118 Commits

Author SHA1 Message Date
Javidx9
efea33c5cd Add files via upload 2020-05-02 00:55:41 +01:00
Javidx9
3bc8151f64 Add files via upload 2020-05-02 00:54:44 +01:00
Javidx9
a824fbf377 Delete olcPixelGameEngine.h 2020-04-26 17:15:50 +01:00
Javidx9
1f507afa3d Added Dungeon Warping 2020-04-25 18:30:29 +01:00
Javidx9
890afa4c37 Update LICENCE.md 2020-04-19 17:42:55 +01:00
Javidx9
8f3ff633fb V2.05 - More Decal Routines
Added DrawPartialWarpedDecal()
Added DrawPartialRotatedDecal()
v2.05
2020-04-19 17:40:58 +01:00
Javidx9
75683314a5 Fixed duplicate shape bug
Thanks "howlevergreen" from discord! A great find, and a great fix!
2020-04-19 01:26:26 +01:00
Javidx9
bff621cced Add files via upload 2020-04-18 15:34:55 +01:00
Javidx9
44f5692d2e Add files via upload 2020-04-18 12:20:30 +01:00
Javidx9
71add31fc7 Add files via upload 2020-04-17 00:28:56 +01:00
Javidx9
a049ffd33f Add files via upload 2020-04-17 00:03:28 +01:00
Javidx9
4b3b860993 Add files via upload 2020-04-16 23:34:17 +01:00
Javidx9
e49bead6b0 V2.04 - Windows FullSscreen bugfix v2.04 2020-04-16 19:04:10 +01:00
Javidx9
a483740926 V2.03 Added DrawStringDecal()
And FreeBSD flags...
v2.03
2020-04-14 15:52:40 +01:00
Javidx9
13bb251672 V2.02 Plugged a leak
Added a destructor for decal, optimised pixel construction
v2.02
2020-04-13 23:25:07 +01:00
Javidx9
3621885893 Update README.md 2020-04-13 12:29:07 +01:00
Javidx9
f91de9b4cc V2.01 - Bugfix for multifile projects v2.01 2020-04-12 18:53:03 +01:00
Javidx9
2664419f60 Added V2.00
Significant performance improvements, decals, layers and portability encapsulation
v2.00
2020-04-12 16:43:52 +01:00
Javidx9
0294d00a64 Update README.md 2020-04-05 00:05:40 +01:00
Javidx9
85d0d425da V1.24 Attempted std::filesystem fix
Also double checked Code::Blocks build. All good. Checked VS2017 with C++14 & C++17, also VS2019 with C++14 & C++17. All good.
v1.24
2020-03-14 14:01:09 +00:00
Javidx9
2ca6db0ccd Added MIDI Video 2020-03-09 20:17:54 +00:00
Javidx9
1201f569e7 Update olcPGEX_PopUpMenu.h 2020-02-11 20:33:49 +00:00
Javidx9
4750278b31 Added PopUpMenu Extension 2020-02-11 20:01:46 +00:00
Javidx9
7ea9c0a315 Added RetroMenu video 2020-02-09 20:29:30 +00:00
Javidx9
07a8e9aa5e Added Procedurally Generated Universe 2020-01-24 20:53:07 +00:00
Javidx9
ed896e9770 Update README.md 2020-01-18 15:07:53 +00:00
Javidx9
102e565825 Update README.md 2020-01-18 15:07:37 +00:00
Javidx9
1f1f00209a V1.23
Fixed linux define bug
2020-01-14 23:05:46 +00:00
Javidx9
9a7fe04f3e Version 1.22
Added guards for std::filesystem warnings
2020-01-05 13:11:31 +00:00
Javidx9
a72d296c14 Noticed GFX2D PGEX was incorrect file 2019-12-29 19:20:33 +00:00
Javidx9
9ba885222f Added SHMUP Voideo 2019-12-16 12:33:23 +00:00
OneLoneCoder
4274405d49 PixelGameEngine v1.21 "The Gigawatt"
+ Fix draw target sprite sizes
+ ResourcePack overhaul (now encrypted)
+ Complimentary Drawing methods for vector types
+ Updated Code::Blocks instructions
+ Updated GCC instructions
+ Ideally use C++17
2019-11-24 15:30:38 +00:00
javidx9
9e99ad38e7 Added Isometric Demo 2019-10-19 16:41:43 +01:00
Javidx9
47b8e66e84 Update README.md 2019-10-09 13:37:10 +01:00
Javidx9
153f076afc Update README.md 2019-10-09 13:36:06 +01:00
Javidx9
02cfc95b94 Update README.md 2019-10-09 13:25:37 +01:00
javidx9
396a40eb5c PixeGameEngine v1.20
+ Foundations for more system implementations
+ More compiler friendly on Linux
+ Tidied up public repo
2019-10-09 13:17:01 +01:00
Javidx9
1cf1544316 Update README.md 2019-10-09 12:41:39 +01:00
Javidx9
1848ae0e9a PixelGameEngine 1.19
Added resizing, tweaks to built in types.
2019-09-14 17:06:59 +01:00
Javidx9
9782a2b5b9 Update README.md 2019-08-08 09:31:14 +01:00
Javidx9
19bf17c110 Added Saving Sedit Snapshot 2019-06-01 13:40:06 +01:00
Javidx9
2b8a658071 Added PGE Conversion of CGE 3D Engine Parts #3 and #4
Note you will need mountains.obj, and zombie.png
2019-05-26 15:22:42 +01:00
Javidx9
81f6d66010 Add files via upload
Added a binary demo for Windows
2019-05-23 21:14:10 +01:00
Javidx9
b611a826c8 Added 8Bits Image Processing Video 2019-05-19 18:54:54 +01:00
Javidx9
7a84b90858 Added Car Crime City #2 2019-05-06 22:38:04 +01:00
Javidx9
c9881f290b Update README.md 2019-04-23 00:22:05 +01:00
Javidx9
c695aa16f7 Added Robot Arm #1 2019-04-19 01:01:17 +01:00
Javidx9
04af4f42da Version 1.17
+ Code::Blocks Full Screen Support
2019-04-18 22:53:12 +01:00
Javidx9
570e2cf84b PixelGameEngine 1.16
Added Fullscreen mode
Maintains accurate mouse
Maintains aspect ratio of screen on window resize
Added extended numpad support
2019-03-23 17:43:25 +00:00
Javidx9
7e72a7804c Update README.md 2019-03-22 20:04:37 +00:00