This reverts commit d2bd523275, reversing
changes made to 4526dabab2.
master
Joshua Sigona 3 years ago
parent d2bd523275
commit 23aa133969
  1. 56
      src/TestPanel.js
  2. BIN
      src/icons/20M6Z7t.png
  3. BIN
      src/icons/64px-NGSUIItemFoursisRifle.png
  4. BIN
      src/icons/64px-NGSUIItemPrimmRifle.png
  5. BIN
      src/icons/64px-NGSUIItemResurgirRifle.png
  6. BIN
      src/icons/64px-NGSUIItemTheseusRifle.png
  7. BIN
      src/icons/64px-NGSUIItemTzviaRifle.png
  8. BIN
      src/icons/Blight_Rounds.png
  9. BIN
      src/icons/F0t58xP.png
  10. BIN
      src/icons/MEL.png
  11. BIN
      src/icons/N6M74Qr.png
  12. BIN
      src/icons/NGSUIItemAssaultRifleMini.png
  13. BIN
      src/icons/NGSUIItemDoubleSaberMini.png
  14. BIN
      src/icons/NGSUIItemGunbladeMini.png
  15. BIN
      src/icons/NGSUIItemKnuckleMini.png
  16. BIN
      src/icons/NGSUIItemLauncherMini.png
  17. BIN
      src/icons/NGSUIItemPartizanMini.png
  18. BIN
      src/icons/NGSUIItemPotentialAbility.png
  19. BIN
      src/icons/NGSUIItemRodMini.png
  20. BIN
      src/icons/NGSUIItemSwordMini.png
  21. BIN
      src/icons/NGSUIItemTalisMini.png
  22. BIN
      src/icons/NGSUIItemTwinDaggersMini.png
  23. BIN
      src/icons/NGSUIItemTwinMachinegunsMini.png
  24. BIN
      src/icons/NGSUIItemWandMini.png
  25. BIN
      src/icons/NGSUIItemWiredLanceMini.png
  26. BIN
      src/icons/NGSUIRarity1Star.png
  27. BIN
      src/icons/NGSUIRarity2Star.png
  28. BIN
      src/icons/NGSUIRarity3Star.png
  29. BIN
      src/icons/NGSUIRarity4Star.png
  30. BIN
      src/icons/NGSUIStatATKOutline.png
  31. BIN
      src/icons/RNG.png
  32. BIN
      src/icons/TEC.png
  33. BIN
      src/icons/TQ8EBW2.png
  34. BIN
      src/icons/UINGSClassFi.png
  35. BIN
      src/icons/UINGSClassFo.png
  36. BIN
      src/icons/UINGSClassGu.png
  37. BIN
      src/icons/UINGSClassHu.png
  38. BIN
      src/icons/UINGSClassRa.png
  39. BIN
      src/icons/UINGSClassTe.png
  40. BIN
      src/icons/UINGSItemPresetAbility.png
  41. BIN
      src/icons/UINGSItemSpecialAbility.png
  42. BIN
      src/icons/VIYYNIm.png
  43. BIN
      src/icons/aug_plus.png
  44. BIN
      src/icons/class/fi.png
  45. BIN
      src/icons/class/fo.png
  46. BIN
      src/icons/class/gu.png
  47. BIN
      src/icons/class/hu.png
  48. BIN
      src/icons/class/ra.png
  49. BIN
      src/icons/class/te.png
  50. BIN
      src/icons/class_main.png
  51. BIN
      src/icons/class_skills/ra/Bad_Condition_Reduction.png
  52. BIN
      src/icons/class_skills/ra/Bad_Condition_Ward.png
  53. BIN
      src/icons/class_skills/ra/Blight_Rounds.png
  54. BIN
      src/icons/class_skills/ra/Blight_Rounds_Reinforce.png
  55. BIN
      src/icons/class_skills/ra/Launcher_Charge_Grouping.png
  56. BIN
      src/icons/class_skills/ra/Rifle_Grenadier.png
  57. BIN
      src/icons/class_skills/ra/Slide_Shot_Advance.png
  58. BIN
      src/icons/class_skills/ra/Slow_Landing_Attack-Ranger.png
  59. BIN
      src/icons/class_skills/ra/Slow_Landing_Charge-Ranger.png
  60. BIN
      src/icons/class_skills/ra/Spread_Shot.png
  61. BIN
      src/icons/class_skills/ra/Spread_Shot_Quick_Getaway.png
  62. BIN
      src/icons/class_skills/ra/Sticky_Bomb_Quick_Reload.png
  63. BIN
      src/icons/class_sub.png
  64. BIN
      src/icons/d_global_bg_header.png
  65. BIN
      src/icons/fo.png
  66. BIN
      src/icons/food/aelio_meat.png
  67. BIN
      src/icons/food/crisp_aelio_crab.png
  68. BIN
      src/icons/food/crisp_aelio_pear.png
  69. BIN
      src/icons/food/crisp_aelio_tomato.png
  70. BIN
      src/icons/food/fruit.png
  71. BIN
      src/icons/food/light_aelio_mushroom.png
  72. BIN
      src/icons/food/light_aelio_peach.png
  73. BIN
      src/icons/food/light_aelio_turban_shell.png
  74. BIN
      src/icons/food/meat.png
  75. BIN
      src/icons/food/rich_aelio_apple.png
  76. BIN
      src/icons/food/rich_aelio_clam.png
  77. BIN
      src/icons/food/rich_aelio_herb.png
  78. BIN
      src/icons/food/robust_aelio_banana.png
  79. BIN
      src/icons/food/robust_aelio_lobster.png
  80. BIN
      src/icons/food/robust_aelio_turnip.png
  81. BIN
      src/icons/food/seafood.png
  82. BIN
      src/icons/food/vege.png
  83. BIN
      src/icons/gl_main_bg.jpg
  84. BIN
      src/icons/image0-14.png
  85. BIN
      src/icons/logo.png
  86. BIN
      src/icons/logo_sm.png
  87. BIN
      src/icons/logo_test.png
  88. BIN
      src/icons/mel.png
  89. BIN
      src/icons/photon_barrier.png
  90. BIN
      src/icons/ra.png
  91. BIN
      src/icons/rifle_resurgir.png
  92. BIN
      src/icons/rng.png
  93. BIN
      src/icons/skilltree_div_overlay.png
  94. BIN
      src/icons/skilltree_div_overlay2.png
  95. BIN
      src/icons/skilltree_req_lock.png
  96. BIN
      src/icons/skilltree_req_unlock.png
  97. BIN
      src/icons/tec.png
  98. BIN
      src/icons/tr_bg.png
  99. BIN
      src/icons/uc1iBck.png
  100. BIN
      src/icons/ui_item_2010908.png
  101. Some files were not shown because too many files have changed in this diff Show More

@ -33,7 +33,7 @@ function EditBox(p) {
return () => {
clearTimeout(timer1);
};
},[p.edit])
})
return <input id="editBoxInput" type={p.type} max={p.type==="number"?20:undefined} min={p.type==="number"?1:undefined} onKeyDown={(e)=>{
if (e.key==="Enter") {p.setEdit(false)}
else if (e.key==="Escape") {p.setEdit(false)}
@ -53,7 +53,7 @@ function EditBoxInput(p) {
return <>
<div className={edit?"editBoxActive":"editBox"} onClick={(f)=>{setEdit(true)}}>
{edit?
<EditBox maxlength={p.maxlength} type={p.type} edit={edit} setEdit={setEdit} originalName={p.data} setName={p.setData} value={p.data}/>
<EditBox maxlength={p.maxlength} type={p.type} setEdit={setEdit} originalName={p.data} setName={p.setData} value={p.data}/>
:<>{p.prefix}{p.data}</>}
</div>
</>
@ -86,11 +86,8 @@ const [author,setauthor] = useState("Player")
const [buildName,setbuildName] = useState("Character")
const [className,setclassName] = useState("Hunter")
const [subclassName,setsubclassName] = useState("Force")
const [level,setLevel] = useState(20)
const [secondaryLevel,setsecondaryLevel] = useState(20)
const [effectPage,setEffectPage]=useState(1)
const [weaponPage,setWeaponPage]=useState(1)
const [statsPage,setStatsPage]=useState(1)
const [level,setLevel] = useState(1)
const [secondaryLevel,setsecondaryLevel] = useState(1)
function Class(p) {
const CLASSES = p.GetData("class")
@ -118,21 +115,6 @@ function EditableClass(p){
</>
}
function PageControlButton(p) {
return <li onClick={()=>{p.setCurrentPage(p.page)}} className={(p.currentPage===p.page)?"selected":""}>{p.pageName?p.pageName:p.page}</li>
}
function PageControl(p) {
var pages = []
for (var i=0;i<p.pages;i++) {
pages.push(<PageControlButton pageName={p.pageNames?p.pageNames[i]:undefined} currentPage={p.currentPage} setCurrentPage={p.setCurrentPage} page={i+1}/>)
}
return <ul className="boxmenu">
{pages.map((page,i)=>{return <React.Fragment key={i}>{page}</React.Fragment>})}
</ul>
}
useEffect(()=>{
if (p.bp>1000) {
setbpGraphMax(3000)
@ -157,7 +139,9 @@ useEffect(()=>{
<div className="box">
<div className="boxTitleBar">
<h1>Basic Information</h1>
<div className="boxExit"></div>
</div>
<table className="basicInfo">
<tr>
<td>Author</td>
@ -173,7 +157,7 @@ useEffect(()=>{
<EditableClass GetData={p.GetData} setClassName={setclassName} class={className}></EditableClass>
</td>
<td>
<span className="ye"><EditBoxInput callback={()=>{if (level<1) {setLevel(1)} else if (level>20) {setLevel(20)}}} prefix="Lv." setData={setLevel} data={level} type="number"/></span>
<span className="ye"><EditBoxInput prefix="Lv." setData={setLevel} data={level} type="number"/></span>
</td>
</tr>
<tr>
@ -182,7 +166,7 @@ useEffect(()=>{
<EditableClass GetData={p.GetData} setClassName={setsubclassName} class={subclassName}></EditableClass>
</td>
<td>
<EditBoxInput callback={()=>{if (level<1) {setLevel(1)} else if (level>20) {setLevel(20)}}} prefix="Lv." setData={setsecondaryLevel} data={secondaryLevel} type="number"/>
<EditBoxInput prefix="Lv." setData={setsecondaryLevel} data={secondaryLevel} type="number"/>
</td>
</tr>
</table>
@ -190,12 +174,15 @@ useEffect(()=>{
<div className="box">
<div className="boxTitleBar">
<h1>Current Effects</h1>
<div className="boxExit"></div>
</div>
<PageControl pages={2} currentPage={effectPage} setCurrentPage={setEffectPage}/>
<ul className="boxmenu">
<li>1</li>
<li>2</li>
</ul>
<h3>Effect Name</h3>
<ul className="infoBuffs">
{
effectPage===1?<><li>Food Bost Effect
<li>Food Bost Effect
<ul>
<li><img src="https://i.imgur.com/TQ8EBW2.png" />&ensp;[Meat] Potency +10.0%</li>
<li><img src="https://i.imgur.com/TQ8EBW2.png" />&ensp;[Crisp] Potency to Weak Point +5.0%</li>
@ -211,8 +198,7 @@ useEffect(()=>{
<ul>
<li><img src="https://i.imgur.com/N6M74Qr.png" />&ensp;Potency +5.0%</li>
</ul>
</li></>:<></>
}
</li>
</ul>
</div>
</div>
@ -220,17 +206,19 @@ useEffect(()=>{
<div className="box">
<div className="boxTitleBar">
<h1>Equip</h1>
<div className="boxExit"></div>
</div>
<div className="equipPalette">
<div className="equipPaletteSlot"><h3>Weapons</h3><div className="equipPaletteSlotWrapper"><span>1</span><img className="r4" src={process.env.PUBLIC_URL+"/64px-NGSUIItemResurgirRifle.png"} /></div></div>
<div className="equipPaletteSlot"><h3>Armor 1</h3><div className="equipPaletteSlotWrapper"><img className="r3" src={process.env.PUBLIC_URL+"/photon_barrier.png"} /></div></div>
<div className="equipPaletteSlot"><h3>Armor 2</h3><div className="equipPaletteSlotWrapper"><img className="r3" src={process.env.PUBLIC_URL+"/photon_barrier.png"} /></div></div>
<div className="equipPaletteSlot"><h3>Armor 3</h3><div className="equipPaletteSlotWrapper"><img className="r3" src={process.env.PUBLIC_URL+"/photon_barrier.png"} /></div></div>
<div className="equipPaletteSlot"><h3>Weapons</h3><div className="equipPaletteSlotWrapper"><span>1</span><img className="r4" src="./64px-NGSUIItemResurgirRifle.png" /></div></div>
<div className="equipPaletteSlot"><h3>Armor 1</h3><div className="equipPaletteSlotWrapper"><img className="r3" src="./photon_barrier.png" /></div></div>
<div className="equipPaletteSlot"><h3>Armor 2</h3><div className="equipPaletteSlotWrapper"><img className="r3" src="./photon_barrier.png" /></div></div>
<div className="equipPaletteSlot"><h3>Armor 3</h3><div className="equipPaletteSlotWrapper"><img className="r3" src="./photon_barrier.png" /></div></div>
</div>
</div>
<div className="box">
<div className="boxTitleBar">
<h1>Equipped Weapon</h1>
<div className="boxExit"></div>
</div>
<h2 className="rifle">Resurgir Rifle+40</h2>
<ul className="boxmenu">
@ -269,6 +257,7 @@ useEffect(()=>{
<div className="box">
<div className="boxTitleBar">
<h1>Basic Stats</h1>
<div className="boxExit"></div>
</div>
<table className="statsInfo">
<tr>
@ -320,6 +309,7 @@ useEffect(()=>{
<div className="box">
<div className="boxTitleBar">
<h1>Damage Stats</h1>
<div className="boxExit"></div>
</div>
<ul className="boxmenu">
<li>1</li>

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 312 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 357 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 346 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 413 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 579 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 367 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 363 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 249 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 270 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 268 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 273 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 523 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 157 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 157 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 755 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 119 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 215 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 128 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 116 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 118 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 197 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 436 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 394 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 658 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 677 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 119 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 215 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 128 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 116 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 118 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 197 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 753 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 733 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 418 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 215 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 59 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 42 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 53 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 53 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 47 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 69 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 61 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 63 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 57 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 68 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 40 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 63 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 208 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 312 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 67 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 118 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 157 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 851 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 662 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 761 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 157 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 653 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 31 KiB

Some files were not shown because too many files have changed in this diff Show More

Loading…
Cancel
Save