scripticuk
e5a46836d3
Fixes for ALSA and OpenAL
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This patch resolves two issues:
1) No sound using ALSA, caused by a lack of clipping in the ALSA Sound::AudioThread() function.
2) m_fGlobalTime getting stuck at 512 seconds due to float precision issues in the OpenAL Sound::AudioThread() function.
5 years ago
Javidx9
b539b144aa
Update README.md
5 years ago
Javidx9
60407bce45
Added olc::PixelGameEngine v2.06
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A bunch more drawing routines, some PRs partially absorbed, more PGEX integration
5 years ago
Javidx9
09080544cb
Update README.md
5 years ago
Javidx9
0755ce7628
Added Intrinsics Video
5 years ago
Javidx9
deaadfef4a
Added Mandelbrot Video
5 years ago
Javidx9
64c3ec7f27
Add files via upload
5 years ago
Javidx9
6bcd5fe7f4
Update OneLoneCoder_PGE_ProcGen_Universe.cpp
5 years ago
Javidx9
d638325430
Add files via upload
5 years ago
Javidx9
826e9d4c14
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5 years ago
Javidx9
ebc321c381
Updated Sound PGEX See Notes
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NOTE! On Windows works for 64-bit builds - Sound PGEX overhaul is way overdue. Also fixed an incompatibility bug with PGE2.0
5 years ago
Javidx9
d702d06f34
Delete tut_tiles.png
5 years ago
Javidx9
612b05707b
Delete tut_tile.png
5 years ago
Javidx9
63c3bbbb95
Delete Tutorial_04_004.png
5 years ago
Javidx9
4642be40ca
Delete Tutorial_04_003.png
5 years ago
Javidx9
9a959d60d9
Delete Tutorial_04_002.png
5 years ago
Javidx9
c3336e52c1
Delete Tutorial_04_001.png
5 years ago
Javidx9
efea33c5cd
Add files via upload
5 years ago
Javidx9
3bc8151f64
Add files via upload
5 years ago
Javidx9
a824fbf377
Delete olcPixelGameEngine.h
5 years ago
Javidx9
1f507afa3d
Added Dungeon Warping
5 years ago
Javidx9
890afa4c37
Update LICENCE.md
5 years ago
Javidx9
8f3ff633fb
V2.05 - More Decal Routines
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Added DrawPartialWarpedDecal()
Added DrawPartialRotatedDecal()
5 years ago
Javidx9
75683314a5
Fixed duplicate shape bug
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Thanks "howlevergreen" from discord! A great find, and a great fix!
5 years ago
Javidx9
bff621cced
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5 years ago
Javidx9
44f5692d2e
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5 years ago
Javidx9
71add31fc7
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5 years ago
Javidx9
a049ffd33f
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5 years ago
Javidx9
4b3b860993
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5 years ago
Javidx9
e49bead6b0
V2.04 - Windows FullSscreen bugfix
5 years ago
Javidx9
a483740926
V2.03 Added DrawStringDecal()
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And FreeBSD flags...
5 years ago
Javidx9
13bb251672
V2.02 Plugged a leak
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Added a destructor for decal, optimised pixel construction
5 years ago
Javidx9
3621885893
Update README.md
5 years ago
Javidx9
f91de9b4cc
V2.01 - Bugfix for multifile projects
5 years ago
Javidx9
2664419f60
Added V2.00
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Significant performance improvements, decals, layers and portability encapsulation
5 years ago
Javidx9
0294d00a64
Update README.md
5 years ago
Javidx9
85d0d425da
V1.24 Attempted std::filesystem fix
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Also double checked Code::Blocks build. All good. Checked VS2017 with C++14 & C++17, also VS2019 with C++14 & C++17. All good.
5 years ago
Javidx9
2ca6db0ccd
Added MIDI Video
5 years ago
Javidx9
1201f569e7
Update olcPGEX_PopUpMenu.h
5 years ago
Javidx9
4750278b31
Added PopUpMenu Extension
5 years ago
Javidx9
7ea9c0a315
Added RetroMenu video
5 years ago
Javidx9
07a8e9aa5e
Added Procedurally Generated Universe
5 years ago
Javidx9
ed896e9770
Update README.md
5 years ago
Javidx9
102e565825
Update README.md
5 years ago
Javidx9
1f1f00209a
V1.23
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Fixed linux define bug
5 years ago
Javidx9
9a7fe04f3e
Version 1.22
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Added guards for std::filesystem warnings
5 years ago
Javidx9
a72d296c14
Noticed GFX2D PGEX was incorrect file
5 years ago
Javidx9
9ba885222f
Added SHMUP Voideo
5 years ago
OneLoneCoder
4274405d49
PixelGameEngine v1.21 "The Gigawatt"
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+ Fix draw target sprite sizes
+ ResourcePack overhaul (now encrypted)
+ Complimentary Drawing methods for vector types
+ Updated Code::Blocks instructions
+ Updated GCC instructions
+ Ideally use C++17
5 years ago
javidx9
9e99ad38e7
Added Isometric Demo
6 years ago