186 Commits

Author SHA1 Message Date
karelproer
ab88d76ee8
Merge 21734f9da92eeecb9300ddf2a9c90ab5c390ce24 into 12f634007c617e0fc3c7b8c5991f5310ea1b22b0 2022-04-28 19:16:18 +02:00
karelproer
21734f9da9
Update olcPixelGameEngine.h 2022-04-28 19:15:00 +02:00
Javidx9
12f634007c
TransformedView PGEX 1.06
Fix for bug that creeped in
2022-03-25 11:45:23 +00:00
Javidx9
51900bb3af
Added QuadTree Part1 Code 2022-02-26 13:26:52 +00:00
Javidx9
dbeabb8ffc
Added Dithering Code 2022-01-14 14:51:52 +00:00
Javidx9
bb767c871e
v2.17
+Clipping for DrawLine() functions
+Reintroduced sub-pixel decals
+Modified DrawPartialDecal() to quantise and correctly sample from tile atlasses
+olc::Sprite::GetPixel() - Clamp Mode
v2.17
2022-01-14 14:50:15 +00:00
Javidx9
e50d1c115a
olc::PixelGameEngine 2.17 2022-01-14 14:49:17 +00:00
Javidx9
ccedd4ecf9
Updated TransformedView to 1.05 2022-01-14 14:48:41 +00:00
Javidx9
7a20524ae4
Update OneLoneCoder_PGE_ExtensionTestGFX2D.cpp
Definition update fixed
2021-11-28 14:29:15 +00:00
Javidx9
5764bbab19
Added Five Dice Video 2021-06-06 19:35:17 +01:00
Javidx9
0bdfb62d60
PGE v2.16
FIX Emscripten JS formatting in VS IDE (thanks Moros)
+"Headless" Mode
+DrawLineDecal()
+Mouse Button Constants
+Move Constructor for olc::Renderable
+Polar/Cartesian conversion for v2d_generic
+DrawRotatedStringDecal()/DrawRotatedStringPropDecal() (thanks Oso-Grande/Sopadeoso (PR #209))
=Using olc::Renderable for layer surface
+Major Mac and GLUT Update (thanks Mumflr)
v2.16
2021-06-03 20:57:15 +01:00
Javidx9
02dac30d50
Update README.md 2021-04-07 21:30:45 +01:00
Javidx9
3aa3393dda
Update LICENCE.md 2021-03-29 13:42:46 +01:00
Javidx9
188ce57114
Update README.md 2021-03-23 17:47:37 +00:00
Javidx9
7fd9f27c46
PGE v2.15 - WASM v2.15 2021-03-21 18:58:45 +00:00
Javidx9
1f123a7335
Delete readme.md 2021-03-21 18:00:14 +00:00
Javidx9
75210dec94
Create README.md 2021-03-21 17:59:59 +00:00
Javidx9
74ec5500f6
Added Basic WASM Utilities 2021-03-21 17:58:12 +00:00
Javidx9
61d0e06766
Added RayCastDDA Video 2021-02-28 16:26:45 +00:00
Javidx9
8fb4feccfa
Graphics3D PGEX v0.4 (C++17 Fixes) 2021-02-19 21:28:39 +00:00
Javidx9
038ee3afff
Update olcPGEX_TransformedView.h
Fixed DrawLine bug
2021-02-16 06:55:34 +00:00
Javidx9
705ab91a79
Update README.md 2021-02-14 20:27:24 +00:00
Javidx9
5dd4d2fac3
Update README.md
Added Arc and Font PGEX
2021-02-14 20:24:19 +00:00
Javidx9
4a077066c5
Update README.md 2021-02-14 20:12:40 +00:00
Javidx9
2a0c1cf74a
Add files via upload 2021-02-14 20:11:52 +00:00
Javidx9
678965f677
Added Networking Part 4 Video 2021-02-14 17:46:28 +00:00
Javidx9
de7690c926
PGE v2.14
Fixed Bug in DrawPartialDecal(), introduced a couple of versions ago. Apologies :ashamed:
v2.14
2021-02-11 19:36:49 +00:00
Javidx9
3374a6924c
Added Circle Vs Rect, Transformed View Demo 2021-01-29 19:24:11 +00:00
Javidx9
8cb4e675b5
Added v2.13
+GetFontSprite()
v2.13
2021-01-29 19:21:49 +00:00
Javidx9
25427d5e29
Added TransformedView PGEX 1.00 2021-01-29 19:20:59 +00:00
Javidx9
44f93b0596
Version 2.12 - "Clean up MinGW mess" v2.12 2021-01-17 17:04:33 +00:00
Javidx9
3bd39ee92e
Version 2.11 - The "dammit XD" version
Oops, so yeah, broke some things, but should be ok now...
2021-01-17 15:59:50 +00:00
Javidx9
4ff5ad2c2b
Version 2.10
Fix PixelLerp() - oops my bad, lerped the wrong way :P
Fix "Shader" support for strings - thanks Megarev for crying about it
Fix GetTextSizeProp() - Height was just plain wrong...
+vec2d operator overloads (element wise *=, /=)
+vec2d comparison operators... :| yup... hmmmm...
+vec2d ceil(), floor(), min(), max() functions - surprising how often I do it manually
+DrawExplicitDecal(... uint32_t elements) - complete control over convex polygons and lines
+DrawPolygonDecal() - to keep Bispoo happy, required significant rewrite of EVERYTHING, but hey ho
+Complete rewrite of decal renderer
+OpenGL 3.3 Renderer (also supports Raspberry Pi)
+PGEX Break-In Hooks - with a push from Dandistine
+Wireframe Decal Mode - For debug overlays
2021-01-17 12:57:02 +00:00
Javidx9
b27c89cc59
Added Robot Car Video 2020-11-01 10:11:20 +00:00
Javidx9
b8268d0636
v2.09 Released
Fix olc::Renderable Image load error - Thanks MaGetzUb & Zij-IT for finding and moaning about it
Fix file rejection in image loaders when using resource packs
Tidied Compiler defines per platform - Thanks slavka
+Pedant fixes, const correctness in parts
+DecalModes - Normal, Additive, Multiplicative blend modes
+Pixel Operators & Lerping
+Filtered Decals - If you hate pixels, then erase this file
+DrawStringProp(), GetTextSizeProp(), DrawStringPropDecal() - Draws non-monospaced font
v2.09
2020-10-31 10:41:52 +00:00
Javidx9
12949070bd
Update and rename stub.txt to readme.txt 2020-10-11 20:24:26 +01:00
Javidx9
f65ecca74c
Added Networking Part 2 Code 2020-10-11 20:01:30 +01:00
Javidx9
80d9cac1cf
Create stub.txt 2020-10-11 19:50:57 +01:00
Javidx9
6041b4b677
Added dynamic step size for collision tests 2020-09-20 23:41:52 +01:00
Javidx9
43c1ddc6b3
Check for NaN
Seems some setups are sensitive to this and others are not.
2020-09-20 23:05:01 +01:00
Javidx9
199941385f
Added RayCastWorld Extension 2020-09-20 17:34:29 +01:00
Javidx9
965361dc28
Added RayCastWorld Example 2020-09-20 17:33:59 +01:00
Javidx9
82e24365f3
Update readme.md
Started to add user repos
2020-09-08 19:28:10 +01:00
Javidx9
f880570b46
Update README.md 2020-09-08 19:11:57 +01:00
Javidx9
e9747c04c7
Update readme.md 2020-08-31 13:44:54 +01:00
Javidx9
6497892ed5
Create readme.md 2020-08-31 13:43:29 +01:00
Javidx9
a8dd6096e6
v2.08 - Mac Support, STB Image Support v2.08 2020-08-14 13:08:03 +01:00
Javidx9
cf8f7c26b7
v2.07 - "Stepping Stone"
This is an intermediate release, due to features used in recent video. More was planned, but will now be 2.08
v2.07
2020-07-28 07:17:16 +01:00
Javidx9
e904f99c52
Add files via upload 2020-07-26 17:27:56 +01:00
Javidx9
6662e68da0
Added SlidingBlockPuzzle stream 2020-07-26 17:27:25 +01:00