exports. 8 years ago
wcko87 e99f23ee0d Implement variable tracking infrastructure 8 years ago
wcko87 14422eec46 Add format preview 8 years ago
wcko87 13fac33d6d Fix width issue 8 years ago
wcko87 292f0785c6 Can add / remove variable exports in list 8 years ago
wcko87 7335f9bdb8 WIP - Variable Export 8 years ago
wcko87 d2c4234943 Simplify Equals() logic in BossFightEnum 8 years ago
wcko87 ecc8afbab6 Some groundwork for variable export 8 years ago
wcko87 ce1b59d51f Remove text wrap 8 years ago
wcko87 d8f44fb9b2 Display current boss fight 8 years ago
wcko87 2fe76eb65c Add comment to this strange function Tile(x, y) 8 years ago
wcko87 c1c462725f How to be even more lazy: define a function Tile(x, y) so that you can write mapTile: Tile(133, 12) instead of mapTile: new MapTileCoordinate(133, 12)! 8 years ago
wcko87 81430f90f0 Integrate map tile coordinates into boss detection 8 years ago
wcko87 6f0576376b temporarily disable text file export to desth_restarts.txt 8 years ago
wcko87 e9d51f06e6 Add code to track the current map tile the player is in 8 years ago
wcko87 a2757aca15 Fix: Kotri3's music is BRAWL_BREAKS_VER_2 8 years ago
wcko87 a8f7400e20 Change large text box to Text20 8 years ago
wcko87 9cc32bcfc5 Improve performance by about 5x by not creating a new process handle for every memory read. 8 years ago
wcko87 ae893f02e4 Add a tracker for how frequently memory is read (reads per second) 8 years ago
wcko87 3d374da5e3 Add more display boxes to main window 8 years ago
wcko87 4e0c6ab197 Proper boss fight detection 8 years ago
wcko87 66afa7e2cb Upgrade reload detection 8 years ago
wcko87 627854995b Simple boss fight detection 8 years ago
wcko87 f448b6a460 Temp feature: Write deaths/restarts to text file 8 years ago
wcko87 4928a82fb0 Fix IGT start detection for when game already started 8 years ago
wcko87 812b6e2ab1 remove unused variable datastrings 8 years ago
wcko87 fd6a33d46c Track changes in valid music id because sometimes current musicid briefly changes to -1 8 years ago
wcko87 51fd7d3cd7 Create RabiRibiState for other state outside of the InGameState 8 years ago
wcko87 d6f701b12e Rename RabiGameState to InGameState 8 years ago
wcko87 cd0b45de22 Detect minimap change. Debug log on minimap change and music change. 8 years ago
wcko87 8318dd19e1 fix IGT start detection 8 years ago
wcko87 aa49ed145f view playtime 8 years ago
wcko87 a39aa6ba95 Display memory read count in frame counter 8 years ago
wcko87 8e196a65fc Refactor: split reading memory and updating rabiribidisplay 8 years ago
wcko87 795dee32f6 Change title and icon 8 years ago
wcko87 c9300ddce2 Update README.md 8 years ago
wcko87 30f4d28944 Update README.md 8 years ago
wcko87 957f930691 readme 8 years ago
wcko87 53e3e1a0c4 Fix index out of bounds exception with IsBossMusic when negative ids are used 8 years ago
wcko87 9459f045d5 delete readme 8 years ago
wcko87 0e7e1ebe0c AnimationFrame is useless. It can't be used to detect resets as sometimes it resets when warping 8 years ago