Version 2.12 - "Clean up MinGW mess"

pull/208/head v2.12
Javidx9 4 years ago committed by GitHub
parent 3bd39ee92e
commit 44f93b0596
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GPG Key ID: 4AEE18F83AFDEB23
  1. 9
      olcPixelGameEngine.h

@ -2,7 +2,7 @@
olcPixelGameEngine.h
+-------------------------------------------------------------+
| OneLoneCoder Pixel Game Engine v2.11 |
| OneLoneCoder Pixel Game Engine v2.12 |
| "What do you need? Pixels... Lots of Pixels..." - javidx9 |
+-------------------------------------------------------------+
@ -208,6 +208,7 @@
+PGEX Break-In Hooks - with a push from Dandistine
+Wireframe Decal Mode - For debug overlays
2.11: Made PGEX hooks optional - (provide true to super constructor)
2.12: Fix for MinGW compiler non-compliance :( - why is its sdk structure different?? why???
!! Apple Platforms will not see these updates immediately - Sorry, I dont have a mac to test... !!
@ -286,7 +287,7 @@ int main()
#include <array>
#include <cstring>
#define PGE_VER 211
#define PGE_VER 212
// O------------------------------------------------------------------------------O
// | COMPILER CONFIGURATION ODDITIES |
@ -4013,7 +4014,11 @@ namespace olc
#define min(a, b) ((a < b) ? a : b)
#define max(a, b) ((a > b) ? a : b)
#include <gdiplus.h>
#if defined(__MINGW32__) // Thanks Gusgo & Dandistine, but c'mon mingw!! wtf?!
#include <gdiplus/gdiplusinit.h>
#else
#include <gdiplusinit.h>
#endif
#include <shlwapi.h>
#undef min
#undef max

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