Stub for 2.21

develop
Javidx9 2 years ago
parent 991bccb021
commit 0790d76236
  1. 5
      olcPixelGameEngine.h

@ -3,7 +3,7 @@
olcPixelGameEngine.h olcPixelGameEngine.h
+-------------------------------------------------------------+ +-------------------------------------------------------------+
| OneLoneCoder Pixel Game Engine v2.20 | | OneLoneCoder Pixel Game Engine v2.21 |
| "What do you need? Pixels... Lots of Pixels..." - javidx9 | | "What do you need? Pixels... Lots of Pixels..." - javidx9 |
+-------------------------------------------------------------+ +-------------------------------------------------------------+
@ -303,6 +303,7 @@
2.20: +DrawRectDecal() - Keeps OneSketchyGuy quiet 2.20: +DrawRectDecal() - Keeps OneSketchyGuy quiet
+GetScreenSize() +GetScreenSize()
+olc::Sprite::Size() - returns size of sprite in vector format +olc::Sprite::Size() - returns size of sprite in vector format
2.21: Emscripten Overhaul - Thanks Moros!
!! Apple Platforms will not see these updates immediately - Sorry, I dont have a mac to test... !! !! Apple Platforms will not see these updates immediately - Sorry, I dont have a mac to test... !!
!! Volunteers willing to help appreciated, though PRs are manually integrated with credit !! !! Volunteers willing to help appreciated, though PRs are manually integrated with credit !!
@ -382,7 +383,7 @@ int main()
#include <cstring> #include <cstring>
#pragma endregion #pragma endregion
#define PGE_VER 220 #define PGE_VER 221
// O------------------------------------------------------------------------------O // O------------------------------------------------------------------------------O
// | COMPILER CONFIGURATION ODDITIES | // | COMPILER CONFIGURATION ODDITIES |

Loading…
Cancel
Save