diff --git a/rabi_splitter_WPF/RabiRibiDisplay.cs b/rabi_splitter_WPF/RabiRibiDisplay.cs index 47d86b9..0280f07 100644 --- a/rabi_splitter_WPF/RabiRibiDisplay.cs +++ b/rabi_splitter_WPF/RabiRibiDisplay.cs @@ -51,7 +51,8 @@ namespace rabi_splitter_WPF if (inGameState.CurrentActivityIs(InGameActivity.STARTING)) { // Detect start game - if (0 < snapshot.playtime && snapshot.playtime < 200) + if (0 < snapshot.playtime && snapshot.playtime < 200 || + (prevSnapshot != null && prevSnapshot.playtime < snapshot.playtime && snapshot.playtime < prevSnapshot.playtime + 200)) { inGameState.currentActivity = InGameActivity.WALKING; DebugLog("IGT start?");