From 0790d76236fcb2a849bf25f9d77057cce8f8d507 Mon Sep 17 00:00:00 2001 From: Javidx9 <25419386+OneLoneCoder@users.noreply.github.com> Date: Sat, 15 Oct 2022 23:28:40 +0100 Subject: [PATCH] Stub for 2.21 --- olcPixelGameEngine.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/olcPixelGameEngine.h b/olcPixelGameEngine.h index 391cc46..5ec0c93 100644 --- a/olcPixelGameEngine.h +++ b/olcPixelGameEngine.h @@ -3,7 +3,7 @@ olcPixelGameEngine.h +-------------------------------------------------------------+ - | OneLoneCoder Pixel Game Engine v2.20 | + | OneLoneCoder Pixel Game Engine v2.21 | | "What do you need? Pixels... Lots of Pixels..." - javidx9 | +-------------------------------------------------------------+ @@ -303,6 +303,7 @@ 2.20: +DrawRectDecal() - Keeps OneSketchyGuy quiet +GetScreenSize() +olc::Sprite::Size() - returns size of sprite in vector format + 2.21: Emscripten Overhaul - Thanks Moros! !! Apple Platforms will not see these updates immediately - Sorry, I dont have a mac to test... !! !! Volunteers willing to help appreciated, though PRs are manually integrated with credit !! @@ -382,7 +383,7 @@ int main() #include #pragma endregion -#define PGE_VER 220 +#define PGE_VER 221 // O------------------------------------------------------------------------------O // | COMPILER CONFIGURATION ODDITIES |