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@ -51,7 +51,8 @@ namespace rabi_splitter_WPF |
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if (inGameState.CurrentActivityIs(InGameActivity.STARTING)) { |
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if (inGameState.CurrentActivityIs(InGameActivity.STARTING)) { |
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// Detect start game |
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// Detect start game |
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if (0 < snapshot.playtime && snapshot.playtime < 200) |
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if (0 < snapshot.playtime && snapshot.playtime < 200 || |
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(prevSnapshot != null && prevSnapshot.playtime < snapshot.playtime && snapshot.playtime < prevSnapshot.playtime + 200)) |
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{ |
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{ |
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inGameState.currentActivity = InGameActivity.WALKING; |
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inGameState.currentActivity = InGameActivity.WALKING; |
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DebugLog("IGT start?"); |
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DebugLog("IGT start?"); |
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